with a lightsaber that incredible you have to make a unique npc
An update from me with a new saber model :p
http://i129.photobucket.com/albums/p214/Quanon/3D/SSAB_REND01.jpg)
http://i129.photobucket.com/albums/p214/Quanon/3D/SSAB_REND02.jpg)
http://i129.photobucket.com/albums/p214/Quanon/3D/SSAB_REND03.jpg)
http://i129.photobucket.com/albums/p214/Quanon/3D/SABMAR02.jpg)
http://i129.photobucket.com/albums/p214/Quanon/3D/SABMAR01.jpg)
I love that design Quanon. I like how you had that checker-like design before those spikes started, I like the textures, I like everything about it. And Marius, your right, the blade does go well with the lightsaber.
I'm glad you remembered to make it a single mesh :p
Quanon, do you know how to make a bad saber hilt? That's amazing
Quanon, do you know how to make a bad saber hilt? That's amazing
Euh... you mean "evil" looking ?
Euh... you mean "evil" looking ?
No, I think he means a 'bad' saber, as in quality. ;)
Hey Marius, is that blade animated? I can't tell from the screenshots.
No, I think he means a 'bad' saber, as in quality. ;)
Yeah, these days, bad means good, and yes means no. (and no still means no >_<)
Hey Marius, is that blade animated? I can't tell from the screenshots.
Its probably something similar to the blade Xander used in his lightsaber mod (
http://knightsoftheoldrepublic.filefront.com/file/Darth_Xanders_Lightsaber;92730).
if you want to make him recruitable, I'd suggest using one of the bald PC male heads (re-skinned of course). That way, he'll have all the mask and goggle hooks, and be able to wear clothes & armour. It seems to me that most of Revan's apprentices were bald (Malak, Bandon, etc).
Hmm... you could make him look like the Caucasian head in TSL... but with a goatee, just to make him look interesting.
Like this :
http://knightsoftheoldrepublic.filefront.com/file/PMHC01_Head_Replacement;72177)
@Exile
No, it's not animated. That's something i'm looking into however. ;)
@Trigger
Heh, Xander made his texture while we were chatting on MSN. We were swapping ideas for effects and that's one of the things we came up with.
God that was a long tima ago... :p
@Ferc
Correction: Exile007.
@Trigger
Heh, Xander made his texture while we were chatting on MSN. We were swapping ideas for effects and that's one of the things we came up with.
God that was a long tima ago... :p
Heh, well, that makes sense. Well, more then my idea (so far, my lightsaber blade has a white core and strips of color 'flowing' around it) that is.
@Ferc
No, it's not animated. That's something i'm looking into however. ;)
lolwut? I believe you meant Exile007.
In any case, the saber looks very good. :)
Haha, woopsies. My bad. :p
Working on getting this animation working now
It'll have four frames I think.
If it looks a bit choppy, i'll try with more. I'll try and record a clip of it when I get it working.
Two words regarding the lightsaber: Sheer awesomeness! Upon my honor, I have yet to see a better looking lightsaber model. Have you guys decided about what benefits and such you're going to add to it? (Stuff like +2 wisdom, x1-3 critical strike, that sort of thing.)
That's been taken care of.
Q even made the UTI and the Icon for me, which was more than generous.
I'll post a screeny of the Stats later on.
That's been taken care of.
Q even made the UTI and the Icon for me, which was more than generous.
I'll post a screeny of the Stats later on.
I've put in some extra bonusses that only come avaible when you put a crystal in.
Else it does the regular Saber damage with a few extra things.
Nothing god-like as I don't like those type of items.
^I wasn't actually planning on having the saber upgradeable.
It's a standalone unique item. ;)
Just sent V1 off to KotORFiles...
I'll make a thread in TUCE when it goes live.
@the staff:
This thread can be closed now. :)
As you wish! :vadar: -RH