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Ferc Kast

Latest Posts

Page: 10 of 32
Posted in: An Order 66 Survivor Story
 Ferc Kast
09-26-2008, 9:01 PM
#4
It's very good so far. If an antique war droid were possibly air worthy, I think it would be too conspicuous. Thus, the shuttle would be the better approach....  [Read More]
Posted in: Darth Zaerdra
 Ferc Kast
09-26-2008, 1:09 PM
#1
Another mod release, you ask? Yep. :xp: Currently, this mod can be found here (http://jcoolzombie.110mb.com/). I uploaded it at KotORFiles, too, but it's still pending. The readme: ============== A KotOR Mod ============== Mod Title: Darth Zaerdra...  [Read More]
Posted in: Workbench Robes,Gloves,Belts and Masks
 Ferc Kast
09-24-2008, 1:35 PM
#2
The hide spoiler tag is Your text here. (without the space). Anyways, looks good. :^:...  [Read More]
Posted in: Jar Jar Binks Frozen in Carbonite
 Ferc Kast
09-24-2008, 1:08 PM
#10
I always wondered what happened to Jar-Jar between RotS and ANH. :xp: This definitely answered my question. I hope that it becomes canon....  [Read More]
Posted in: Camera question
 Ferc Kast
09-24-2008, 9:26 AM
#3
Thanks; Though, I just needed to figure out which angle was which direction. (I already knew about the rest.) :D This should help me get done quicker with my mod....  [Read More]
Posted in: Camera question
 Ferc Kast
09-23-2008, 9:17 PM
#1
I'm setting up a few (ok, seven :xp:) cameras for a WIP mod. I was wondering, when adjusting the orientation, is there an easy way to tell which way I'm adjusting it? (i.e: left or right) I would be glad if someone could give me a few pointers. :)...  [Read More]
Posted in: some questions about modding...
 Ferc Kast
09-23-2008, 5:12 PM
#2
1) Juhani's head & models were taken out of TSL resources. So, it's semi-impossible to make Juhani as a Playable Character. (The exception being that you reskin another head to look like her.) And, Kreia uses a full-body model. But, it is possibl...  [Read More]
Posted in: What Happened to my Sig?
 Ferc Kast
09-22-2008, 8:24 PM
#3
Good; I'm not going crazy. :D I thought something was up. But, I reasoned that my eyes could be playing a trick on me. But, I noticed the same changes pointed out by TriggerGod....  [Read More]
Posted in: Script question
 Ferc Kast
09-18-2008, 5:47 PM
#6
I decided to get the screenshot I wanted with that animation the easy way instead. (By warping to the DS Ending module.) :^: So, thanks for the information....  [Read More]
Posted in: Script question
 Ferc Kast
09-18-2008, 4:42 PM
#3
I don't know that the default player models have any arm-crossing animations. If they don't have the animations, no amount of tricksy scripting will help. Umm... The PC in KotOR I does have arm-crossing animations; His/her arms are crossed on the ba...  [Read More]
Posted in: Kast's WIP's
 Ferc Kast
09-25-2008, 12:31 PM
#28
So, are you going to leave it as a floating head, or will you be adding the body later? I think that a straight ahead portrait is a little too static. Perhaps if you used the perspective view and moved the camera around a bit, the portrait would be m...  [Read More]
Posted in: Kast's WIP's
 Ferc Kast
09-25-2008, 12:02 AM
#25
I just found a very effective way for making my portraits. So, here's my portraits for the aforementioned PC mod: http://b.imagehost.org/0767/portraits.png Though it is entirely done, I want to release it at the same time as my Expanded Jedi Counci...  [Read More]
Posted in: Kast's WIP's
 Ferc Kast
09-21-2008, 10:55 PM
#23
Well, I've now spent s'more time working on Expanded Jedi Council 2.0. I'll give you two sneak peek pics right now. :xp: One of a few new Jedi Masters (http://b.imagehost.org/0118/master_sadow.png) New load screen (http://b.imagehost.org/0164/load_...  [Read More]
Posted in: Kast's WIP's
 Ferc Kast
09-19-2008, 11:58 PM
#20
Perhaps you would consider making the pale/white color on the robes black? I think it would give it a more "sithy" look. Also, just thought I'd mention this. Are you only restoring the left over K1 heads in TSL? I ask this as I'm currently...  [Read More]
Posted in: Kast's WIP's
 Ferc Kast
09-19-2008, 9:14 PM
#16
Oh, I like the grenade, I can't wait to see it in-game...could you make a smoke one, too?:xp: |I| The grenade was made by mistake. So, I dunno if I could come up with a grenade design intentionally. :xp: The torso looks fine enough. Though I would...  [Read More]
Posted in: [Kotor] Play with models
 Ferc Kast
09-24-2008, 8:54 AM
#35
R2 looks much better now. :thumbsup: Keep up the good work....  [Read More]
Posted in: [Kotor] Play with models
 Ferc Kast
09-22-2008, 9:16 AM
#28
It seems to be missing a few things (mainly on the head) from the original R2. But, nonetheless, it looks very good. :thumbsup: Keep up the good work....  [Read More]
Posted in: Inyri's WIP's
 Ferc Kast
09-26-2008, 2:09 PM
#61
Pumpkin shaped grenades that you could throw :) Eefluxx To go along with that, the Green Goblin's mask and armor (movie version, not the comic/tv version) would be good. ;) Reference pic (http://www.xmwallpapers.com/wallpaper/movies/spider-man/imag...  [Read More]
Posted in: The Ruin a Wish Foundation
 Ferc Kast
09-27-2008, 8:38 AM
#287
Granted, but it made less sense. I wish for a ruined wish. :xp:...  [Read More]
Posted in: The Ruin a Wish Foundation
 Ferc Kast
09-26-2008, 11:19 PM
#285
Granted, but it's amazing that it keeps crashing. :xp: I wish that I could read minds......  [Read More]
Posted in: The Ruin a Wish Foundation
 Ferc Kast
09-26-2008, 10:29 PM
#283
Granted, but I though you said external. :xp: I wish for world peace. :yoda3...  [Read More]
Posted in: What Would You Do If?
 Ferc Kast
09-26-2008, 10:25 PM
#146
I'd run like the wind. WWYD if Padmé joined Anakin on the dark side?...  [Read More]
Posted in: What Would You Do If?
 Ferc Kast
09-24-2008, 1:04 PM
#141
^I'd use my spare keys. :xp: WWYD if I couldn't come up with a question for this? :p...  [Read More]
Posted in: Ask A Stupid Question And Get A Stupid Answer
 Ferc Kast
09-18-2008, 6:24 PM
#1570
None of the above; George Lucas pwns all. :xp: Who would win in a fight: Anakin Skywalker (Episode III) vs. Jack Sparrow?...  [Read More]
Posted in: K-GFF (GFF Editing Utility) v1.3.0
 Ferc Kast
09-23-2008, 4:53 PM
#104
I hate to bump this thread up, but I'm having a minor error with K-GFF. K-GFF seems to be closing at random intervals while I am working on editing a .git file. There seems to be no problem until it closes. It's no inconvenience for me, as I can re-o...  [Read More]
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