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Quanon

Latest Posts

Page: 10 of 35
Posted in: What's your Wallpaper? (56k ouchies)
 Quanon
09-04-2009, 10:46 AM
#1191
Ooooh, gotta love crazy Turner. I like his wild foggy sea paintings. IIRC he once went back to an exhibition with one of his paintings in and started to paint some extra details on it. Said he forgot them :lol: The people responsible for the art h...  [Read More]
Posted in: What's your Wallpaper? (56k ouchies)
 Quanon
06-29-2009, 4:14 AM
#1140
At a cursory glance, I see Outer Glow, Inner Glow, Lens Flare, possibly a gradient... :P However which way you made it, it looks good. :D Possibly a gradient? Rather 4 or 5 of them. Don't forget the custome made brush, Gaussian- and motion Blur and...  [Read More]
Posted in: What's your Wallpaper? (56k ouchies)
 Quanon
06-28-2009, 6:04 PM
#1137
Made this one myself last week, flexing those filter muscles of Photoshop :p Its been resized by photobucker though. http://i129.photobucket.com/albums/p214/Quanon/FlueyPurple.jpg...  [Read More]
Posted in: T.W.O (Total Weapons Overhaul)
 Quanon
09-04-2009, 3:59 PM
#8
yeah.. so i was thinkin maybe i make the model parallel to the ground, so the knives won't be spinning but flying straight like a projectile. I also hoping it won't look too weird with the way its held before being thrown. Hmm, perhaps you could do...  [Read More]
Posted in: Quello to Watto
 Quanon
09-02-2009, 1:08 PM
#4
Not as long as I can breath :lol:...  [Read More]
Posted in: Quello to Watto
 Quanon
09-01-2009, 2:33 PM
#2
Wahoooo ! You did what I suggested :p It looks nice Marious DDD ! Gonna download this right away, another reason to restart my TSL again. I luuuve you <3...  [Read More]
Posted in: Hints Dropped About Level Cap
 Quanon
08-28-2009, 4:54 AM
#16
Hmm, leveling will be a bit more weird I guess, then regular Kotor. There you could level faster by killing everything :lol: Though in TOR, you can be part of all the stories. You can do your own main story and get XP for that, but what if you join...  [Read More]
Posted in: KotOR Comics
 Quanon
08-05-2009, 11:42 AM
#12
Looks like I'm in the same boat as most of people here. The comic series as a whole is quite entertaining, but I don't like the artist roulette per issue thing. It gets distracting, its why I like Legacy a bit more. I don't hate cartoon art, but the...  [Read More]
Posted in: Friday Update - The Return of the Mandalorians
 Quanon
07-04-2009, 12:16 PM
#4
Another great timeline update. Though I'm not sure if I like the pointy helmet look of the new Mandalore... it looks bit idiotic to me. Another exciting thing could be that the Mandalorians are a class to play in the game. A opposite of the trooper,...  [Read More]
Posted in: Gimp Work
 Quanon
07-01-2009, 4:24 PM
#25
@the Dark Mand'alor: I just use the erase tool. Doesn't Gimp have something lik a Pen tool, to create a path and use that to cut out your figures or whatever you want. Its far more faster and preciser then the Eraser tool. Another tip would be to...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Quanon
08-30-2009, 5:24 PM
#471
Korriban Wastes reskinned drove module, the rocks there will dissapear if you get too close. Mandalore's ship last module, where you fight Mandalore, i got stuck a lot there, both in the air and in the ground. Same thing with the secret cave module i...  [Read More]
Posted in: (k1) Taris middle city
 Quanon
07-02-2009, 5:18 PM
#185
With Quanons help I am going to work ongetting shadows into the area also. And SithSpector is helping out with getting moving air ships flying through the area :) That depends on how fast Magnus can gives an updated Kaurora. And then I'll need to le...  [Read More]
Posted in: (k1) Taris middle city
 Quanon
07-01-2009, 5:28 PM
#172
Awesome update Disbeliever; the place really is coming alive!:eek: Well done!...  [Read More]
Posted in: Canderis's WIPs
 Quanon
09-07-2009, 1:01 PM
#65
Well, I see your spamming hilt models, they're nice and simple, though one gripe. The texure is rather very very simple, perhaps you can focus and put some extra time and effort to make it more nicely. Now, IMO, it shows that has been a 5 minute jo...  [Read More]
Posted in: Canderis's WIPs
 Quanon
09-06-2009, 3:08 PM
#51
Its a good honest start! Can't expect you to do super models from the get go ;) If you keep doing it, you'll get there. TG started "noobish" aswell and has improved greatly, though you need to do it a lot and be willing to learn. So I'dd...  [Read More]
Posted in: Canderis's WIPs
 Quanon
08-03-2009, 2:51 PM
#11
Hey, there's no shame in showing what you're expirementing with. I'm sure you can get some good critics here to improve your skills. I know, its never great to get a bit trashed :p So far mr. Cand, you've been improving! Keep it up....  [Read More]
Posted in: The art dumping grounds !
 Quanon
07-25-2009, 7:24 AM
#35
Time I updated this art thread :p Here's the latest batch of my sketches. Hope you enjoy it, C&C are welcome. Evil creature department :lol: Sort of Dragon, oversized lizard thing: http://i129.photobucket.com/albums/p214/Quanon/Artsy%20Bucht/...  [Read More]
Posted in: The art dumping grounds !
 Quanon
06-22-2009, 1:27 PM
#31
Mandalore The Shadow my first contributer on this thread :) Nice lookin sketches :p I always like design drawings with little notes. You plan on making them for the kotor games?...  [Read More]
Posted in: The art dumping grounds !
 Quanon
06-20-2009, 3:51 PM
#29
Same like the previous pick of yesterday :p Have'n fun playing about with photoshop, though I guess it could be more interesting. Have to think about somesort of composition, perhaps a spacecraft would be neat to. http://i129.photobucket.com/albums...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Quanon
08-24-2009, 1:48 PM
#246
Very nice update Paps! mainly for her hot voice :drool1: The mini-game looks like fun! If you ever need a custome build track for it ;)...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Quanon
08-17-2009, 11:30 AM
#231
Well, thank you lovely people for explaining. YouTube filled in the blanks :p Mmm, I don't think the animations of KotOR have the capability for a love scene, though there may well be a little intimacy. (caugh) Ooh, sounds interesting, its time game...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Quanon
08-16-2009, 5:47 PM
#227
Mass Effect has a sort of very soft "erotic" scene if you push the luuuve part. Anyway, its not really needed in games, well the HOT COFFEE variant :lol: The skin looks like to have a good start, though I think it falls a little flat now w...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Quanon
08-16-2009, 10:30 AM
#224
I'm really looking forward to that, I remember, just a few pages back you had troubles getting the timing OK for a certain scene :p I think you should try and do a Mass Effect love scene :xp:...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Quanon
08-16-2009, 5:23 AM
#222
Another lovely update :p It looks like Carth gets hold in a sort of strangling position there! Or is it "luuuuuuuve" hug? I'm so warped :lol:...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Quanon
06-22-2009, 7:36 AM
#538
Very nice update: looking good and keep them coming....  [Read More]
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