Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Three60

Latest Posts

Page: 5 of 5
Posted in: Space mod
 Three60
02-24-2006, 3:25 PM
#1
I know this was made for the demo, but I'm making a mod that gets rid of the land battles (if you don't like them), adds the venator, lets you create fleet commanders without an officer acadamy, and raises the limit of ships in battle to 40 for both...  [Read More]
Posted in: Fighter XML File
 Three60
02-23-2006, 4:07 PM
#1
Where are all the fighters located?...  [Read More]
Posted in: Rebellion Ships - Launching fighters?
 Three60
02-24-2006, 3:27 PM
#27
If we could figure out how to do this without removing engines and make it work well, I want to put this into my mod. But shouldn't you just have to make a hanger hordpoint on the ship, then say what to spawn?...  [Read More]
Posted in: Rebellion Ships - Launching fighters?
 Three60
02-23-2006, 4:04 PM
#14
Yeah, you just need to add the hardpoint. Then set it to accept it as a hardpoint on the ship....  [Read More]
Posted in: Rebellion Ships - Launching fighters?
 Three60
02-23-2006, 2:17 PM
#5
I think we should use the Z-95 Headhunter. It's weaker, you can't build it very much, so it would be perfect. BTW, what file are the ships located?...  [Read More]
Posted in: Help with modding models
 Three60
02-23-2006, 12:03 AM
#1
Hey, I've been looking around, and I can't find any of those .tga files the XML files mention. I've been wanting to edit them, but can't find them. I looked in the models.meg, but nothing I could see. Where are they?...  [Read More]
Posted in: What galaxy size/type do people prefer?
 Three60
02-04-2006, 1:52 PM
#10
I like the large since it feels more like the real Star Wars universe....  [Read More]
Posted in: Questioning on Editing XML...
 Three60
02-03-2006, 1:14 PM
#3
Of course, if you really must know, XML is web code, so if you have a program that reads HTML, CSS, and stuff like that it would work. But I use notepad too....  [Read More]
Posted in: Adventures in modding
 Three60
02-03-2006, 6:37 PM
#10
Where can you get a .meg extractor?...  [Read More]
Posted in: Bryant's & Grey_Ghost's Mod V2.6G
 Three60
02-04-2006, 1:56 PM
#117
I slowed down on the Galactic map, but never got a crash. For Max Outrider, just try downloading the files again....  [Read More]
Posted in: Bryant's & Grey_Ghost's Mod V2.6G
 Three60
02-03-2006, 1:05 PM
#109
(NOTE: Everything I'm saying is for full tech rebel full universe) Okay, I just played a game over 24 hours (I left the computer on), and even though the AI may be hard on easy, it's so much fun just to have a difficult opponent who thinks logically...  [Read More]
Posted in: Bryant's & Grey_Ghost's Mod V2.6G
 Three60
02-01-2006, 9:33 PM
#97
This... is awsome. Minus some graphics and the other pieces of the game, this is the same as the normal game. Great job!...  [Read More]
Posted in: Bryant's & Grey_Ghost's Mod V2.6G
 Three60
02-01-2006, 11:47 AM
#88
I'm assuming that they look like A-Wings since the speeder model wasn't in there, but could that be the problem?...  [Read More]
Posted in: Bryant's & Grey_Ghost's Mod V2.6G
 Three60
01-31-2006, 8:30 PM
#72
I'm confused... V 5 of what? Anyway, can't wait to see the update! How come i cant play the rebs. Im tired of the imps but everytime i try to put rebel full tech or rebel tech 1 it makes me play as the empire.Ive tryed un-installing and deleting the...  [Read More]
Posted in: Bryant's & Grey_Ghost's Mod V2.6G
 Three60
01-28-2006, 6:45 PM
#42
Okay, just played again with the patch for difficulty, and I have to say it was harder. They killed all my capital ships. And fighters, and most everything else. I won, but it killed tons. But still, why don't they expand off of Coruscant? I played a...  [Read More]
Posted in: Bryant's & Grey_Ghost's Mod V2.6G
 Three60
01-28-2006, 5:58 PM
#40
Good job! This is my favorite mod for this game now. Why did the Imps just sit on Coruscant while I took over the entire galaxy (Full Universe)? I fought the main fleet twice, both different games, and the fleet never changes size. The harderst part...  [Read More]
Page: 5 of 5