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Three60

Latest Threads

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Posted in: Hangers on Rebellion ships
 Three60
03-01-2006, 9:51 AM
#1
I know this was discussed, but I didn't get it then. How do you add a hanger to a Rebellion ship? Do you use one of the bones for another piece of the ship?...  [Read More]
Posted in: Space Battle (NO LAND BATTLES) mod
 Three60
02-27-2006, 9:39 AM
#1
I was told to rename the topic, that it was misleading, etc. I'm leaving the mod name, but I did put in NO LAND BATTLES, so you better know what it is now. Anyway, this is a mod that removes all land battles and adds some new features, like the Venat...  [Read More]
Posted in: Idea about new models
 Three60
02-27-2006, 12:19 AM
#1
The game loads what models the game is told to load, right? And we know where they would be found if we edited them, right? Why not make our own models using another program and having the game read them? I can't do it, I can't make a decent model at...  [Read More]
Posted in: Space Battle Mod Version 1.0
 Three60
02-26-2006, 2:39 PM
#1
Yay! My mod is finally ready for testing! http://www.yagaboosh.com/downloads/Space_Battle_Mod.rar What do you think? EDIT: Only Galactic Conflict works for the mod....  [Read More]
Posted in: Editing Research Facility
 Three60
02-26-2006, 1:26 AM
#1
Where is the research facility code located? I want the Space Station to be able to do research like the Research Facility without making a unique space building. Anyone know where it is?...  [Read More]
Posted in: Editing how rebels advance tech
 Three60
02-25-2006, 12:15 PM
#1
Has anyone figured out how to do this? I've been looking at the T4-B specifically, since I'm editing the Galacti Conquest and that's something you have to steal from the Imps at that level. I can turn off buildings (it looks like they ahd meant rebel...  [Read More]
Posted in: Adding mining facilities to space
 Three60
02-24-2006, 9:28 PM
#1
I'm working on my mod, and I'm trying to let you build mines in space (since I turned off the land for all planets), and I can't figure out how to let you build them. I think it would be based off of the satalites that you can already build, but I wo...  [Read More]
Posted in: Space mod
 Three60
02-24-2006, 3:25 PM
#1
I know this was made for the demo, but I'm making a mod that gets rid of the land battles (if you don't like them), adds the venator, lets you create fleet commanders without an officer acadamy, and raises the limit of ships in battle to 40 for both...  [Read More]
Posted in: Fighter XML File
 Three60
02-23-2006, 4:07 PM
#1
Where are all the fighters located?...  [Read More]
Posted in: Help with modding models
 Three60
02-23-2006, 12:03 AM
#1
Hey, I've been looking around, and I can't find any of those .tga files the XML files mention. I've been wanting to edit them, but can't find them. I looked in the models.meg, but nothing I could see. Where are they?...  [Read More]
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