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Three60

Latest Activity

Posted in: Adding Hardpoints???
 Three60
03-17-2006, 4:49 PM
#10
hardpoints.xml...  [Read More]
Posted in: Adding Hardpoints???
 Three60
03-17-2006, 3:09 PM
#5
I don't think it has hardpoints....  [Read More]
Posted in: Windows Vista?
 Three60
03-16-2006, 10:38 AM
#17
I'm just gonna get a new computer, since not many XP programs will work with Vista. I want to keep my XP for a while....  [Read More]
Posted in: Hangers on Rebellion ships
 Three60
03-03-2006, 9:25 AM
#3
I got it to work, it's right on top of the engine on the mon cal ship....  [Read More]
Posted in: Massive Legacy of War Update - Final Day
 Three60
03-03-2006, 2:10 PM
#34
Where can you get 3Dmax8?...  [Read More]
Posted in: Space Battle (NO LAND BATTLES) mod
 Three60
03-11-2006, 11:58 AM
#32
I'm trying to fix that, I made it more aggressive in the next version. BTW, I made a new post for my mod here (http://www.lucasforums.com/showthread.php?t=162117). It will have the next version update there, since I finally have a better title....  [Read More]
Posted in: Space Battle (NO LAND BATTLES) mod
 Three60
03-06-2006, 8:18 PM
#30
If it was done, then it should be able to be done, but it won't be here. Unless you think it would work in space so the Imps would be able to level up right....  [Read More]
Posted in: Space Battle (NO LAND BATTLES) mod
 Three60
03-06-2006, 2:01 PM
#28
Thanks. Okay, I'm almost ready to release a new update. It will include the Pirates as a playable faction. They will have their ships, up to a level 2 space station, and these new ships: Venator, Z95 Headhunter, Y-Wing, V-Wing, Marauder Cruiser, and...  [Read More]
Posted in: Space Battle (NO LAND BATTLES) mod
 Three60
03-02-2006, 12:43 PM
#26
i liked ver 1, only thing is wish i could have built more then 1 mining on each planet, that or have it produce double what it is. Ill try 1.2 when i get a chance I think the same thing, I just didn't remember to add it. They will be unlimited, and...  [Read More]
Posted in: Space Battle (NO LAND BATTLES) mod
 Three60
03-02-2006, 10:17 AM
#24
Sorry to double post, but Version 1.2 is out! What do you think?...  [Read More]
Posted in: [MOD] EAW: Open Conflict
 Three60
03-04-2006, 7:09 PM
#124
You take the folder called XML, and you put it in the data folder. If that didn't make sense, look at the stickied tutorial near the top. Or click on this link: http://www.lucasforums.com/showthread.php?t=161131...  [Read More]
Posted in: Steiners Advanced Units Mod
 Three60
03-16-2006, 3:45 PM
#3
Venator mods already exist, but the DS thing is a good point....  [Read More]
Posted in: [UTILLITY]Star Wars: Empire At War Mod Manager
 Three60
03-21-2006, 8:27 PM
#16
I'm adding it to my EaW site....  [Read More]
Posted in: Mini-Tutorial: Installing and Creating XML based mods
 Three60
03-23-2006, 12:39 PM
#16
If you can't add them, there are plenty of mods that do....  [Read More]
Posted in: Pirate Mod
 Three60
03-13-2006, 6:30 PM
#85
Same way you install it but backwards. You delete the XML folder that you get for the mod. Every mod is added and removed the same way....  [Read More]
Posted in: Pirate Mod
 Three60
03-09-2006, 4:33 PM
#73
put it in C:\Program Files\LucasArts\Star Wars Empire at War\GameData\Data\XML and it will work. You need to make the XML folder....  [Read More]
Posted in: Pirate Mod
 Three60
03-07-2006, 10:02 PM
#69
Keep it up! I'll test it soon, I kinda like this. BTW, could you send me a PM about how to make a unit build things? EDIT: Got into a battle, and I got an exeption. No clue why, it was loading the battle and I got it....  [Read More]
Posted in: Pirate Mod
 Three60
03-07-2006, 1:54 PM
#66
Hey, I have a question. How did you get R2 to build things? Do you think that it would work in space?...  [Read More]
Posted in: Pirate Mod
 Three60
03-05-2006, 9:20 PM
#56
That's good! Keep up the good work!...  [Read More]
Posted in: Super Planetary Shield
 Three60
03-06-2006, 7:16 AM
#4
The shutter shield is actually still in the XML, you would just have to turn it on....  [Read More]
Posted in: Super Star Destroyer
 Three60
03-07-2006, 10:55 PM
#38
Does the SSD look like an SSD, or a retextured ISD?...  [Read More]
Posted in: Super Star Destroyer
 Three60
03-06-2006, 8:12 AM
#29
Which version works with the full game, since they are all under the demo mods?...  [Read More]
Posted in: New Mod - Star Wars: Fleet Command for EaW
 Three60
03-15-2006, 2:31 PM
#23
Whoa... this was on page 5... Anyway, you can't yet....  [Read More]
Posted in: Star Wars vs. Star Trek: THE MOD!
 Three60
03-16-2006, 4:44 PM
#113
You know, the tech to teleport isn't in SW, so the shields on the SD wouldn't have the power to block them. So just teleport some guys in and take out the shields, some more to take out other things, and just fire proton torpedos at the command deck...  [Read More]
Posted in: Star Wars vs. Star Trek: THE MOD!
 Three60
03-16-2006, 10:43 AM
#107
He did say almost always......  [Read More]