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stoffe

Latest Posts

Page: 26 of 80
Posted in: I'll probably get in trouble for this...
 stoffe
06-18-2007, 6:20 AM
#6
Mod note: Moving thread to the Help & Feedback forum (which has a sticky answering your question as well :)). You may request your name to be changed at most once every 6 months by posting in that thread, so make sure you pick something you wan...  [Read More]
Posted in: Spawning an NPC
 stoffe
06-18-2007, 7:18 AM
#2
The warp and cheat band has a function that causes an NPC to spawn when you use it. However, I browsed the script and found nothing indicating an NPC file for spawning. What I wanted to know is what lines I need to put into a script to make it spawn...  [Read More]
Posted in: Mira Versus Bastila
 stoffe
06-18-2007, 6:38 AM
#41
I say handmaiden, she teaches you to fight in her underwear!!! :drool1: Why would you want to fight in her underwear? :nutz3: Bastila reminds me of a porcelain doll for some reason. Might have to do with that she has a big head with a face with pr...  [Read More]
Posted in: Decrease maximum HP
 stoffe
06-15-2007, 4:49 PM
#8
If you want to make it a temporary effect use the script: void main() { object oPC = GetFirstPC(); int iHP = GetMaxHitPoints(oPC) - 5; int iDuration = "whateveryouwant"; effect eTempHP = EffectTemporaryHitpoints(iHP); ApplyEffectToObject(DU...  [Read More]
Posted in: Decrease maximum HP
 stoffe
06-15-2007, 3:52 PM
#5
Two questions, is this for K1 and what should I write in sometag? If you want to reduce the max VP of the player character by 5 you can use GetFirstPC() instead of GetObjectByTag(), like: void main() { object oPC = GetFirstPC(); SetMaxHitPoints(o...  [Read More]
Posted in: Puppets with Dialogs?
 stoffe
06-14-2007, 5:50 PM
#2
Could someone confirm if puppets can have a dialog when in puppet "mode" following their master please? They can, just set it in their template as usual (before they are spawned into the game, since they're stored in the save game) and mak...  [Read More]
Posted in: Script need help
 stoffe
06-14-2007, 9:50 AM
#3
I know there is something wrong with TakeGoldFromCreature but i dont know what's wrong. The problem is the order of the parameters you specified to it. The TakeGoldFromCreature() function takes two required parameters and one optional parameter. Fir...  [Read More]
Posted in: (K1) Need help creating a new personal shield
 stoffe
06-14-2007, 6:46 AM
#4
Ok, I have tried all of that, and now no shield appears at all. The animation to activate the shield plays, but no shield appears and there is no indicator on the portrait of an enhancement being used. Sounds like the impact script is not running pr...  [Read More]
Posted in: Lightsaber Module Entry Problem
 stoffe
06-14-2007, 10:16 AM
#8
Might try rebuilding the saber as well though. Third time is probably going to be the charm. I think the crystal may be my problem though as I'm having problems upgrading as well. I'd rebuild the saber using another model as base when importing it...  [Read More]
Posted in: Is this possible? (temporarily blocking dialog)
 stoffe
06-13-2007, 2:04 PM
#3
Is it possible to make so you must wait 2 minutes after accesing a nod to initiate a dialog again? (snip) You try to open a dialog with the NPC but it doesn't work. (snip) After two minutes you try to open a dialog with him. It works. Add a new ent...  [Read More]
Posted in: Effects
 stoffe
06-13-2007, 1:16 PM
#2
Can someone tell me how I can make these effects/boosts. Which game is this for? Assuming KOTOR 1: Force speed for 2 minutes // Boosts speed, Defense and +1 attack for 2 minutes. void main() { effect eSpeed = EffectMovementSpeedIncrease(99); eSp...  [Read More]
Posted in: Weird Sleep mode problem
 stoffe
06-18-2007, 8:06 AM
#9
I has something to do with the way power is cycling around via PSU to motherbaord. Diagnosing whether it is PSU or mainboard(etc) is really a case of pulling that component and seeing if it reproduces that behaviour in another setup... eg. you dont h...  [Read More]
Posted in: Weird Sleep mode problem
 stoffe
06-14-2007, 8:04 AM
#5
Try the hibernation enable first...and also give the new 7.5 radeon drivers a try. Its XP, so youre very unlikely to go backwards rather than forwards. As installing drivers anew will reset their power management profiles, its always a quick way of t...  [Read More]
Posted in: Weird Sleep mode problem
 stoffe
06-13-2007, 11:49 AM
#3
Can you confirm that all was working well until recently ?? was there any event, any change at all ?? Even an unrelated crash, non-proper shutdown, installation/uninstallation of a program or driver set ?? Thank you for this info and your suggestio...  [Read More]
Posted in: Weird Sleep mode problem
 stoffe
06-13-2007, 7:05 AM
#1
Starting yesterday my computer seems to have developed some strange problem when waking up from Sleep mode. The computer seemingly starts up as usual, but at first the monitor does not power up. If I wait a while the monitor turns on as well, but the...  [Read More]
Posted in: Get credits
 stoffe
06-10-2007, 3:10 PM
#5
If I put it in a dialog file where for example Bastila is giving me credits, do I have to put in this? object oNPC=GetObjectByTag("your_npc_tag"); No, if you give the credits to GetFirstPC() they will be added to the player/party credit ac...  [Read More]
Posted in: Followers in K1
 stoffe
06-10-2007, 3:19 PM
#6
I've been thinking about that, what if someone was to re-fire that script once transited into a new module, that way it gives the illusion of a "puppet", or would that not work. You can fake it reasonably by spawning a new instance of the...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 stoffe
06-11-2007, 3:11 PM
#15
What do I save this script as? Any valid resource name (16 characters max, alphanumerical characters only) that isn't already used. Compile it and put the NCS file either in the override folder or in the Endar Spire module. Then you need to run the...  [Read More]
Posted in: What will be the big twist/secret?
 stoffe
06-18-2007, 5:51 AM
#56
BTW: How come there were so many concept drawings of rancors? Are they going to play a key part in the game or something? :p Perhaps one of the surviving Jedi is a Rancor? Imagine fighting a lightsaber-wielding Rancor. :D Judging by the concept art...  [Read More]
Posted in: What will be the big twist/secret?
 stoffe
06-17-2007, 1:38 PM
#54
What Vehicle would be good? I mean it has to be hyperdrive ready, so that rules out most Ties. YT series are sooo overused, and the "letter"Wings are more Alliance based (unless imperial Guard). I'd guess it is this one: screenshot (http:...  [Read More]
Posted in: What will be the big twist/secret?
 stoffe
06-14-2007, 2:11 PM
#41
I would prefer if they came up with something new. Clones, long-lost relatives, clones of long-lost relatives and the like seems to have been over-used already in Star Wars. EDIT: And the Apprentice needn't die, either, he could flee into hiding a...  [Read More]
Posted in: Oblivious to the Nines
 stoffe
06-12-2007, 12:16 PM
#20
But in the gates that just pop up out of nowhere, it seems different. Maybe it's just me, but I can never get to the tower. There's this huge door in the way and when I try to open, it tells me that it's operated from somewhere else. What's the secre...  [Read More]
Posted in: Script to know what I'm wearing
 stoffe
06-13-2007, 11:31 AM
#12
ix=FindSubString(sWearingThis, "robe"); if (ix>-1) { return TRUE; } Alternatively, you can also check the base item type of the equipped item to determine if it is a robe being worn, like: int StartingConditional() { object oBastil...  [Read More]
Posted in: Kotor Tool feature requests
 stoffe
06-17-2007, 6:59 AM
#47
But anyway, maybe someone already requested this but I would like an advanced GFF-editor built in to Kotor tool. That will save me a lot of time as I don't have to extract the file, open K-GFF, find the file and edit it. You should be able to make K...  [Read More]
Posted in:  Combat Simulation Arena v4
 stoffe
06-11-2007, 2:56 PM
#140
One odd thing though: When I fought duels with my PC, my life droppped to 1 (through normal combat) and then it stayed at that for a while. I absorbed a few 1000 damage before I had lost the duel... Hmm, I thought I had fixed that bug in the last re...  [Read More]
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