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Achilles

Latest Posts

Page: 60 of 113
Posted in: Gmax Helper
 Achilles
01-17-2006, 2:20 AM
#2
Hey, Sounds great! Does it work with 3dsmax7.0? *crosses fingers*...  [Read More]
Posted in: Modding Max Dex
 Achilles
01-17-2006, 10:00 AM
#11
Is this for KotOR or TSL? For KotOR you'll need a new base item (as outlined above). For TSL all you need to do is use the nifty max dex bonus property that OE wrote into the updated engine. http://img43.imageshack.us/img43/7078/maxdex3rj.th.jpg...  [Read More]
Posted in: Obsidian hiring for multi-platform Action RPG
 Achilles
01-15-2006, 4:31 PM
#12
I think he's referring to project new jersey, which (I believe) OE said would not be a sequel. I gave up following PNJ months ago, so much could have changed....  [Read More]
Posted in: UVMap help: Applying uvmap to another object
 Achilles
01-14-2006, 3:02 PM
#3
Yeah, I knew I could map one over the other and that's what it looks like I'm going to have to do. Thanks for the response....  [Read More]
Posted in: UVMap help: Applying uvmap to another object
 Achilles
01-14-2006, 1:40 PM
#1
Hey all, I don't even know if this is possible, but I'd like to know if there is a way to apply a uvmap created for one object to another. I tried the max help file and google but the results that I found did not apply to my scenario. Here's what I...  [Read More]
Posted in: Mira Fashion Advice
 Achilles
01-12-2006, 3:29 PM
#5
Should I make modifications to her outfit like in Achille's "I prefer my bounty hunters without saddlebags" mod? I like the shirt! If you would like to save yourself some time and effort, feel free to include my tweaked model in your mod. J...  [Read More]
Posted in: bao durs arm beam
 Achilles
01-11-2006, 5:21 PM
#3
You need to look for the effects .tga, not the body .tga (it will be listed under F for Fx_)....  [Read More]
Posted in: Extracting dialogues NOT WORKING!
 Achilles
01-07-2006, 9:18 PM
#2
What are you trying to reopen it with? If it isn't a dialog editor then I think we may have found the problem. I highly recommend the one found here (http://www.starwarsknights.com/tools.php)...  [Read More]
Posted in: Lightsaber help!! noob question
 Achilles
01-07-2006, 9:06 PM
#2
This (http://www.lucasforums.com/showthread.php?t=132253) is what you need. Due to the fact that you only want to make some simple name changes, I would advise against doing the lightsaber tutorial (even though I recommend it in this one). I hope t...  [Read More]
Posted in: Model help: losing B-D's arm on export
 Achilles
01-07-2006, 5:10 PM
#1
Hey all, I tried searching for this elsewhere, but I couldn't find anything :( Here's the long version: I'm trying to modify the F model so that we no longer have to look at big, bulky pockets on the abdomen. Wanting to start with the model that wa...  [Read More]
Thanks, ChAiNz! If you could link (or post) them there as well, I think that would be great. I think Tk102 did the same for version 1....  [Read More]
Want to make cool looking robe mods but don't know much about photoshop? It doesn't get much easier than this. Link (http://www.pcgamemods.com/mod/18173.html) Just select a layer, overlay your color or texture, finish, save and done. Thanks go out...  [Read More]
Posted in: About one of Kreia textures
 Achilles
01-07-2006, 12:50 PM
#26
You don't know how happy I am to hear that I'm not the only one :D @Dream Evil: I'll try to post them today....  [Read More]
Posted in: About one of Kreia textures
 Achilles
01-07-2006, 2:57 AM
#22
It's not hard. Just make sure you extact the correct model (P_Kreia1hBB.mdl and P_Kreia1hBB.mdx). I heard a rumor that if you get the wrong one, you can edit and edit for the better part of an hour and not notice a change :wstupid:...  [Read More]
Posted in: About one of Kreia textures
 Achilles
01-07-2006, 2:39 AM
#20
If you get stuck (and if svцsh doesn't mind) I can post the model on PCGM's too....  [Read More]
Posted in: About one of Kreia textures
 Achilles
01-07-2006, 1:22 AM
#17
WOW! What a difference. Thanks for the tip svцsh :D Screenie (http://img234.imageshack.us/my.php?image=kreia3bs.jpg)...  [Read More]
Posted in: Wishful Thinking Concerning KOTOR 3?
 Achilles
01-05-2006, 4:46 PM
#4
Game producers are just like movie producers: They don't limit their focus to a single genre and focus strictly on that. They diversify their investments and will run a franchise into the ground as long as it remains profitable. BF and EAW are Star W...  [Read More]
Posted in: KotOR & TSL Save Game Files
 Achilles
01-11-2006, 6:28 PM
#7
I have a few dozen save files that may or may not be usable (I'll have to test them, wipe out inventories, etc). Is there a preferred hosting site that we can use? There's a ton of them out there, but I don't use them so I don't know if one works bet...  [Read More]
Posted in: Can't live with it/ Can't live without...
 Achilles
01-06-2006, 6:15 PM
#15
Quick list: Three things that absolutely must be in Kotor3 (read "Things I'd Really Like To See, But Pretty Sure There Could Be a Game Without Them"): 1) More party NPCs with a smaller party size. I really liked what Bioware did with Baldur...  [Read More]
Posted in: File names
 Achilles
01-02-2006, 9:42 PM
#3
I recall hearing 12 (or was it 16?) characters being bandied about quite a bit. Is your file name longer than that? I hope that helps....  [Read More]
Posted in: Npc doesn't wear my custom made robe
 Achilles
01-01-2006, 11:15 PM
#6
I don't really know how to do that, and I don't know into what I have to change it.Err...well, you look at the content of one cell (usually one that you know will work, such as a PC...as I outlined in my previous message) and then you copy that into...  [Read More]
TSL - I know that she probably wouldn't consider it a mod, but I have to go with Stoffe -mkb-'s AI Tweak. KotOR - Excel 2DA Read/Write Macro by TK102 (it was released for KotOR even though you can use it with TSL too). The Manaan Door Relief mod wa...  [Read More]
Posted in: Where do you want to go in KotOR3?
 Achilles
01-08-2006, 7:56 PM
#67
Well, most of the planets have more potential than was used in the first two games...Agreed. I wouldn't mind going to Dantooine again, so long as it was a different part of Dantooine....  [Read More]
Posted in: Jedi Robe Option for KOTOR III
 Achilles
01-05-2006, 6:31 PM
#77
^^^^ I really like that idea! :)...  [Read More]
Original Release Thread (http://www.lucasforums.com/showthread.php?t=158092) __________________________________ Edit ChAiNz.2da: For those of you with Adobe Photoshop who would like to start re-skinning TSL Jedi robes, Achilles has given you a great...  [Read More]
Page: 60 of 113