Hey all,
I tried searching for this elsewhere, but I couldn't find anything :(
Here's the long version: I'm trying to modify the F model so that we no longer have to look at big, bulky pockets on the abdomen. Wanting to start with the model that was most likely to give me problems, I exported Bao-Dur's F model, spun it through mdlops, and imported it into max.
I then selected and collapsed the applicable verts, and moved them around so that the model looked good. I did what I need to with the uvmap and texture and all in all, I'm pretty pleased with the results. However...
After exporting the model and spinning it through mdlops the other way, I get into the game and find that anims for B-D's arm are gone.
Anyone have any sagely advice?
Screenie (
http://img224.imageshack.us/my.php?image=baodur7ae.jpg)
EDIT: It just occured to me that B-D's arm is an emitter and I remember that mdlops has a hard time with those. I'm going to try using Replacer and see if that does the trick.