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Achilles

Latest Posts

Page: 58 of 113
Posted in: Recent changes to LF???
 Achilles
03-31-2006, 8:23 PM
#5
Cutmeister, considering that you live nearby and that your employer utilizes websense, I have to wonder if we don't work for the same company :D I just tried accessing LF from home using IE and it works fine, so it must be something with my machine...  [Read More]
Posted in: Recent changes to LF???
 Achilles
03-31-2006, 5:17 PM
#3
One day the layout had changed (looked pretty cool...space between threads, snazzy new borders, etc), the next the borders were still there, but the spaces were gone. Then the buttons were missing (Go to first unread post, etc). Then the banners and...  [Read More]
Posted in: Recent changes to LF???
 Achilles
03-31-2006, 3:58 PM
#1
Hey, Were there some changes made recently? For about the last week, LF looks like this (http://img341.imageshack.us/my.php?image=untitled9qz.jpg) at work (IE 6.0.2900, SP2). Everything looks normal at home (running Firefox), so it's either somethi...  [Read More]
Posted in:  Mandalore's Heavy Armor for Male PC's
 Achilles
03-19-2006, 1:40 PM
#2
1) stoffe's a her 2) Pretty sure you're still not supposed to post email addys here and 3) nice job getting the armor on the PC....  [Read More]
Posted in:  Speed/Roleplay fix for 103PER and 304NAR
 Achilles
03-18-2006, 2:37 PM
#7
Ok, I updated the mod to be an appearance.2da edit applied via TSLPatcher (great tool, btw!). I tested it and everything appears to work well. Please feel free to report any bugs you may find. @our moderators: Could one of you pretty please change t...  [Read More]
Posted in:  Speed/Roleplay fix for 103PER and 304NAR
 Achilles
03-18-2006, 1:40 PM
#6
Also, make sure you adjust the numbers in the proper direction. Higher numbers mean slower animation, lower means faster. AH HA! Thanks for the update. I'll give that a try :D EDIT: Perfect! The suggested settings look great....  [Read More]
Posted in:  Speed/Roleplay fix for 103PER and 304NAR
 Achilles
03-18-2006, 10:54 AM
#3
You know, I had originally looked to appearance.2da for a solution. Thinking that column did something else entirely, I overlooked it. Thanks for the information. I'm sure it will be the catalyst for version 2.0 sometime today :D EDIT: Whoops, I mus...  [Read More]
Posted in:  Speed/Roleplay fix for 103PER and 304NAR
 Achilles
03-18-2006, 4:14 AM
#1
...is now available for download from my website. Link (http://www.freewebs.com/achilles01/miscellaneous.htm) Snippets from the readme: <snip> PART I: Introduction (prt1) I know I'm quite possibly the only one that feels this way, however...  [Read More]
^^^^ Not to mention all the revisions that were made to the engine; stuff the average player wouldn't see unless they took up modding. Major overhauls to the dialog system, game difficulty, random loot stuff, etc. Things like influence weren't built...  [Read More]
I think Achilles just hates me.. Hehehe... ;)Hates you? No. Thinks you talk an awful lot about something you know little about? Yes. :D Hey, we're all guilty of it and I hold no animosity toward you. Just lighten up and maybe spend some time conside...  [Read More]
^^^^ Based on my limited knowledge of the game industry, such patches are created at the request/with the approval of the distributor. Since LA owns the game, they have to commission the patches from the developer. If such a commission never takes pl...  [Read More]
I do agree with Macleod that if a company doesn't produce, they shouldn't get repeat business unless they can demonstrate an improved track record.Right, however I do not believe that's what happened here. Many factors indicate that LA asked for chan...  [Read More]
MacLeodCorp, That is perfectly acceptable. If you bring it up again in another thread, please expect me to pick up right where I left off. Just so we're clear....  [Read More]
I just read your posts again. Do people get successful by being kind? Even though I may like someone, I am going to fire them (or break a buisness relationship with them) for not doing the job at A+ quality regardless about the deadline.Sir, what is...  [Read More]
--no company likes being made to look bad by another, and I certainly would be far less inclined to hire someone who had publicly made my company look bad. What, specifically, are you referring to here? instead of publicly squabbling with each othe...  [Read More]
Please explain to me how your negative commentary on their organization does not constitute "bashing". I could be wrong, but from where I sit you appear to be someone that understands very little about business but feels inclined to offer f...  [Read More]
On the other hand, delaying the release time only increases anticipation, and the number of people who hear about the game. It allows for more marketing to seep through.Apparently you missed all the references that I made to the psychotic feeding fre...  [Read More]
I just had a crash course in project management and I hope I understood it correctly. I have to agree with you Achilles because isn't it the nature of any company to test their product thoroughly before shipping,etc? The FDA is a good example of test...  [Read More]
Posted in: Do you want KOTOR 3 to be a longer game?
 Achilles
03-18-2006, 2:52 PM
#39
I personally think that the length of gameplay for both games was just about equal and just about right. What I would like to see for K3 would be a change up in how they present the areas. It seems too much like they try to give each planet equal pl...  [Read More]
Posted in: KOTOR 3 info from IGN
 Achilles
03-12-2006, 10:36 PM
#62
Is that because you think that they're building a completely new engine or is that based on something else? I can't think of any reason they would need almost 3 years otherwise....  [Read More]
Others will disagree with me, but I think that is best. And since I am always right, that should end that debate right there. :)I wholehearted agree that we need a whole new cast of (non-droid:D) characters. As for the force powers, I'm not sure ho...  [Read More]
Posted in: More KOTOR III Possibilty News! (KOTOR MMO Confirmed?)
 Achilles
03-12-2006, 11:35 AM
#135
I agree that it was probably a joke, but I'll be very surprised if we don't hear a legitimate x-mas 2006 release date for K3 at E3. 1) I believe that OE completed at least a portion of the story of K3 while developing K2. One of the possible causes...  [Read More]
Posted in:  Additional Dark Jedi script released
 Achilles
03-14-2006, 3:36 PM
#11
Ok, separate issue: In 710KOR, 2 sith assassins were spawned, dual wielding lightsabers. k_fab_sith_si.nss was compliled with dual wield set to FALSE in conversion_config.nss, so I'm not sure what might be causing this. FWIW, saberratio is set to 8,...  [Read More]
Posted in:  Additional Dark Jedi script released
 Achilles
03-14-2006, 4:13 AM
#10
Wow, I hate to resurrect this thread when it was so close to having a birthday, but I was wondering if there was a simple "fix" (subjective term) that would prevent all these Dark Jedi from dropping their lightsabers as loot. Definitely l...  [Read More]
Posted in:  Achilles Robe Mod is available for download
 Achilles
03-08-2006, 6:21 PM
#38
Thanks for the kudos. I made the mod because I didn't care for the Knight/Master robe model, not because I didn't like the textures. Where possible I tried to use default textures because they looked good and it meant less work for me :D. It does sou...  [Read More]
Page: 58 of 113