Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Darth333

Latest Posts

Page: 70 of 109
Posted in: How to recruit an npc in less than 10 steps
 Darth333
10-03-2004, 12:36 PM
#34
Here is a little update for the tutorial: if you want to bring up the party selection screen when you recruit an npc just like the game does, add the following lines to your recruit script (gives a more professional look to the recruit mod ;) ): Cl...  [Read More]
Posted in: Mandalorian bio-stabalizer mask
 Darth333
10-09-2004, 9:22 AM
#2
Please, do not post multiple copies of your posts. http://www.lucasforums.com/showthread.php?s=&threadid=137950...  [Read More]
Posted in: FindRefs Utility (Latest version: v4.4)
 Darth333
10-07-2004, 9:11 AM
#19
Thanks :) This new function will be very useful to verify if our npc, item or placeable has a "clone" somewhere in another module :thmbup1: Edit: And here are some news concerning findrefs: http://www.starwarsknights.com/...  [Read More]
Posted in: FindRefs Utility (Latest version: v4.4)
 Darth333
10-06-2004, 2:58 PM
#12
Nice one again! The only thing you forgot is to mention that findrefs is case sensitive ;)...  [Read More]
Posted in: FindRefs Utility (Latest version: v4.4)
 Darth333
10-05-2004, 5:39 AM
#10
After the programmer who codes faster than his shadow, we now have the programmer who codes faster than lightspeed :p (err..that's about the same I think :D ) Thanks tk102 :)...  [Read More]
Posted in: FindRefs Utility (Latest version: v4.4)
 Darth333
10-04-2004, 8:37 AM
#4
This is great :thumbsup: ( as I already commented at pcgamemods :) ) and as you say this will save us time and frustration... I'll make a good use of it... once I find time to mod again :(...  [Read More]
Posted in: darkside leaving unknwn wrld cs lockup
 Darth333
10-01-2004, 10:50 AM
#2
Originally posted by DynonAkaien whenever i leave the unknown world, on the dark side, a scene starts but drops out to "cut start" after a few minutes. I got a supposed fix from pcgamemods.com but all it did was extend the scene by a few m...  [Read More]
Posted in: How to complete Carth's romance now...
 Darth333
09-29-2004, 6:41 PM
#4
Would have to check the code...  [Read More]
Posted in: How to complete Carth's romance now...
 Darth333
09-29-2004, 5:24 PM
#2
I am not sure but try with this: k_swg_carth=14 g_carth_revtalk =true...  [Read More]
Posted in:  Only Imperial Stormtroopers are so precise
 Darth333
10-05-2004, 7:14 AM
#154
Hex workshop is the best editor out there. Very likely the problem is not there: you must be missing an entry somewhere. Anyways, if you really want to try something else, you can check the Guide for the Newbie for more options (2 options proposed in...  [Read More]
Posted in:  Only Imperial Stormtroopers are so precise
 Darth333
10-01-2004, 10:45 AM
#104
Originally posted by T7nowhere Even if the animations won't work I think linking the storm trooper helm to a pc is better than editing utc files. and you will still see body movement so at a distance as your killing them you prbably won't even notic...  [Read More]
Posted in:  Only Imperial Stormtroopers are so precise
 Darth333
09-30-2004, 6:20 AM
#76
I prefer the "shiny" one too :)...  [Read More]
Posted in: troubles with the mouse pointer
 Darth333
10-01-2004, 12:25 PM
#6
Originally posted by Branovices problem fixed... i got a new video card... a Radeon 9800 Pro with 256MB of VRAM ^_^ :D enjoy!...  [Read More]
Temporary Tomato has not shown up in months now. I am amazed to see all those old dead threads resurfacing since the search function has been disabled. :lock: If the author comes back and wants this thread reopened, he can PM me or any other modera...  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 Darth333
10-05-2004, 7:42 AM
#92
Thanks again for the review CDRseadog :) but I have a correction to make concerning the recuit manager mod: I did not participate in this mod and do not endorse it. On the contrary, this is the comment I posted at PCgamemods.com : http://www.pcgamemo...  [Read More]
Posted in: Universal Kotor Mod readme file
 Darth333
10-09-2004, 10:26 AM
#17
Originally posted by monkey joe what if i'm selfish and all i want to do is make mods for myself? wouldn't it be easier? Monkey Joe, Please do not spam the boards with irrelevant posts. As per the Forum rules and etiquette (http://www.lucasforu...  [Read More]
This guide is to get started only with the tools. Get the tools list in the item making section and then go to the other sticky, Do you want to mod sw-kotor and you will find a tutorial made by Achilles that tells you how to make a lightsaber. Autho...  [Read More]
Posted in: svцsh's work in progress
 Darth333
10-01-2004, 2:28 PM
#147
This sword is really great svцsh! :thumbsup: I love it! The only problem is that if I start to play the game with this, I won't want to switch to lightsabers later on :D (the chocolate cake is for when you release it :p )...  [Read More]
Posted in: Holowan Plug-in betav0.3
 Darth333
10-08-2004, 6:50 AM
#150
Adam G., blackhat was referring to a patch t7 released for the HL plug-in and that was available on his website. Blackhat: t7 is currently rebuilding his site and I don't know if he uploaded the fix somewhere else. But don't worry, I am sure he wil...  [Read More]
Posted in: Screenshots for the sake of screenshots
 Darth333
09-29-2004, 6:00 PM
#239
@ TheRealJedidude Glad you like Reclip :D svцsh is the one who made me discover this practical little application. I have two little tips for you: Intead of making double posts, there is an edit button under each of your posts. You can use it to...  [Read More]
Posted in: A guide to "new area" creation
 Darth333
10-10-2004, 9:57 AM
#29
Originally posted by Darth Fett :( One of these links no longer works... Next time, indicate which link doesn't work. So far, the only link I found that was not working was the one for Kotor tool. You can check my Guide for the newbie (http://www....  [Read More]
Posted in: List of downloads - Tools and mods
 Darth333
09-29-2004, 5:35 PM
#170
This is weird. I used the Revan Reincarnate mod with version 1.03 and got no problems. Plus I checked the source code and there is nothing that would prevent this mod to work. It' s only a script to give you items depending on the alignment you chose...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darth333
10-07-2004, 12:07 PM
#766
Everything seems to work fine for me now :) Thank Fred, this is very practical. Tk has a good idea: expanding the search to templates.bif and scripts.bif would be great. In fact those are the files I use the most. I added a word concerning Kotor too...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darth333
10-01-2004, 5:27 PM
#739
Aaaahhh Friday evening and a new Kotr tool. What can we expect more :D We have a French comic whose catch phrase is " l'homme qui tire plus vite que son ombre" (the man who shoots faster than his own shadow) Now we have the programmer who...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darth333
09-30-2004, 7:47 PM
#732
Dunno if it's because I live on "the wild side" but I did it and everything is fine :)...  [Read More]
Page: 70 of 109