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GothiX

Latest Posts

Page: 16 of 30
Posted in: Max_map_brushes
 GothiX
02-01-2004, 7:50 AM
#11
Press 'M'....  [Read More]
Posted in: Max_map_brushes
 GothiX
01-31-2004, 7:34 PM
#9
Yep, copy'n'paste works in Radiant. :) Nkenobi, it's somewhere near 32k....  [Read More]
Posted in: Max_map_brushes
 GothiX
01-31-2004, 7:12 PM
#6
You copy them to another map file. :)...  [Read More]
Posted in: Max_map_brushes
 GothiX
01-31-2004, 7:00 PM
#4
Originally posted by wedge2211 You can make a set of brushes in a map, and turn it into a misc_model, which you can then attach to movers, use the angle, angles, modelscale, and modelscale_vec keys on! Only the latest q3map2 will do this. rgoer expl...  [Read More]
Posted in: Max_map_brushes
 GothiX
01-31-2004, 6:47 PM
#2
Compile some of the area's into models....  [Read More]
Posted in: Fog in JA
 GothiX
02-01-2004, 5:22 PM
#8
Not really, you'll just see things pop up in the distance, because you can't have a workaround for distanceCull. SO yeah, it'd look horrible....  [Read More]
Posted in: Fog in JA
 GothiX
01-31-2004, 5:09 PM
#2
Funny, that's why it's called fog....  [Read More]
Posted in: Cut Scenes in MP
 GothiX
01-31-2004, 3:22 PM
#7
Poke Freyr until he codes it in....  [Read More]
Posted in: End of Coruscant Level problem
 GothiX
01-30-2004, 8:08 AM
#7
That "bug" only occurs when you used cheats in the missions before that.:rolleyes:...  [Read More]
Posted in: End of Coruscant Level problem
 GothiX
01-29-2004, 7:45 PM
#5
Next time, don't use cheats....  [Read More]
Posted in: SP maps?
 GothiX
01-27-2004, 9:39 AM
#10
Originally posted by Mercenary Who on these forums has a single player map in the works? I do....  [Read More]
Posted in: Music and levelshot and lights.
 GothiX
01-31-2004, 9:28 AM
#8
The 9 was intentional, yeah. I don't know why it works this way, but hell, it works, who cares. :p...  [Read More]
Posted in: Music and levelshot and lights.
 GothiX
01-30-2004, 4:38 PM
#6
Which doesn't work in JA....  [Read More]
Posted in: Music and levelshot and lights.
 GothiX
01-26-2004, 11:00 AM
#4
1024x769 works too. :p...  [Read More]
Posted in: hoth2.weather ???
 GothiX
01-25-2004, 11:34 AM
#2
I don't understand why you think that a it's a map that causes those effects, but soit. Check out this thread (http://levelforge.teamhuh.com/forgelink/viewtopic.php?t=201) to learn about the JA weather system in general, good luck....  [Read More]
Posted in: pictures
 GothiX
01-25-2004, 10:05 AM
#5
Originally posted by Druid Bremen Rofl, why would you need to go over 1024? That sounds a bit overboard. Terrain/portalsky....  [Read More]
Posted in: Func_Group
 GothiX
01-24-2004, 3:49 PM
#2
Select another color theme....  [Read More]
Posted in: patches?
 GothiX
01-29-2004, 8:19 AM
#27
No new bonuspack, no new patch. (http://levelforge.teamhuh.com/forgelink/viewtopic.php?t=265)...  [Read More]
Posted in: patches?
 GothiX
01-27-2004, 1:23 PM
#19
I've asked Raven about additional patches and/or levelpacks, when I get an answer, I'll be sure to post it here. EDIT: For one, there'll be no second bonuspack. However, Ford and Jesterspaz will still keep working on community maps - and their curre...  [Read More]
Posted in: patches?
 GothiX
01-24-2004, 1:14 PM
#3
Originally posted by Venom666 (me wonders why they didn't just copie the jk2 single saber engine that was next to perfect and added the new moves and sabers to it) Yeah. Because that's what they did....  [Read More]
Posted in: Total Jedi War 2.... Need Help !
 GothiX
01-25-2004, 12:09 PM
#5
Luckily, I've got school for that, as well as a library. :)...  [Read More]
Posted in: Total Jedi War 2.... Need Help !
 GothiX
01-25-2004, 9:01 AM
#3
Gothic architecture is quite easy when you studied it thouroughly. :p...  [Read More]
Posted in: What do you do first when you map?
 GothiX
01-23-2004, 6:06 PM
#3
I draw, just draw.. Usually make something abstract. I stare at it for a long time, and think up a map in that style. I draw out a basic plan, map that, and add detail where I think it's needed and appropriate. I know, I'm crazy, but it works!...  [Read More]
Posted in: Attack Of The Clones TC Screenshot Spectacular
 GothiX
01-29-2004, 11:32 AM
#49
Nah, if they'd be able to do rim-light shading i'd agree. :p Looking neat though....  [Read More]
Posted in: Attack Of The Clones TC Screenshot Spectacular
 GothiX
01-23-2004, 8:04 PM
#29
LK, the black outline is because that's also modeled. Cel-shaded models rock your socks....  [Read More]
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