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pictures

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 alexx860
01-24-2004, 10:41 PM
#1
hello,
i had make picture in a room, but i have a problem : refusing to load <picture path>, i dont remind me but there is non-2-dims and lightmap, i dont really know... and the picture will not display

thanx
alexx860 :D
 WadeV1589
01-25-2004, 1:23 AM
#2
Any image you try to load must abide by a few rules:

1) it has to be standard encoded if it is a JPEG file (there are two types in option of any program that can save JPEG - Standard (or another word) and Progressive (nearly always called progressive)).
2) the dimensions of the image (the width and height) must both be a power of two, e.g. 512 width by 256 height is valid while 550x400 is not. **

Valid powers of 2 are 2,4,8,16,32,64,128,256,512,1024...don't go past 1024 unless you REALLY need to (which you most likely won't)
 Druid Bremen
01-25-2004, 9:15 AM
#3
Rofl, why would you need to go over 1024? That sounds a bit overboard.
 alexx860
01-25-2004, 9:17 AM
#4
ok thank you ^^
 GothiX
01-25-2004, 10:05 AM
#5
Originally posted by Druid Bremen
Rofl, why would you need to go over 1024? That sounds a bit overboard.
Terrain/portalsky.
 WadeV1589
01-25-2004, 2:13 PM
#6
Yeah if you do large terrain bigger images are vastly better.

Also imagine you wanted to do a really big building with high towering walls, you have 2 choices, 1) use smaller textures stretched and place decals on top, 2) use larger textures so the tiling is less apparent and there is detail.

There is always a reason to go overboard :p
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