hello,
i had make picture in a room, but i have a problem : refusing to load <picture path>, i dont remind me but there is non-2-dims and lightmap, i dont really know... and the picture will not display
thanx
alexx860 :D
Any image you try to load must abide by a few rules:
1) it has to be standard encoded if it is a JPEG file (there are two types in option of any program that can save JPEG - Standard (or another word) and Progressive (nearly always called progressive)).
2) the dimensions of the image (the width and height) must both be a power of two, e.g. 512 width by 256 height is valid while 550x400 is not. **
Valid powers of 2 are 2,4,8,16,32,64,128,256,512,1024...don't go past 1024 unless you REALLY need to (which you most likely won't)
Rofl, why would you need to go over 1024? That sounds a bit overboard.
Originally posted by Druid Bremen
Rofl, why would you need to go over 1024? That sounds a bit overboard.
Terrain/portalsky.
Yeah if you do large terrain bigger images are vastly better.
Also imagine you wanted to do a really big building with high towering walls, you have 2 choices, 1) use smaller textures stretched and place decals on top, 2) use larger textures so the tiling is less apparent and there is detail.
There is always a reason to go overboard :p