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GothiX

Latest Posts

Page: 19 of 30
Posted in: Fog rendering problem
 GothiX
12-28-2003, 1:19 PM
#4
You can leave -fast, even in a final compile. However, I don't really understand what you mean with your post. Could you post a screenshot?...  [Read More]
Posted in: Fog rendering problem
 GothiX
12-28-2003, 12:05 PM
#2
Make it a detail brush....  [Read More]
Posted in: No Chritmas present but we got NEW YEAR!
 GothiX
12-30-2003, 10:04 AM
#12
Would be better not to have a startup screen, as it'll cause every mod, or even the original game, to use it....  [Read More]
Posted in: Team Corellia
 GothiX
12-29-2003, 9:42 AM
#6
Since Map-Review isn't the right place for this, I figured I'd just do it here: Architecture: Ooh, niceness! The maps really got a living flow to it, especially the bridge area. Nothing too drastic, but good nontheless. My first impression was "...  [Read More]
Posted in: Team Corellia
 GothiX
12-27-2003, 8:41 AM
#3
Makso, he rocks. Besides, he's got Lasse's eyes. *sigh*...  [Read More]
Posted in: Basic Idea: Converting Duel Maps into FFA Maps
 GothiX
12-26-2003, 10:55 AM
#2
That wouldn't work for custom maps, also, most duel maps would turn into pure chaos with 4+ players....  [Read More]
Posted in: First Person Lightsaber for Jedi Academy
 GothiX
12-23-2003, 5:57 PM
#3
Should be an idea for OJP....  [Read More]
Posted in: Merry Christmas
 GothiX
12-25-2003, 12:36 PM
#11
Home alone at Christmas.. I hate being sick....  [Read More]
Posted in: Merry Christmas
 GothiX
12-23-2003, 4:24 PM
#2
Kill the bdamn "C". :P Oh, and Merry Christmas....  [Read More]
Posted in: Is it possible to...
 GothiX
12-26-2003, 3:24 PM
#6
Make a trigger multiple that has the FIRE_BUTTON checked, and link it to a target_kill. As soon as someone in that area fires a gun, he/she dies....  [Read More]
Posted in: Water?!
 GothiX
12-22-2003, 11:18 AM
#5
Sorry, but I think it's ironic how a DevilFish doesn't know how to make water. :P...  [Read More]
Posted in: Ibsp?
 GothiX
12-19-2003, 9:35 PM
#2
-game jk2....  [Read More]
Posted in: Attack Of The Clones TC Screenshot Spectacular
 GothiX
12-23-2003, 9:32 AM
#21
*cough*....  [Read More]
Posted in: The mapping newbie strikes back!
 GothiX
12-22-2003, 9:23 AM
#22
If a func_door moves somewhere, a small portion of the door remains in the "original" position. The size of that portion is defined by the "lip" key. If you set the "lip" to a negative value, it will move further. If y...  [Read More]
Posted in: The mapping newbie strikes back!
 GothiX
12-21-2003, 2:32 PM
#20
read the entity description in GTK. :)...  [Read More]
Posted in: The mapping newbie strikes back!
 GothiX
12-21-2003, 1:35 PM
#18
You could play around a bit with the "lip" key on the func_door, I believe that's also what raven did for several maps....  [Read More]
Posted in: The mapping newbie strikes back!
 GothiX
12-21-2003, 1:20 PM
#16
Sadly, that's now how func_plats work. You can, however, make another trigger at the top, so it comes up when you're near it....  [Read More]
Posted in: The mapping newbie strikes back!
 GothiX
12-20-2003, 10:28 AM
#14
1. Depends on the complexity of the model. If a model has a high polycount, it'll affect framerate more. 2. Use the "angle" in the entity window....  [Read More]
Posted in: Desert War BETA 1.5
 GothiX
12-19-2003, 12:47 PM
#18
Then you flatten the terrain there.. Also, the super-fast speeders don't improve gameplay, because they're hard to hit....  [Read More]
Posted in: Switching Playermodels
 GothiX
12-19-2003, 1:06 PM
#7
Originally posted by lassev ... and gives much needed possibilities considering the plot of any sizable campaign. Oh lasse.... :D...  [Read More]
Posted in: REALISTIC textures- where?
 GothiX
12-27-2003, 9:43 AM
#10
No sir, you've been blocked due to childish behaviour. Now back on topic....  [Read More]
Posted in: REALISTIC textures- where?
 GothiX
12-26-2003, 8:23 PM
#8
If you know him that well, use an IM program. He asked for texture links, not shameless plugs. http://www.claudec.com/lair_of_shaders/texture_sites.shtml...  [Read More]
Posted in: Others...thing..post...here
 GothiX
12-20-2003, 10:27 AM
#33
jediknight.net is down, as is the RAJ website, and Map-Review. (Which sucks, because I was going to review tal Erulanei today.)...  [Read More]
Posted in: The Matrix Unplugged
 GothiX
12-26-2003, 2:04 PM
#250
That's due to the liughting, and I think a slightly misplaced tag. Should be fixed easily.. Besides, if you're looking at Neo that close ingame, you know you aren't going to last long anyways. :P...  [Read More]
Posted in: "It's a good bet the Empire knows we're here."
 GothiX
12-23-2003, 7:16 PM
#49
Best. Post. Ever....  [Read More]
Page: 19 of 30