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Kengo

Latest Posts

Page: 17 of 23
Posted in: Present JK2 Models be able to be ported to JA
 Kengo
04-03-2003, 5:07 PM
#3
Wow, thats very good news....  [Read More]
I guess a problem is that too many blaster/laser based weapons might get a bit repetitive..."this is a blue laser, this is a yellow laser, this is a greeny orange laser...". Still, grenade launchers and machine guns just don't do it for me....  [Read More]
Good question :) I hated the Fusion Cutter big time! The Imperial Repeater (JO) was much fun....but didn't seem particularly Star Wars for me. The disrupter was a good idea (sniper rifle normally is) but I didn't like the way the zoom function work...  [Read More]
Posted in: WIP. You gotta start somewhere.
 Kengo
04-01-2003, 7:15 PM
#2
Man alive, looks AMAZING! Those are really nice textures used to great effect. You know, this would make a wondeful SP map......  [Read More]
Posted in: What's your longest compile time?
 Kengo
04-01-2003, 9:30 AM
#2
I had one that kinda time scale a few times, but that was when I didn't understand detail brushes. I don't think any map properly constructed should take that long to compile. Do you know about detail brushes and how to use them? If not I suggest you...  [Read More]
Posted in: Official Ledge-Grabbing into JK3 Petition!!!!
 Kengo
04-01-2003, 9:05 PM
#19
Originally posted by razorace And thus starts the additional "foot stomping on hands" action petition. :) I want to sign your petition....:) To widen it a bit...I personally am not very keen on jumping puzzles within FPS games - the 3rd...  [Read More]
Posted in: JKIII News on PC.IGN.COM!!
 Kengo
03-31-2003, 6:24 PM
#2
Well, this gives a lot of weight to the idea it is real, which is great! Good article, nice one :D...  [Read More]
Posted in: The other 40% of JKIII, Idea's Thread
 Kengo
04-01-2003, 9:47 PM
#27
Also....for MP.....think ProMod! :mob: *runs off*...  [Read More]
Posted in: The other 40% of JKIII, Idea's Thread
 Kengo
04-01-2003, 9:42 PM
#26
Originally posted by Silent_Thunder First thing is: Force Speed. In Single player that was the lamest force power ever. I have no problem about using it to complete a puzzle or whatnot, but the way it was the absolute best, no questions asked offens...  [Read More]
Posted in: Do you think JK3 is a hoax?
 Kengo
03-31-2003, 5:42 PM
#22
I never liked April Fool's stuff...... *Innocent person drinks coffee* Person 2: AHAHAHAH, we just put rat poison in your coffee and you drank it!!! APRIL FOOLS!!! AHAHAHA Person 3: AHAHAH, he fell for it, ahahahaha Me: Hang on a second, isn't he...  [Read More]
Posted in: Do you think JK3 is a hoax?
 Kengo
03-31-2003, 5:29 PM
#20
Originally posted by CanadianSurfer :wstupid: Who would honestly think it's fake? I mean come on, there are screenshots and you've heard it from at least 3 programmers.... I resent that :D I may be stupid but at least I'm cynical! Hmm, I guess t...  [Read More]
Posted in: Do you think JK3 is a hoax?
 Kengo
03-31-2003, 5:20 PM
#18
I remember I did this report in English, read all the evidence and said I didn't think the UFOs were a hoax, all those lights and explosions weren't faked. I finished the report, checked the date and it had taken place on Guy Fawkes night.... Still,...  [Read More]
Posted in: A small glimpse of what I've done so far...
 Kengo
03-31-2003, 9:13 AM
#10
Wonderful, overflowing with detail :)...  [Read More]
Posted in: Ancient Sith Homeworld (ASH) Map Pack Released!
 Kengo
03-28-2003, 9:12 AM
#2
Amazing news all round :D :cowdance...  [Read More]
Posted in: The Attack on Yavin series(SP)
 Kengo
04-04-2003, 12:26 PM
#53
Originally posted by lassev Well, I would say that only explains why my maps are still not finished. To learn everything by yourself certainly makes sure you actually learn something and not only copy, but on the other hand, and I'm quite sure you,...  [Read More]
Posted in: The Attack on Yavin series(SP)
 Kengo
04-02-2003, 6:53 AM
#42
Originally posted by lassev You know, I've been doing this scripting thing for such a long time, that I never even read Kengo's tutorials, because they weren't written back then and Kengo hadn't even done his prison_escape... Well, that's enough of...  [Read More]
Posted in: The Attack on Yavin series(SP)
 Kengo
04-01-2003, 9:39 AM
#36
Originally posted by master_thomas For the picture, you get a white square with a red x in the middle right? Happens to me alot and show picture never seems to do anything, but make the box disappear for a second. It appears for me. Check the edit...  [Read More]
Posted in: The Attack on Yavin series(SP)
 Kengo
03-29-2003, 8:11 PM
#31
Ah of course, its open beta. Not sure if theres much point in testing v1 when v2 is practically done then? As for the skybox stuff, I am a complete novice on skyboxes. Like the guys have said, you'll get these problems with any skybox. What I try t...  [Read More]
Posted in: The Attack on Yavin series(SP)
 Kengo
03-28-2003, 8:47 AM
#23
Then beta testing? I'd be happy to be one of the testers if you want :)...  [Read More]
Posted in: WIP: Project Minoan
 Kengo
03-31-2003, 7:11 AM
#42
Originally posted by wedge2211 You know, I look at a map like this, and think, I could probably build everything in there. Not too much difficulty with that, either. The thing that makes this map awesome is the way it's put together. Creativity is w...  [Read More]
Posted in: Let's see if I can pull this off...
 Kengo
03-27-2003, 4:01 PM
#63
Looks like conceptual art man. If that was a piece of conceptual art it would be called something like...."Contemplating Light" or "Nature of Another" or "An apple made of nothing". Could even be the cover for a RadioHe...  [Read More]
Posted in: Occupation: Ground Assault
 Kengo
04-02-2003, 6:44 AM
#102
Hmmm, I need to work on the FPS a lot, thats to come. I can't give you an idea of the size of the level, I'm doing it in pieces and then putting it together near the end, to save on compile times. It's gonna be...well, 4 levels, 2 cutscene levels tw...  [Read More]
Posted in: Occupation: Ground Assault
 Kengo
03-29-2003, 7:55 PM
#99
Originally posted by Darkblade Damn... looking good Kengo. It has progressed quite a lot. Sorry but I have not been able to send the Rebel Commander samples to you. There are some problems with my e-mail client and then my hard drive broke so I hav...  [Read More]
Posted in: Occupation: Ground Assault
 Kengo
03-29-2003, 7:48 PM
#98
Originally posted by master_thomas Interesting. In this relatively long post, I posted only one thing that would have had any relevance to JK2, which didn't really accomplish anything. Like about 20 other posts in this thread. Some times things d...  [Read More]
Posted in: RPG Commenor
 Kengo
03-28-2003, 4:57 AM
#232
Originally posted by Aru-Wen Have you been transformed into a Marvel Comics editor, Wes? :D If so...GIVE ME A JOB!...  [Read More]
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