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razorace

Latest Posts

Page: 123 of 133
Posted in: ForceMod 2.0 - Dual Pistol screenshots
 razorace
02-20-2003, 9:22 PM
#39
Originally posted by Darth_Syrup like a vamped up forceDodge. What?! you stealing my gig?!...  [Read More]
Posted in: First JK2 Script Editor!
 razorace
02-11-2003, 9:57 AM
#4
Oh, gotcha. :)...  [Read More]
Posted in: First JK2 Script Editor!
 razorace
02-11-2003, 12:26 AM
#2
And what does it do?...  [Read More]
Posted in: MotF: True View Screenies
 razorace
02-13-2003, 6:26 PM
#25
Thanks....  [Read More]
Posted in: MotF: True View Screenies
 razorace
02-13-2003, 9:43 AM
#23
Sorry, I guess I missed the question. Yes, you can also use True View with the other weapons. And, no, I'm not planning on implimenting SP type shadows in MP. I believe it takes up a lot of CPU time and it might already be in there (if you look for...  [Read More]
Posted in: MotF: True View Screenies
 razorace
02-12-2003, 11:15 PM
#21
Yeah, I figured it was pretty cool too. :)...  [Read More]
Posted in: Space Shuttle Explosion
 razorace
02-10-2003, 1:58 AM
#51
I'm with Skinwalker. To blame this on NASA doesn't seem right. They're doing the best they can with what they got. As for developing a new form of space travel for NASA will take billions of dollars and years. We'll most certainly have to use the sh...  [Read More]
Posted in: Space Shuttle Explosion
 razorace
02-09-2003, 7:17 PM
#49
Hindsight is 20/20. There's ALWAYS some group saying that such and such is a danger. If we pissed our pants everytime a "danger flag" is raised, we'd never get anything done....  [Read More]
Posted in: Space Shuttle Explosion
 razorace
02-09-2003, 5:11 PM
#47
Nah, I don't think NASA did anything wrong. They just quit having the needed leadership and support from the Prez and Congress. If the Prez said TODAY that we'd be landing on Mars in a decade, NASA could do it (with the financial/political support)....  [Read More]
Posted in: Space Shuttle Explosion
 razorace
02-08-2003, 9:19 PM
#45
They didn't have the money to DO that. Having a emergency shuttle preped and ready to go for every shuttle mission would have cost billions in additon to the money spent on all those extra spacewalks. Our political representives and NASA decided that...  [Read More]
Posted in: Space Shuttle Explosion
 razorace
02-08-2003, 3:43 PM
#43
I think the reason why is because they didn't think it was an issue. First off, minor tile loss was expected and non-mission critical. The shuttles always came back with some tile lose. Second, all the tiles are custom made. You can't just bring u...  [Read More]
Posted in: Space Shuttle Explosion
 razorace
02-07-2003, 4:46 PM
#41
You're still not understanding the momentum issue. The foam doesn't just stop instantanously when it deattached from the fuel tank. Yes, the air resistance slows it down, but the impact speed isn't easy to guessimate....  [Read More]
Posted in: Space Shuttle Explosion
 razorace
02-07-2003, 4:05 PM
#39
yeah, in the SAME direction as the shuttle, the impact speed would be far, far less. NASA doesn't think that the foam cause the accident. I don't think it did either. It's just the scrapgoat of the media....  [Read More]
Posted in: Space Shuttle Explosion
 razorace
02-07-2003, 3:40 PM
#37
I'll remind everyone that the foam had the momentum of the shuttle when it detached. It's not like it was traveling at terminal velocity straight down. The math is very complicated and I can't say what the foam impact speed would be....  [Read More]
Posted in: Space Shuttle Explosion
 razorace
02-07-2003, 4:25 AM
#33
I'm not sure I agree with your math. This foam came off the shuttle, it wasn't falling from the sky. Yes, the shuttle is accurating like a bat out of hell, but I'm not sure that a piece of foam could come off the shuttle and hit at a speed to cause...  [Read More]
Posted in: Space Shuttle Explosion
 razorace
02-07-2003, 4:09 AM
#31
It should be noted that NASA doesn't think that the foam caused the accident. They're estimating that the piece of foam would only weighed 2.5 pounds. There's no way a 2.5 pound peice of foam could have cause that much damage (if any)....  [Read More]
Posted in: Current Status
 razorace
02-17-2003, 6:14 PM
#41
uh. I don't want to give the wrong impression there, but specific visuals are secondary to the gameplay. Unless I have to change the visual code as part of the gameplay changes, I'll save those changes for later. As for mod progress, it's still comi...  [Read More]
Posted in: Current Status
 razorace
02-10-2003, 4:13 PM
#39
Oh, well, I'll look into it eventually. Obviously, until we have some way to get a new saber, I can't have the saber "short out". The easier solution would be to make the saber turn off underwater....  [Read More]
Posted in: Current Status
 razorace
02-10-2003, 2:45 AM
#36
Not the best of days for MotF. For some reason Ytmh's computer crashes on the lastest compile. I'm going to have to go back to the latest back up R2 B5 and work out what is wrong. So until I fix the problem, progress on MotF will be restricted by the...  [Read More]
Posted in: Current Status
 razorace
02-08-2003, 4:47 PM
#35
Originally posted by Hиkx Nтxъ In my opinion, another good idea maybe to make lightsabres 'circuit out' underwater, or when the blade comes in contact with water. That's a good idea, but I haven't even seen a map with swimmable water yet. I think...  [Read More]
Posted in: Current Status
 razorace
02-08-2003, 4:41 PM
#34
Originally posted by idontlikegeorge anyway, i was thinking, maybe have it so jedi classes would use less dodge points (or non-jedis use more) whenever dodge is used, but have it so jedis do not use armor/shields, only non-jedis have shields/armorWe...  [Read More]
Posted in: Current Status
 razorace
02-08-2003, 3:31 AM
#31
Not much today. Just farther implimenting True View....  [Read More]
Posted in: Current Status
 razorace
02-05-2003, 10:48 PM
#30
When new animations are possible, MotF will be adding some to the mod. HOWEVER, the people working on getting new animations to work have hit a wall. Until the technical hurdles are passed, don't expect new animations anytime soon. I don't know who...  [Read More]
Posted in: The Official Complete Collection of AOTC:TC Work
 razorace
02-09-2003, 6:37 PM
#127
That's going to be a while. :D...  [Read More]
Posted in: The Official Complete Collection of AOTC:TC Work
 razorace
02-08-2003, 3:55 PM
#125
Saddly, I think the JK2 Modder Talent Well is tapped out. I haven't seen any good recruits for any mod in months. Too many people are starting up one man modder teams instead of joining the larger Mod teams. That's not nessicarily a bad thing, but...  [Read More]
Page: 123 of 133