Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Prime

Latest Posts

Page: 93 of 138
This has been known for a while, but thanks for posting a reminder :D...  [Read More]
Posted in: features of an ideal duel map
 Prime
01-05-2004, 1:51 PM
#3
I agree with that. That being said, people tend not to like the ledge pushing in duels (and some don't like it anywhere :) ). So if you put ledges in your map, people may just end up using no force with it....  [Read More]
Posted in: New Zabrak Based Skin
 Prime
01-04-2004, 3:12 PM
#2
Looks cool :)...  [Read More]
Posted in: Reskinning possible!
 Prime
01-05-2004, 11:42 PM
#20
Originally posted by The Devanstator Then the skinners will be unleashed. Oh yes...the skinners will be unleashed <evil grin> Excellent work guys. As a software designer I know how things like this can be a pain in the ass :)...  [Read More]
Posted in: To Those that Want First Person Sabers...
 Prime
01-05-2004, 2:58 PM
#8
Originally posted by Agen_Terminator If you have imagination, you don't get bored ;) Kind of like sex....  [Read More]
Posted in: The RefreĀ§h Gaming Project
 Prime
01-05-2004, 1:34 PM
#17
Originally posted by Amidala from Chop Shop This is not designed to resuscitate the serious competitive community that has already moved on to other games. I thought XMod2 was supposed to resuscitate the competative community. Has this not happened?...  [Read More]
Posted in: Death Tracking Mod?
 Prime
01-05-2004, 2:46 PM
#5
I'm supposed to worry about getting killed? Whoops. Is that why some people get in such a tizzy when I kill them when their saber is down? ;)...  [Read More]
Posted in: Its time (rant about lack of JA players lately)
 Prime
01-06-2004, 12:40 AM
#47
Originally posted by Duty I've not stuck around. I've came to visit a community and found there wasn't one. Or at least not one that you like ;) Originally posted by Duty And really, this 'I'ver sine fousands players' bs is just that. bs. Where ar...  [Read More]
Posted in: Its time (rant about lack of JA players lately)
 Prime
01-05-2004, 3:22 PM
#31
Originally posted by gotcha8903 btw, KOTOR is also taking up a lot of the JA players, about half of my clan is playing it instead. but after everyone gets bored of the sp, im sure more people while be on. That's for sure. It has taken most of my gam...  [Read More]
Posted in: Sandral-Matale Feud *possible spoilers*
 Prime
01-05-2004, 6:14 PM
#13
Originally posted by lukeiamyourdad It's useful to save credits(and to get more if you're a dark sider). Although really you don't have to pay for very much in this game. A few fees here and there, but that is about it. It isn't like Baldur's Gate...  [Read More]
Posted in: Leagues
 Prime
01-05-2004, 2:55 PM
#16
Originally posted by Duty whats a friendly scrim? Where you field a **** team and ask the other team to lose nicely? Probably just one where people refrain from using sexual and racial slurs....  [Read More]
Posted in: The Truth about Admin Mods...
 Prime
01-05-2004, 2:36 PM
#103
Originally posted by acdcfanbill I dont understand why ppl keep going public with their source, or giving it to someone like BOFH after they saw what he did in JK2. Burn me once, shame on you, burn me twice, shame on me ;) Indeed. How about coding...  [Read More]
Posted in: Male Twi'Lek Player
 Prime
01-01-2004, 4:44 PM
#10
Originally posted by Lil' Jawa Is it just me or are blue twi'leks so much hotter? :P Not just you. I don't know why :D...  [Read More]
Posted in: Origin of "Lamer"
 Prime
12-31-2003, 4:27 PM
#3
Oh yes, and calling everyone "lamer" shows that they are tremendously honourable....  [Read More]
Posted in: Is there ANY way at all to WALK in this game?
 Prime
12-29-2003, 2:36 PM
#2
The answer is no....  [Read More]
Posted in: Kotor Mod Utility: the savegame editor
 Prime
12-27-2003, 3:35 AM
#5
Can't wait to try this out in a few days!...  [Read More]
Posted in: Swkotor doesn't work with ATI 9100!
 Prime
12-26-2003, 4:33 PM
#2
You'll probably need to get the OpenGL drivers from the manufacturer's website......  [Read More]
Posted in: First Person Lightsaber for Jedi Academy
 Prime
12-25-2003, 4:31 PM
#22
I never did get the appeal of the first person lightsaber view......  [Read More]
Posted in: KOTOR Explorer?
 Prime
12-25-2003, 12:37 AM
#8
So is Jedi Academy the exception that proves the rule?...  [Read More]
Posted in: we gotta start modding..
 Prime
12-25-2003, 12:40 AM
#25
Some good work around here. Hopefully this means the floodgates have opened. Or at least the tap has been turned on :)...  [Read More]
Posted in: we gotta start modding..
 Prime
12-24-2003, 1:54 AM
#18
Originally posted by eidospsogos but i swear if you have a conscience at all, this game makes it hard to play the drak side. alot of the dark side replies and conversation options are hillarious. but the game can really play with your conscience. So...  [Read More]
Posted in: WIP: Hilt Pack
 Prime
12-24-2003, 2:36 AM
#86
Originally posted by alaris Thanks for your patience! And Merry Christmas to everyone! I am willing to wait for awesome work like this... And Merry Christmas!!...  [Read More]
Posted in: Tutorial: Replacing Jaden with custom model
 Prime
12-27-2003, 1:44 PM
#118
I believe that it is included in this set of tools at Lucasfiles.com (http://lucasfiles.com/?s=&action=file&id=108)....  [Read More]
Posted in: Tutorial: Replacing Jaden with custom model
 Prime
12-27-2003, 4:04 AM
#116
What I would do is take a look at head and/or face texture files for both of the models. Compare how they are layed out. If you are lucky, they will be shaped in similar ways. To replace the old face with the new one, what I usually do is copy part...  [Read More]
Posted in: Tutorial: Replacing Jaden with custom model
 Prime
12-26-2003, 5:13 PM
#114
You will probably have to alter the texture files so that they map correctly on the different model. Each model has different mappings, so just applying textures from one model to another can screw things up....  [Read More]
Page: 93 of 138