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BloodRiot

Latest Posts

Page: 4 of 8
Posted in: DF2E Sariss
 BloodRiot
08-12-2003, 9:25 PM
#16
Yup... I will...soon. :) Jerec and Maw were done by Madjai. I modeled Sariss and Yun (both still under tweaking), and my next step will be the remaining Dark Jedi from Jk1....  [Read More]
Posted in: DF2E Sariss
 BloodRiot
07-21-2003, 5:56 PM
#9
thx..these will do nicely. :D Cheers....  [Read More]
Posted in: DF2E Sariss
 BloodRiot
07-21-2003, 12:03 PM
#7
Ok here's some nice pics of her. I may still do some changes on the face geometry to be more like the actress who played sariss...although good, the model doesnt quite look like her yet. As Jerec looks the actor. Pictures and information on the actr...  [Read More]
Posted in: DF2E Sariss
 BloodRiot
07-21-2003, 10:13 AM
#5
I garantee the face ISN't scary... the render environment of 3dsmax is casting shadows on her face... the pics baena sent me on model viewer are gorgeous. Anyway... I'll try to post 'em asap so you can see them :) Cheers all....  [Read More]
Posted in: Character Creation
 BloodRiot
07-15-2003, 9:13 AM
#7
I maybe be asking for too much...but those over 2000 combos...is that with colors included or just the model parts? For one thing if it doesnt... there's a ridiculous ammout of stuff you can do to costumize your character... but if it does... the th...  [Read More]
I think the Vong's appearance is further ahead in the timeline so i dont think they will make an appearance. Anyway... it would probably be interesting tho....  [Read More]
Posted in: SW: Galaxies and its effect on JA?
 BloodRiot
07-08-2003, 3:07 PM
#2
No offense meant... but personally I'm a bit tired of the RPGers vs Fraggers civil war. There is hardly a possible comparison between Galaxies and JA other than the fact that they are both Star Wars. And it's impossible for anyone here to know how t...  [Read More]
Posted in: The Do's and Don'ts of Vehicle Implementation
 BloodRiot
07-07-2003, 3:37 AM
#12
I found the vehicles in C&C Renegade really good. Like BF1942 you could also have the driver and gunner parts assigned to a single driver or to the driver and passenger/gunner. Every vehicle had it's own speed and maneuvrability and weaponry co...  [Read More]
Posted in: Timeline discussion (SP)
 BloodRiot
07-07-2003, 1:37 PM
#30
I think Kyle will follow the Ben Kenobi role now... he has learned to master his powers to a greater extent than before thus making him not fit for a player character cuz he's at a higher stage and therefore slower to rise and too powerful for a star...  [Read More]
Posted in: Timeline discussion (SP)
 BloodRiot
07-07-2003, 7:55 AM
#26
well... the basis of the discussion would be for a JA like FPS game... the same character/storyline/gameplay characteristics but set in the golden ages. I also agree that the JK series should always be related to Katarn in some way. Maybe i just di...  [Read More]
Posted in: Timeline discussion (SP)
 BloodRiot
07-03-2003, 10:03 AM
#17
In that case the seven dark jedi from JK are not all that impossible or unlikely if you take most of the EU into account. But keeping it stricktly JA now... maybe original characters would be a wiser choice...there's enough contradiction in the EU a...  [Read More]
Posted in: Timeline discussion (SP)
 BloodRiot
07-03-2003, 7:08 AM
#13
Just a question for all the more EU instructed than I am... what big dark siders are there after ROTJ besides the ones in the JK series and palpatine... and how long will it take before the vong make their appearance? Anyone fancy kicking some Vong...  [Read More]
Posted in: Timeline discussion (SP)
 BloodRiot
07-02-2003, 10:19 AM
#5
Indeed I have to admit that the cult no one has ever known about gimmick woudl be a bit clichй... and you all make good points. Maybe I should make it simpler then since my whole point has just been crushed ;p (I'll make you pay later ;p) I know a...  [Read More]
Posted in: Timeline discussion (SP)
 BloodRiot
07-02-2003, 8:02 AM
#1
Would you rather have JA set in the golden ages of the republic where Jedi and Sith were numbered in thousands? For those who consider the theme alot I think it would justify the presence of a sith threat much better. JK did a better job regarding s...  [Read More]
Posted in: portak skies
 BloodRiot
07-07-2003, 2:04 PM
#14
Heck... I dunno about the rest of you fellas... but Morrowind's skies looked pretty damn awesome to me. Even tho Morrowind had a permanently ticking wath that would make minutes, hours (Night, Day, Dusk, Dawn), days, mouths (seasons - Sunny, Cloudy,...  [Read More]
Posted in: Humor
 BloodRiot
07-01-2003, 7:18 AM
#9
now now hertog...that very un-movie like... no one gets sucked by vacuum in SW... look at ESB..the falcon in the asteroid... ;p yeah i guess 2 decades later, pressure physics finally showed their faces ;p Anyway... getting serious on this humor thin...  [Read More]
Posted in: MP Server Option for the SP characters
 BloodRiot
06-27-2003, 7:12 AM
#10
Hetogjan, unfortunatly has a point... i think the safest way would be using master server records much like America's Army: operations. Maybe if the record was kept in some form of code that's very hard to crack (I know jack shift about coding so im...  [Read More]
Posted in: MP Server Option for the SP characters
 BloodRiot
06-26-2003, 12:35 PM
#5
Just to clarify...this option is for SP players.. not for MP-Only players... and it's a On/Off Option... so you'd find servers for SP characters and pure MP character servers....  [Read More]
Posted in: MP Server Option for the SP characters
 BloodRiot
06-26-2003, 10:34 AM
#1
Just another idea for discussion only. What do you think about an option on MP servers that allowed only SP characters? Imagine that you finish the SP game or are half way in it... your character will be more or less developed... perfectionists wou...  [Read More]
Missing the "Time to Die!" line? ;p Maybe I shouldn't have overdone with the pitch down effect on that voice. ;p Hell... I might port him or something very like him... but I can't give you certainty cuz... I dont have a slightest clue abou...  [Read More]
Posted in: Progessive-ladder WIP...(screens)
 BloodRiot
07-08-2003, 10:53 AM
#10
The map looks gorgeous. If it has a storyline it's even better. I'll be sure to try it out. Good luck man....  [Read More]
Posted in: Strife like gameplay for SP
 BloodRiot
06-23-2003, 12:54 PM
#27
Well you may be right... I wouldn't want useless subquests... i'm talking about bonus stuff and primary stuff.. the primary stuff are things you must do to complete a level..the others are not necessary and the player may very well chose not to under...  [Read More]
Posted in: Strife like gameplay for SP
 BloodRiot
06-23-2003, 7:18 AM
#25
I've been to some Jedi Academy mod servers... and some where entertaining. Well I never actually saw one of those 3d graphic chatrooms, the servers i went where basically FFA at bespin cloud city divided into 2 types of fighting... the main street f...  [Read More]
Posted in: Use The Force!
 BloodRiot
06-25-2003, 10:21 AM
#75
I think the MOTS system would be great. Maybe not imposed but at least as an option. Using the argument that the force is equal to both sides and it's a matter of HOW you use them that separates the 2 sides of the force... one could easily pick what...  [Read More]
Posted in: Jedi Academy Mod for JK - JA!!!
 BloodRiot
07-13-2003, 5:39 PM
#15
The only types of mods i'd like to see are Full Multi Leveled Original or not storylines and MP mods that actually put something usuful and fun in the game(eg: A good new class for siege or a new theme for the whole game... like the thievery mod for...  [Read More]
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