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Solo4114

Latest Posts

Page: 3 of 8
Well, I would say you should check out TFC and RTCW, but I don't know how much of a following they still have. BF1942 is going strong though. It's not quite the same as siege mode, since all you're really doing is capturing and holding a position, bu...  [Read More]
Practicing with other team/class based games before JA comes out won't help much. Hell, even practicing in JO won't help as far as the team/class stuff goes. We just don't know how the classes are going to play out. The only reason why practicing in...  [Read More]
Yeah, plus, even if it sucks, at least there's an underlying architecture that people can build mods off of....  [Read More]
DEFINITELY siege mode. I get REALLY bored with DM style gameplay, and the CTF maps in JO weren't all that entertaining to me (they were too small, I found, and too many of them were about pushing your enemies off of cliffs). Duel mode is cool, but it...  [Read More]
Posted in: What do u guys think of this?!?!
 Solo4114
07-09-2003, 7:37 PM
#10
Will they release it in Autumn? Probably. Or very close to Autumn, anyway (IE: first two weeks of Winter season). Will it come out on the dates that people have seen posted? God only knows. If HL2 is being released in Autumn as well, LEC would do w...  [Read More]
Posted in: SW: Galaxies and its effect on JA?
 Solo4114
07-09-2003, 6:01 PM
#18
It's not just in JO that people do this. People whine about cheap shots, campers, lame tactics, etc. all the time. Sometimes the complaints are justified (I personally HATE basecamping in any game where you actually have bases) and sometimes they're...  [Read More]
Posted in: SW: Galaxies and its effect on JA?
 Solo4114
07-09-2003, 12:02 AM
#15
I just want to reiterate, I have no problem with the RPers in general. If folks want to RP, more power to 'em. What I have a problem with is people who don't respect the rules of a server, plain and simple. If the server is an RP server, don't frag....  [Read More]
Posted in: SW: Galaxies and its effect on JA?
 Solo4114
07-08-2003, 9:33 PM
#12
What would be really interesting is if they allowed the game to progress throughout the course of the Galactic Civil War (which they won't, most likely). As far as the jedi thing, I suspect that the force sensitive people will not be so few as to b...  [Read More]
Posted in: SW: Galaxies and its effect on JA?
 Solo4114
07-08-2003, 7:42 PM
#10
Whoa now, back up people. I wasn't saying I hate RPGers. I have no problem with them and really enjoy a good RPG myself. In fact, at the moment, I'm actually playing through the old Gold Box games (those of you who are old-school RPGers will know wha...  [Read More]
Posted in: SW: Galaxies and its effect on JA?
 Solo4114
07-08-2003, 11:52 AM
#1
So, now that Galaxies is out and doesn't seem to be getting super-fantastico reviews (GameSpot gave it a 7.5 and said that, for the time being, it was like a better looking, slightly more complicated EverQuest in space), how do you think this will af...  [Read More]
Posted in: New Force Drain in JA: Scored one for the whiners!
 Solo4114
07-10-2003, 8:38 PM
#35
...And this would be why I got out of the JO scene. It all ended up being who could execute the best force combo first, or who could use whatever uber move. The sabre became largely disregarded simply because people didn't have the patience to fight...  [Read More]
Posted in: New Force Drain in JA: Scored one for the whiners!
 Solo4114
07-10-2003, 4:50 PM
#33
Which would be all the more reason for me to go on the offensive anyway, and just close with him to duke it out with sabres. If he keeps his distance, I'll turn off absorb and wait for him. Essentially, light side is a shield, dark side is a sword. M...  [Read More]
Posted in: New Force Drain in JA: Scored one for the whiners!
 Solo4114
07-10-2003, 3:12 PM
#31
Originally posted by Rockstar some interesting thoughts tho i disagree with gradual healing, it would make the lightside totally useless, as for drain being effective as a life stealer i disagree. the ability to heal has always been a dedicated ligh...  [Read More]
Posted in: New Force Drain in JA: Scored one for the whiners!
 Solo4114
07-09-2003, 8:12 PM
#22
For the moment, I don't think this will be that big of a deal in MP combat. There are a number of variables that can come into play which will offset this being an uber-power, or just an upgrade to force-lightning. These factors include: - initial f...  [Read More]
Posted in: The Do's and Don'ts of Vehicle Implementation
 Solo4114
07-09-2003, 7:44 PM
#19
The BF1942 method of vehicle operation is quite successful. I've played a LOT of that game, and I can tell you that the vehicles are easy to drive and shoot with, yet have subtle aspects to them that will distinguish a skilled user from a casual user...  [Read More]
Posted in: Sabers vs Blasters?
 Solo4114
07-08-2003, 12:09 PM
#28
I agree with you, Prime. The more of the SW universe we see, the more we have in terms of expectations for how that universe should work. And if you're going to base a game on the jedi experience nowadays, you need to take into account the jedi exper...  [Read More]
Posted in: Sabers vs Blasters?
 Solo4114
07-05-2003, 9:14 PM
#18
Originally posted by StormHammer It all comes back down to the same argument, over and over. As I see it, the only solution to prevent a lot of these complaints about sabers vs guns, is to have different damage scales for the weapons in each MP mod...  [Read More]
Posted in: Sabers vs Blasters?
 Solo4114
07-03-2003, 12:40 PM
#10
It depends on what you mean by "balance", really. If you mean "able to defeat a gun user every time" well, no, they aren't balanced, nor should they be. The sabre is just a tool. It's the wielder's special abilities that make it...  [Read More]
Posted in: Sabers vs Blasters?
 Solo4114
07-01-2003, 1:46 PM
#6
Spider Al originally brought this point up, but I think it warrants repetition, especially since it was one of the things that FINALLY convinced me that sabres are balanced in relation to the other weapons IN FFA. The thing to remember is that in al...  [Read More]
Posted in: (((Jedi Academy News from JK2Files.com)))
 Solo4114
07-01-2003, 2:08 PM
#13
...and how the hell is Drain a new power? That one just sounded like the same old drain, excep that it now draws from health instead of force power. The sabre stuff sounds potentially good. I'm guardedly optimistic that they'll have learned their l...  [Read More]
Posted in: More "movie-like" damage model?
 Solo4114
06-30-2003, 9:56 AM
#11
For guns, at least in FPS games, it's pretty standard fare these days for people to take 2-3 hits in the body before dying, depending on the gun, and 1 hit in the head. I think that works fine. If you're going to up the damage potential of the guns,...  [Read More]
Admittedly, Raven has a tough job for balancing things, but bear in mind that not all modes have to be balanced equally (and probably shouldn't). In FFA, sabres should NOT be balanced so as to be able to beat all guns all the time, or at least do ju...  [Read More]
I don't mind the game having RPG elements or emotes and such. I probably won't really use 'em, since I find it pretty hard to have a fun RPG experience in what amounts to essentially an arena where the only thing you can really do is fight. The game'...  [Read More]
Well, first time through, I'm thinking human male, two sabres, either both blue or green, or a mix of the two. Not sure about clothing, hair styles, etc. It'll depend on what's there. Oh, lightside, by the way. Second time through, dark side, and ei...  [Read More]
Posted in: Raven's attitude toward lobbying and requests
 Solo4114
06-29-2003, 10:00 AM
#15
Even non-hardcore gamers notice the glitches, and arguably, the non-hardcore gamers complaining was what Raven listened to. I think of myself as falling somewhere in between hardcore and non-hardcore, and I'll admit that I complained after 1.02 (I wa...  [Read More]
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