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TimBob12

Latest Posts

Page: 14 of 17
Posted in: Save Game Help
 TimBob12
11-14-2010, 4:17 PM
#3
The TSL restored content mod The mod that gets rid of the stupid effects from power attack etc. and an appearance mod I am working on. (http://www.lucasforums.com/showthread.php?t=205882)...  [Read More]
Posted in: Save Game Help
 TimBob12
11-14-2010, 2:41 PM
#1
I've been testing various mods with my version of KOTOR 2 and somewhere I think the globals have got messed up. I went back to playing and am on Nar Shadaa. I have spoken to the Jedi Master and claimed my reward for Goto's destruction and headed back...  [Read More]
Posted in: Custom Saber Model Help
 TimBob12
11-13-2010, 2:21 AM
#2
Probably a silly question but after you edited did you do all the exporting again. I have no idea how to make the blade thinner. When I made a hilt Dax Drexl did the rigging for me....  [Read More]
Posted in: UTD issues
 TimBob12
11-13-2010, 2:22 AM
#2
I don't think this is supported with KOTOR. I have neverwinter nights and it is a feature in that so I think it is just left over from the engine....  [Read More]
Posted in: 2DA editor
 TimBob12
11-09-2010, 1:32 PM
#1
Every time I try to copy a line from the any 2da file and paste it somewhere i get some unhandled exception that allows me to continue or quit. If i press continue then it doesn't paste. This is INCREDIBLY annoying so any help would be greatly apprec...  [Read More]
Posted in: Setting PC appearance [SOLVED]
 TimBob12
11-09-2010, 11:56 AM
#1
How do you change the appearance of the PC by editing Appearance.2da and is there a way to do this through script? Thanks :) TimBob12...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 TimBob12
11-08-2010, 5:24 PM
#2
I would be willing to help with some parts after I have finished my first mod http://www.lucasforums.com/showthread.php?t=205833 I like dialogue and am pretty nifty with scripting. Id also be happy to create characters. This looks really interestin...  [Read More]
Posted in: I can't warp
 TimBob12
11-07-2010, 9:49 AM
#4
The console doesn't appear in TSL although if you can still walk around try adding underneath EnableConsole=1...  [Read More]
Posted in: I can't warp
 TimBob12
11-07-2010, 9:08 AM
#2
which game is this?...  [Read More]
Posted in: Change The Color From The Cursor TSL
 TimBob12
11-07-2010, 8:33 AM
#2
It is most likely an image file in the gui image packs in the erf section...  [Read More]
Posted in: Help with map editing
 TimBob12
11-06-2010, 2:26 PM
#4
For placing objects it is usually easier to use scripts. Also it depends on what module you want to use the map for. http://kotortool.starwarsknights.com/pgs/ktoolmap.php there is a list there of all the maps supported for the module editor. If you...  [Read More]
Posted in: Is this a good idea ???
 TimBob12
11-08-2010, 2:05 AM
#5
What about numbers in the globalcat.2da file?...  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-14-2010, 12:53 PM
#28
The third quest is coming along nicely. It is going to be a bit harder than the other 2 so will take a bit longer. But the first version will be ready for a beta test soon...  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-11-2010, 1:28 PM
#26
I am on the road to completing the original three quests (which are fairly simple aas this is my first mod) and I will release that. As logan23 said it might take a while to complete this new module section....  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-11-2010, 12:54 PM
#24
OK will drop him a PM now....  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-11-2010, 12:29 PM
#22
Sith Holocron : I quote from the readme I make no claim over usage - you may create and upload your own versions of this mod however and wherever you like - but it would be nice to receive a cred at the end of your readme. ;) LordDeathRay: Did yo...  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-11-2010, 2:08 AM
#19
That's a good point. I named them that at the beginning of the mod just for ease. I will change them asap. :D...  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-10-2010, 4:22 PM
#17
I am proud to announce that LordDeathRay is now helping with this mod. He will be helping me to complete the 2 new larger quests. One of them will hopefully include the cut Tatooine Temple and possibly some other modules....  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-09-2010, 3:38 PM
#15
will you want me to use the modules they created or do you want me to haev a go myself. Thanks for the link by the way hadn't seen that before. EDIT: Just realised all the lost modules were just room models so will hopefully be incorporating the tat...  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-09-2010, 2:06 AM
#13
Do you know the warp codes for the cut modules?...  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-07-2010, 4:32 PM
#11
1 Place left in beta testing....  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-07-2010, 9:10 AM
#7
Thanks, I am getting close to finishing now so I am gonna finish it. I will also want 3 beta testers soon. First three to say they want to beta test get the job. Once bugs have been fixed it will be released asap....  [Read More]
Posted in: TimBob12's WIPs
 TimBob12
11-07-2010, 7:04 AM
#5
I have virtually finished the second quest now although before I start the final quest I want to know that there will actually be enough people interested. Currently I have one person who appears as if they want this mod to come out. If I don't get e...  [Read More]
Posted in: Roleplay Force Powers
 TimBob12
11-14-2010, 3:30 PM
#3
Sign up seperately to http://knightsoftheoldrepublic.filefront.com/ as your filefront account doens't work with the seperate networks. Log in and press submit file from the left hand side. Its pretty self explanatory after that. ;D...  [Read More]
Posted in: [WIP]Golden armor of bendak starkiller[K1]
 TimBob12
11-11-2010, 4:15 PM
#55
They look awesome. This will almost definately have a permanent place in my Override. :D...  [Read More]
Page: 14 of 17