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Dak Drexl

Latest Posts

Page: 17 of 21
Posted in: Help With .2da
 Dak Drexl
05-24-2010, 8:20 PM
#9
so? what happened with Mira's head? Oh, right.... I got caught up in the other mods of mine, my apologies :) Will get a fix for that soon enough... I have 3 files still "pending" on kotor files, the skin pack being one of them. So I'll ju...  [Read More]
Posted in: Help With .2da
 Dak Drexl
05-24-2010, 5:19 PM
#7
Well I have a new problem with a different .2da and there's really no sense in creating a whole new thread for the same thing... I made a chiss and I need to give him a custom skinned underwear so that his skin is blue. Here's all I did (I don't see...  [Read More]
Posted in: Help With .2da
 Dak Drexl
05-18-2010, 8:04 PM
#5
Well here's my problem (it's happened before but I found no solution): When I replace mira's head model, I also rename the old head's textures to match. For some reason, the first "Light-side" skin (the default one) only shows up on mira w...  [Read More]
Posted in: Help With .2da
 Dak Drexl
05-18-2010, 7:50 PM
#3
Yup, I have the mdl/mdx files from PFHC05 re-named with Mira's head name. That's correct isn't it?...  [Read More]
Posted in: Help With .2da
 Dak Drexl
05-18-2010, 7:36 PM
#1
Ok, so I'm setting up TSL patcher for my mod (http://www.lucasforums.com/showthread.php?t=203920), and I need to include .2da entries. My problem is that this is all I know, so to speak... I need to make an entry to replace Mira's default head with...  [Read More]
Posted in: Dak's Big Skin Pack
 Dak Drexl
05-18-2010, 7:19 PM
#10
I submitted the files but I'm not so sure if it went through properly. This is completed and I was planning on adding the link here, but I think I'm going to set up TSL patcher for it right now and re-submit. Thanks for the feedback :thmbup1:...  [Read More]
Posted in: Dak's Big Skin Pack
 Dak Drexl
05-18-2010, 4:53 PM
#8
Hmm... I'm not really sure if the "submit files" form on kotor files even worked correctly for me (something about 30 minute window expiring) so I may just try to figure out the patcher sometime soon and re-submit....  [Read More]
Posted in: Dak's Big Skin Pack
 Dak Drexl
05-18-2010, 3:48 PM
#6
I'd like to ask people: If there was a v2, what would you like to be included?...  [Read More]
Posted in: Dak's Big Skin Pack
 Dak Drexl
05-17-2010, 7:44 PM
#4
Thanks, like I said in the readme, Mira always bugged me too. The link should be up sometime tomorrow if I had to guess, but it could always be longer. Or shorter. In fact, you should ignore my estimates altogether :xp:...  [Read More]
Posted in: Dak's Big Skin Pack
 Dak Drexl
05-17-2010, 6:52 PM
#1
Hope everyone enjoys this :thmbup1: My Second Released Mod. Readme: Dak's BIG Skin Pack - Readme Description: This skin pack will change many aspects of the game texture-wise and also add a few new items. The most notable changes would probably...  [Read More]
Posted in: Creating a new .uti problem
 Dak Drexl
05-09-2010, 9:43 PM
#9
If I can't figure it out, then that's probably what I'll do. I would have to re-create all my skins, but summer is coming up and that model is sweet anyway....  [Read More]
Posted in: Creating a new .uti problem
 Dak Drexl
05-09-2010, 9:16 PM
#7
Nope, it's a base item "Defense bonus 4" or whatever. I plugged it and its corresponding .tga into my override, but the same thing happens as when I make one myself. That's what leads me to believe there's some kind of .2da entry, but I hav...  [Read More]
Posted in: Creating a new .uti problem
 Dak Drexl
05-09-2010, 8:59 PM
#5
No, what about like this (http://knightsoftheoldrepublic.filefront.com/file/Kotor_Gameplay_Improvement_Mod;108307)? This adds a .uti which is a republic armor... I opened it up and it's just a regular .uti like what I have, so there must be a .2da en...  [Read More]
Posted in: Creating a new .uti problem
 Dak Drexl
05-09-2010, 8:30 PM
#3
That seriously sucks :mad: There's no way I could like, make a new entry in baseitems.2da or something? Also there are mods that add the standard republic armor as an equip-able item... how does that work as opposed to this?...  [Read More]
Posted in: need help with kse
 Dak Drexl
05-10-2010, 11:03 PM
#4
Hm. Yes you are supposed to, I was just making sure because that would have been the easiest problem to solve. Does other stuff work for you when you change them with kse or no? If you haven't tried anything else yet, go ahead and try to see if it wo...  [Read More]
Posted in: Holty1-5 Space Suits
 Dak Drexl
05-12-2010, 6:57 PM
#12
Hehe I see I see but it kinda hurts my eyes :eek:...  [Read More]
Posted in: Holty1-5 Space Suits
 Dak Drexl
05-10-2010, 10:54 PM
#10
Holty I think it would look better if you darkened the colors down a bit so they aren't so bright. I would go through with my brush set to a "color" setting, black, with a low opacity. This desaturates the color a little bit so that you ret...  [Read More]
Posted in: Star Wars - Shadows of the Empire
 Dak Drexl
05-23-2010, 12:01 PM
#79
Well regarding T3, I don't think he's in this mod because it's not related to the kotor storyline. But if you just mean T3-type droids, I also think it would be weird if they talked. I think robotic voices would be great for humanoid type droids like...  [Read More]
Posted in: Star Wars - Shadows of the Empire
 Dak Drexl
05-17-2010, 3:20 PM
#69
I think I would prefer a robotic voice personally. Also, this could be a way of adding a VO (people often "need" VO's, though I personally don't care). The voice would be easy to do too - you could just use a computer-generated voice that m...  [Read More]
Posted in: Star Wars - Shadows of the Empire
 Dak Drexl
05-11-2010, 8:32 PM
#63
I think it's a really cool idea. It'll be the first real "optional" party member thing in a kotor game and I think it would be good because everyone could get what they want....  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Dak Drexl
05-10-2010, 6:21 PM
#393
@Above, No. This replaces just about everything in the game, while TSLRCM is made to modify the existing TSL game. This will need a clean install to work right....  [Read More]
Posted in: Canderis's WIPs
 Dak Drexl
05-16-2010, 6:12 PM
#102
Ah, I see :rolleyes: Screenshots would have been a real pain there... This is my favorite head too - looking forward to seeing what you've done....  [Read More]
Posted in: Canderis's WIPs
 Dak Drexl
05-16-2010, 6:07 PM
#100
:eek: 200?! Is that a type-o??...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Dak Drexl
05-26-2010, 7:41 PM
#878
I have to say, the more I look at the screens the more I learn to love that color of GUI. At first I wasn't so fan, but now I'm really liking it....  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Dak Drexl
05-24-2010, 10:11 PM
#864
Bad ass modder... now there's an oxymoron we can all love!! Great job on on these heads. Like so many other people, I'm going to have to get over my "head choosing" anxiety when I play this....  [Read More]
Page: 17 of 21