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Exile007

Latest Posts

Page: 4 of 7
Posted in: Getting to know each other
 Exile007
07-05-2008, 6:48 PM
#1125
I mostly kick back around Holowan, but I guess I should "formally" introduce myself here. :xp: Name: Jonathan, I could spell it when I was four years old. And all my teachers still spell it "Johnathon" Age: 14 Location: Norther...  [Read More]
Posted in: Real-Time Skin Preview
 Exile007
09-22-2008, 9:48 PM
#6
Inyri, I didn't really find your post informative. I have Mdlops installed, I have Gmax, I have Kotor Tool, I have the needed plugins for gmax, I have all the tools. All I need to know is how to extract and how to view a model in real time next to...  [Read More]
Posted in: script problem?
 Exile007
09-14-2008, 11:32 PM
#2
AddMultiClass( CLASS_TYPE_JEDIGUARDIAN, GetObjectByTag (p_jax)); whats wrong with this script? i think its somthing to do with AddMultiClass part of the script. Well, you should quote p_jax. That's the only wrong thing I see at the moment....  [Read More]
Posted in: Activating Windows XP on a Mac
 Exile007
09-01-2008, 12:30 AM
#1
Hey all, I've been dual booting with XP on my Macbook Pro for quite some time now via bootcamp, recently I snagged myself a copy of VMware Fusion so I didn't have to reboot to switch OS's. However, VMware Fusion requires you to reactivate Windows du...  [Read More]
Posted in: My Opinion on the Demo
 Exile007
08-29-2008, 12:31 AM
#1
As if you guys hadn't read any of these. :lol: Well, I think that I have joined the swarm of people going "This is the best game in mankind history." I wasn't sure if the game would live up to the hype that was all around the game, well it...  [Read More]
Posted in: Darth Vader TFU Footage
 Exile007
09-14-2008, 11:55 PM
#34
Correct:D Nice find. :)...  [Read More]
Posted in: Something I Noticed That Was Not In The Demo
 Exile007
09-03-2008, 7:01 PM
#13
Because then free demo > actually paid game. Besides, are you sure we don't manage to get a hold of lighting by that part? You pick up Lightning at Raxis Prime I think. ;)...  [Read More]
Posted in: Porting Concern - Does footage count as porting?
 Exile007
08-22-2008, 2:10 PM
#5
Umm.. That's a hard one.. (<-:lol:) :lol: As everyone else said it shouldn't be a problem, no game files from KotOR were put into TSL by you....  [Read More]
Posted in: [K1] Link To Module?
 Exile007
08-07-2008, 11:46 AM
#2
Alright, you'll need to edit "LinkedToFlags" and make sure it says two. You'll also need to edit the "LinkedTo" part of the door struct. You need to put the tag of your waypoint of where you want your PC to spawn in the next modul...  [Read More]
Indeed layers are very helpful. :D You may also want to change the red eyes to yellowish sithy eyes. ;)...  [Read More]
Posted in: KotOR tool cannot open source scripts
 Exile007
06-22-2008, 7:40 PM
#1
My apologies if this had been brought up before, I couldn't find it in the search function. Whenever I try to open a source script in KotOR tool, it will say "Value cannot be null Parameter name : item." This only happens when I select a...  [Read More]
Posted in: Newest Trailer shows us...[spoiler!!!]
 Exile007
06-23-2008, 1:24 PM
#8
Looks cool. :D...  [Read More]
Posted in: The Apprentice's name
 Exile007
06-23-2008, 1:49 AM
#54
I think starkiller would make an ok last name. But I guess it's too similar to Skywalker. :p...  [Read More]
Posted in: Quick Scripting Questions
 Exile007
05-17-2008, 9:49 PM
#5
Awsome, thanks, so "ClearAllActions" will make the a character disappear too? Nope, it will just make the npc "clearallactions." In order to destroy an npc you would use something like this. void main() { DestroyObject(GetObjec...  [Read More]
Posted in: No 'Force Unleashed' Multiplayer on PS3/360
 Exile007
06-23-2008, 1:47 AM
#41
But as much as I like more story from the saga's creator, that isn't going to really interest me if the game is sub par. Worst case this game could turn out to be Star Wars' Enter the Matrix... Oh No!!!...  [Read More]
Posted in: New Area Kit
 Exile007
05-16-2008, 11:28 AM
#11
Looks like a neat idea SS! I've always tried to create new areas, but the textures are always stretched, or the game crashes. :xp:...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Exile007
06-17-2008, 10:49 AM
#128
Either way, this mod will rock. :D...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Exile007
05-18-2008, 11:58 AM
#40
Wow! Nice video! It looks really cool and awesome. Plus it picked my curiosity, so I'll "download as soon as possible!"...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Exile007
05-17-2008, 10:42 AM
#38
Let's just say i'm outfitting the Sith with some funky weapons... :D DingDong, you remember what happened the last time you tried something funky! :xp: @topic: WOW Papership this looks fantastic! And this is coming from someone who hates Carth! :d...  [Read More]
Posted in: K2 Custom Areas
 Exile007
05-14-2008, 6:08 PM
#26
Looks like I've got two pretty big bugs to squash for the next prerelease... I'll be cheering you on. :)...  [Read More]
Posted in: K2 Custom Areas
 Exile007
05-11-2008, 9:36 PM
#13
I have NO idea. :) But if the walkmesh isn't there that's the answer to your problems....  [Read More]
Posted in: K2 Custom Areas
 Exile007
05-11-2008, 9:32 PM
#11
Is the walkmesh there?...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Exile007
07-16-2008, 5:17 PM
#238
Oooo, robo Darth Sion. :p Looks awesome!...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Exile007
06-27-2008, 5:07 PM
#223
More like two-and-a-half to three, actually. :p :drop2: @Logan - Sounds great, can't wait to see Corellia. ;)...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Exile007
06-17-2008, 10:57 AM
#179
Nice dialog. But just to let you know, for some reason in TSL new sentences are only separated by one space. It looks like you used two. ;)...  [Read More]
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