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Robespierre

Latest Posts

Page: 2 of 5
Posted in: How to start NeverBlender??
 Robespierre
05-18-2008, 8:46 AM
#6
As far as I know, NeverBlender was in a very early Alpha stage when it was released, and then the developer never updated it. So just take Quanon's advice (BELIEVE me, take it, its always good) and use Gmax....  [Read More]
Posted in: How to start NeverBlender??
 Robespierre
05-17-2008, 11:53 PM
#3
NeverBlender is an addon for Blender, the 3D modelling program. It allows you to import and export KotOR models (and NeverWinterNights models, hence the "Never" in the name). As for using it? Not a clue....  [Read More]
Posted in: HELP! My T3 is broken!
 Robespierre
05-17-2008, 12:31 AM
#2
The easiest way would be to reinstall the game. Its next to impossible to track down the source of the problem, especially without saying which mods you installed and uninstalled. Just copy your saves, uninstall the game, and reinstall. The update i...  [Read More]
Posted in: New Area Kit
 Robespierre
05-16-2008, 10:26 AM
#10
You mean...a definition of what all those things are? Okay... Item creation - There are two types here. One is copying an existing item model, changing the attributes, description, etc, and sticking it in game. For example; a new datapad, a buffed s...  [Read More]
Posted in: New Area Kit
 Robespierre
05-16-2008, 1:12 AM
#6
Well Quanon's guide is very presumptuous about previous skills. Perhaps you could do a simple "make a room" tutorial? So just a simple tutorial how to make a simple box room with a door, texture it and then add it in game. And then maybe so...  [Read More]
Posted in: K1 and 2 Characters in my K3 idea
 Robespierre
05-13-2008, 11:03 AM
#2
I wouldn't have Atris in there. She's not a good enough character to carry over into another game. Please, please, please not G0-T0. While I liked his dialog and character, he was a useless party member. Carth and Atton should make a reappearance....  [Read More]
Posted in: K2 Custom Areas
 Robespierre
05-11-2008, 7:14 PM
#3
I believe DDD's tutorial is about reskinning modules, not creating new ones. I've made another tutorial, it tells you how to make a new module using pre-existing areas, I know Doom_Dealer made one but I know alot of people had trouble with it....  [Read More]
Posted in: Handmaiden after finishing Telos as female?
 Robespierre
05-09-2008, 11:40 AM
#3
You can use the KSE editor to get the handmaiden in your party. It might cause all hell sort of conflicts, but you can try. My suggestion is to go back to before you get the Handmaiden and use the "Get Handmaiden as female" mod....  [Read More]
Posted in: Lonna Vash 1.2 Restoration mod
 Robespierre
05-09-2008, 11:44 AM
#8
I guess I'll have to not use the mod or have to remove the kor modules until I exit the cave and then put them back in at a safe distance which would just suck. Just use the warp commands. They're much easier. Or you could have a look at the .git f...  [Read More]
Posted in: Git files....
 Robespierre
05-07-2008, 9:52 AM
#4
Ah yes, I remember that old article. Very helpful :D. Git files contain the coordinate information for a module, if that makes any sense. Basically it contains the coordinates for triggers, waypoints, placeables and doors. That means that if you wan...  [Read More]
Posted in: Dialog Help (Involves Scripting, Oh Noes!)
 Robespierre
05-07-2008, 7:36 AM
#2
I'm sure someone will be able to explain this to you better, but here's what I would do: One way to make him have a different dialog in the cave would be to actually make a different .utc file for him. Another, more economical way, would be to put t...  [Read More]
Posted in: Mark Griskey - TSL Music
 Robespierre
05-14-2008, 9:14 AM
#29
christ, all this fretting over porting from one LA ip to another. i've never understood the taboo over the matter on these boards. Because LucasArts ruled it out of the rules it established when making the game. So if you break them, LA can shut you...  [Read More]
Posted in: [TSL] Retexturing Onderon
 Robespierre
05-02-2008, 2:54 AM
#14
That mod is a bit...umm....purple. I'd definitely download an Onderon re-texture, if someone was willing to do one....  [Read More]
Posted in: Quick Question(s)
 Robespierre
04-28-2008, 5:25 AM
#5
^^^ That's a much better way of doing it. Pay no attention to my way....  [Read More]
Posted in: Quick Question(s)
 Robespierre
04-28-2008, 4:07 AM
#3
My question is how I would set it so that the dialogue on the other end will point back to the corresponding module that the player came from (setting a flag or something?) You need to use global variables. The basic principle being that when you us...  [Read More]
T-Shirts, Stickers and Mugs? I think that's going a little too far there. If I'm not mistaken, a certain guy in a certain mask is pretty much the only "True" sith left, and you kill him in TSL. No, the "True Sith" are still in t...  [Read More]
Posted in: Potential WIP: "Super Content Mod"
 Robespierre
04-25-2008, 5:36 AM
#51
The chances of something you did in your mod randomly screwing something up in the game are minimal, and I wouldn't suggest doing an entire 40+ hours playthrough just on the offchance that a single global was messed up, or something like that. That...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Robespierre
05-12-2008, 4:36 AM
#116
Two quick questions: 1) What is your development strategy? Are you going planet-by-planet? Just out of curiosity. And 2) The Official Planets: Coruscant Corellia Malachor V Rattatak Duro M4-78 Thule Ziost Dromund Kaas Hutt space station Rhen Var...  [Read More]
Posted in: Problem changing walk and runrate speeds
 Robespierre
05-30-2008, 6:33 AM
#5
Yeah, I edited my last post. Some weird computer problem there. The bit that was terrible was your "bumping", ie. posting in your own thread to bring it back to the top of the list. You should have simply reposted a new thread. As for you...  [Read More]
Posted in: Problem changing walk and runrate speeds
 Robespierre
05-30-2008, 3:51 AM
#3
Wow. That was horrendous....  [Read More]
whats about the mods on pc game mods there are the most of all mods ever and now many of them are lost is there a possibility that the mods can upload on an other mod site there are mods wich were very good Some mods have been reuploaded. Some are l...  [Read More]
Does anyone have a copy of TheGreatXL's reskins? I've never even seen them, and I was wondering if they were any good. I was under the impression that they were incorporated into the Holowan Plugin, but since my internet is rediculously slow and I re...  [Read More]
Posted in:  TSL 4 The Ladies
 Robespierre
04-22-2008, 4:13 AM
#9
It was previously uploaded to PCGM (PC Game Mods) which has gone down. Permanently. If you really want a copy of this mod I suggest you try to contact "The_Maker"....  [Read More]
Posted in: mjpb3's Bastila PC
 Robespierre
05-29-2008, 2:15 AM
#24
Actually...its not...you can still download it on mjpb3's mod site....  [Read More]
Posted in:  AVol's Darth Vader
 Robespierre
06-15-2008, 1:47 AM
#71
would it be possible to make one from malak or revan? Probably not from the Revan model, since I believe that is missing most of its animations, if not all. The Jedi Malak model has some animations, though its missing a significant amount. For the o...  [Read More]
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