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[WIP] Canyon Workshops K1 and TSL total converstion mods.

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 DarthRevan243
04-18-2008, 1:44 PM
#1
For some of you, you've heard about this and some of you will be thinking "What the hell is this?!".

Members

A mod project needs members and boy do we have 'em!

Leader and uti expert-Ulmont

Vice Leader, Merchant maker and Scripter-DarthRevan243

Vice Vice Leader and Website Skinner-Spartan0728

Vice Leader and Skinner-WraithPrince

Skinner-Narrkhatou

Module builder-Ferc Kast

We need another:

1 New Area Builder/Modeler

More help but not compulsery.

Our websites can be found here:

www.canyonworkshops.proboards61.com)

www.freewebs.com/canyonworkshops)

Thanks,

-The Canyon Workshops Team
 Astor
04-18-2008, 1:56 PM
#2
They sound interesting, but how exactly are they total conversions?
 DarthRevan243
04-18-2008, 2:06 PM
#3
To be honest I don't think they are, Ulmont said they were so I went alont with it.
 Astor
04-18-2008, 2:20 PM
#4
I see. A few more questions, if you'll indulge:

1. How can you fight Nihilus on Malachor? He's dead, as I recall.
2. What has collecting Spice got to do with the Sith assault on Taris? And why would a jedi ask for it?
3. How can Malak possibly survive the explosion on the Star Forge?
 DarthRevan243
04-18-2008, 2:37 PM
#5
Righteo! Question Time!

1. Because Nihilus IS the Exile, he has a 'bond' with the exile that allowed him to survive that battle on the ravager.

2. Uh...the Jedi hides the real reason which is to get rid of me. Does that work?

3. I said up on my post that his fore engergy (Soal) was preserved by his holocron. If he WAS flesh and blood at the time he would have died for sure.
 Inyri
04-18-2008, 2:40 PM
#6
I said up on my post that his fore engergy (Soal) was preserved by his holocron.I don't think that can be considered 'alive.' The same thing happened the Exar Kun but no one would have considered him alive.
 DarthRevan243
04-18-2008, 3:05 PM
#7
Well, later in the mod he will be ressuected by the true sith. Then he'll be alive.
 Inyri
04-18-2008, 3:06 PM
#8
How do you plan to do that? o.O
 Astor
04-18-2008, 3:07 PM
#9
And, wouldnt that require his body? And didnt that blow up?
 DarthRevan243
04-18-2008, 3:09 PM
#10
There will be a holocron on a planet called Jambiim where Malak's secret holocron can put his force energies together to make a 'ghost'. The true sith will hold a ritual witch will then make him flesh and blood.
 Inyri
04-18-2008, 3:18 PM
#11
So like... we're going from believable fiction to pure magicks and sorcery? :p
 DarthRevan243
04-18-2008, 3:21 PM
#12
This is Star Wars Inyri. And magic in star wars is the force remember?

P.S I love your avatar, it's funny!
 Astor
04-18-2008, 3:23 PM
#13
But even the force can't create flesh and blood. Bringing people to life yes - but creating people? That cant be done using the force.
 DarthRevan243
04-18-2008, 3:26 PM
#14
We almost know nothing about the true sith and force capabilities. Plase just go along with this Astor
 Astor
04-18-2008, 3:33 PM
#15
I haven't got a problem with you doing it, I wish you and you team good luck and hope that what seems to be a very ambitious project goes well.

I'm just curious about what's contained in it. :)
 DarthRevan243
04-18-2008, 3:40 PM
#16
Check the forums (canyonworkshops.proboards61.com) site for updates! Hope you have a plesent evening!
 Doc Valentine
04-18-2008, 3:41 PM
#17
Not to impose on your story writing, I know how frustrating it can be to be told what you are doing doesn't work. However, it seems that if you were to do a few things here, you could avoid some of these problems. For example, you could always do the EU thing and have there be a lifeless cloned body of Malak for his spirit to enter. Or you can have him enter another person's body, sort of a possession thing.

Just a few suggestions. I too wish you the best with the mod.

-Gsccc
 DarthRevan243
04-18-2008, 3:46 PM
#18
Yeah, After the information that you've all given us I've decided that the true sith will use the force to use the fragments of ghost malak's DNA to make a clone and then malak's ghost can enter it. No jawpeice though.

But while he's a ghost I want him to look like malak like in THIS PICTURE (http://knightsoftheoldrepublic.filefront.com/potd/99102)

Then he'll look ghosty.
 WraithPrince
04-18-2008, 7:35 PM
#19
eh The idea of the Consumed by hunger thing was mine, and him showing up on malachor is gonna be in the red thing his corpse blew up in so really he like teleported O.o but thats the force for ya.
 RevanMMaster
04-19-2008, 4:01 AM
#20
will there be different saber hilts
 DarthRevan243
04-19-2008, 6:10 AM
#21
If we can get someone who'll make 'em. None of us know how! Tahts why we need people!
 DarthRevan243
04-21-2008, 2:32 PM
#22
Update!

We've released the BETA for Pt1 of the True Sith mod. It still needs some items, the holocron needs to be avalible to use and VOICE ACTORS!

You can find it at http://www.lucasforums.com/showthread.php?p=2452408)
 DarthRevan243
05-22-2008, 11:52 AM
#23
A long time ago in a Galaxy far, far away...

There was a modder, Ulmont, who wanted to create the Ultimate Team/Mod! So he posted around, looking for members:

First to join was DarthRevan243 (Me! :p) who was a talented dialoge maker. He became the Vice Admin.

Secondly came WraithPrince, a great skinner. He then became the Head Skinner.

Next Ferc Kast, who was good at making modules and skinning. He became a Module Maker.

After Jake Dakari arrived! He became a General Modder.

And then Spartan0728 arrived. He was a beginner modeler. He made Logos, wepons ect. He became Vice Vice Admin

Next Narrkatou joined. He could do pretty good skins. He then became a skinner.

After him Bindo245 joined. He was a member of Team Wraid before it 'Broke'. He became a NPC Placer

Then another member of 'Broken' Team Wraid joined: LordRevan999! He became the Vice Head Skinner .

Finally DarthDingDong/Marius Fett joined. He became a General Modder.

So with 10 members, the Team Was florishing! But there was one thing that the needed:

A VETEAN MODDER!

So we need somebody that really can mod as well as more modders: Quanon, SithSpecter, Doc Valantine ect.

Now we DO have something to tempt you with: Canyon Workshops T-Shirts, Stickers and Mugs! As well as the warn feeling you get when you help.

So do you want to join? You can by registering at:

Canyon Workshops Official Site (http://www.canyonworkshops.webs.com)


Here is what we intend to do:

Knights of the Old Republic


Project001: Masks & Dialog:

This mod will be adding some new items e.g full head gear, armour ect. There will be 2 merchants to sell these items, a Selcath on Manaan and a Wookiee on Kashyyyk.

Part One: Mandalorians Unite

We are going to be adding some
Mandalorian Masks, armour, wepons and belts to sell in the mod. There will be a big mandalorian raid on korriban in the valley of the dark lords. You'll pick op additional items on their corpses.

Part Two: Mercenaries

We'll be adding a Mercenary Enclave on mannan and (possibly) a side quest. There will be some mercenary armour to recive if you help them out and Jedi armour if you kill them.

Screenshots

None yet!

Project002: Armor & .mod Files

This project will be adding some stuff to Dantooine and somewhere else...

Part One: Sith Assault Armor E.O.D Varient

Some of you may have seen and or downloaded the sith assault armour by Ulmont. Well we're going to make an E.O.D Varient for the mod. I can assure you It will look better than the original SAA.

Screenshots

None yet!

Part Two: Dantoine - Trade Outpost

There will be a small quest here where you aid the Jawa traders to do some lovely maths for a BIG ammount of....homework!!! MU HA HA HA HA! and a million credits

Screenshots

None yet!


Project003: The True Sith

This is the mod that we've been focusing on lately. It's a continuation of K1 where after you kill Darth Malak his ghost (Force Energy) is preserved by his holocron on the Alien and republic outpost on Jambiim. Once you see that he's not dead you set off to Jambiim to stop malak from whatever he's up to. On the way you see a vision of Malak being revived by 'The True Sith'

Part One: Relics on Jambiim

You'll arrive on Jambiim to the republic outpost to find out that Malak's plan is to convert every living thing in the galaxy to the dark side and make every world look like Malachor V! You can either save the remaining republic soldiers and get a lift in the sister hawk or kill everyone and save a mandalorian captive and he'll take you to the next planet in the mod: Raxus Prime.


Part Two: Battle at Raxus Prime

After you battle with Malak on Jambiim, he and his holocron go round the galaxy converting, taris, dantooine, korriban until you canfornt his army at Raxus Prime, twin planet to Genosis. You fight wave after wave of his armada before you destroy malaks holocron turning the remaining corrupted people back to normal. You thought this would kill malak but you realise the true sith have revived him!...

Part Three: The Undead of Dantoine

Malak journeys to dantoine and finds Darth Bandon, dead, he uses the force Harvester (Picked it up while you were chasing him around the Galaxy) to bring him back to life. When you get there you must fight the true sith and a Stronger Malak and Bandon! You win but the true sith get away! You set off to find them. <Mod Finished and credits roll>

Screenshots

None Yet!

Project004: Endar Spire add-on

This mod will add 2 new ships to the battle over taris at the beginning of KotOR 1. You'll et to meet new enemies, NPC's and recruit a new Party Member!

The names of the ships are:

The Mora Sharp
The Taun Shock

The Mora sharp will have some Aliens, Rep Soldiers and Jedi. You'll do a small side quest where you'll be asked by a jedi to put on a space suit because you're the only one who'll fit in it, go out the airlock to fetch spice from the most evil villan of all time....ME! You'll fight me and when you kill me you'll find the spice on my corpse.(Reccomended after lightsaber trainig) Your reward is free access to the merchant who will sell you free yes you heard me, free items! The main quest is you'll be asked by the captain to go to the Taun Shock to save an important character...

When you board the taun shock you'll figh through sith after sith until you reach the Dark Lord of the sith, no not malak, Darth Venom, bandons apprentice. He has the character that you'll later recruit...Krat Shan! He's Basila's brother. When you kill Venom you'll recive his lightsaber and his belt that will make you look like him.

You'll travel back to the Mora Sharp and find that Bastila's crashed on Taris. The captain sends you, Krat and Carth Down to taris to rescue her...

Screenshots

None Yet!

Knights of the Old Republic: TSL

Project 001: Warp Band

We'll be doing another TSL wrp and cheat band but this one does not cheat, it spawns sith lords and jedi masters, warps you around the galaxy (Well, thats sort of cheating), fight an oppostie allignment of yourself and spawn corpses. More features coming soon...

http://img220.imageshack.us/img220/1981/workshops1we3.th.png) (http://img220.imageshack.us/my.php?image=workshops1we3.png)

http://img220.imageshack.us/img220/4761/workshops2lj0.th.png) (http://img220.imageshack.us/my.php?image=workshops2lj0.png)

Project002: The expanded story of Revan.

We'll be adding Revan for you to meet in TSL, you can find him on the ravager and in the secret tomb (We're going to change him so he's not hostile)

Screenshots

None Yet!

Project003: Random Gizka

Everyone loves gizkass, you just want to squish them and blow them up. Well we're going to put them on the Ebon Hawk so you can squish away!

Screenshots

None yet!

Project004: Consumed by Hunger

This is a small mod which will change the giant storm beast to nihilus without the mask. You'll fight him and find the real truth about him...

Screenshots

None Yet!


Thanks for joining!

-The Canyon Wokshops Team


Mod note: Threads merged. Please don't create more than one thread about the same topic. ~M
 glovemaster
05-22-2008, 1:18 PM
#24
I don't mean to discredit you but you haven't produced work of your own and seem to have just rushed a team together, you have only been around a month and I guess your little shown experience is off-putting. Its kinda like advertising with nothing to advertise with. People generally like to see some previous examples of work before they consider joining teams.

Also, the fact that you need a team suggests that you intend to work on a large mod and many people don't have a lot of time free for things.
 Fiestainabox
05-22-2008, 6:16 PM
#25
I mean no offense by this, but I think you guys better get a bit more prepared before asking for more people

Just a few comments:

If your going to make a modding team, try to stick to one project. Since you don't have that many people working on it, try to avoid huge projects, you'll just get confusion, and you mod won't turn out exactly the way you want it.

Second:

Mandalorian Masks, armour, wepons and belts to sell in the mod. There will be a big mandalorian raid on korriban in the valley of the dark lords. You'll pick op additional items on their corpses.

Just a little hitch to this part. The Mandelorians just got out of a massive galaxy wide war, that they lost. A big raid on a planet with nothing on it might not be the greatest thing for them at the moment. Why not try making a big war between something else, like, I don't know, War bots, or something like that. Just try to avoid using the whole "Cliche" "True Sith." If I'm not mistaken, a certain guy in a certain mask is pretty much the only "True" sith left, and you kill him in TSL.

A slightly cooler idea, if you want to go with the whole sith theme, would be something like, "What was Nihilus up to during the Mandelorian/Jedi War?"

Just my suggestion

Thirdly:

Some of you may have seen and or downloaded the sith assault armour by Ulmont. Well we're going to make an E.O.D Varient for the mod. I can assure you It will look better than the original SAA.

Honestly, I've never heard of "Ulmonts Sith Assult Armor," but, would this have anything to do with the Halo 3 E.O.D armor?

But also, try to avoid comments like:

.....It will look better than the original SAA....

or

...who was a talented dialoge maker...

Try to avoid these kind of comments, they just get people fired up, and create bad publicity for yourselves.

And lastly, Doc Valentine is working on his/her own conversion, I can't speak for him, but I doubt that he/her will join

Anyway, have fun :)
 Sithspecter
05-22-2008, 8:19 PM
#26
So we need somebody that really can mod as well as more modders: Quanon, SithSpecter, Doc Valantine ect.

Now we DO have something to tempt you with: Canyon Workshops T-Shirts, Stickers and Mugs! As well as the warn feeling you get when you help.

Look, if we (Quanon, Doc, and myself) wanted to join, we would have already. Pestering us about it won't help.

Also, it sounds like you're trying to bribe us with that last one.

And posting repeat threads is against the rules.
 Robespierre
05-23-2008, 2:39 AM
#27
T-Shirts, Stickers and Mugs? I think that's going a little too far there.

If I'm not mistaken, a certain guy in a certain mask is pretty much the only "True" sith left, and you kill him in TSL.

No, the "True Sith" are still in the Unknown Regions, where the Exile and Revan go to try to find them (and defeat them), since they are the ultimate enemy of the Republic. Play the end of TSL and read what Kreia says, she explains everything there.
 DarthJebus05
05-23-2008, 2:58 AM
#28
 Quanon
05-23-2008, 5:50 AM
#29
A VETERAN MODDER!

So we need somebody that really can mod as well as more modders: Quanon, SithSpecter, Doc Valantine ect.

Me a veteran ?!

I rather call myself a specialist, I don't have a grand number of mods released.

I think GloveMaster can support me in my point I heavly depend on help of others in various things in modding :p

Just so lazy :lol:

Anyway, I must say I've lost my faith somewhat in "large" mod teams.
I've been in some and it mostly boils down to 3 or 4 peeps doing all the work.

So far I had the most fun just working with alone or just with somebody else, like SilverEdge, DI... or SK90, Princess Artemis.

And mostly on smaller scaled things.

Bwйh, I'm ranting here. So I'll keep my mouth shut.
 DarthRevan243
05-23-2008, 1:05 PM
#30
Quanon, why don't you help make 1....just 1....new area?

We just can't bear not having a new area!!!!!

I swear, if you make it I'll buy you a Canyon Workshops Mug!
 Darth InSidious
05-23-2008, 1:17 PM
#31
Mugs, T-shirts and stickers?

How...TimFX.
 jonathan7
05-23-2008, 3:30 PM
#32
A VETEAN MODDER!

Whats a VETEAN MODDER!!?? I don't think I've heard of one of those before?

(Normally I don't go arround correct such things in posts, however if you feel the need to have a mis-spelt word is size 89 font I will)

Me a veteran ?!

You are a veteran my friend and a legend :)

I rather call myself a specialist, I don't have a grand number of mods released.

Your a veteran specialist ;)

Anyway, I must say I've lost my faith somewhat in "large" mod teams.
I've been in some and it mostly boils down to 3 or 4 peeps doing all the work.

So far I had the most fun just working with alone or just with somebody else, like SilverEdge, DI... or SK90, Princess Artemis.

And mostly on smaller scaled things.

Bwйh, I'm ranting here. So I'll keep my mouth shut.

Wise council as ever :)

DR243, most large mod teams during my time at Holowan have failed, infact TG is about the only one that has stood the test of time. I think it wisest to have a small team, who all know exactly what they are doing. I think it is also advisable to go for quality over quantity, having been part of TE, I know communication can be a big problem, and I think big mod projects that have been completed, have been done by 1 main person (think Inyri and Kay, and Silveredge and BoS), who are supplemented by skilled modders in specific areas for specific needed things.

Look, if we (Quanon, Doc, and myself) wanted to join, we would have already. Pestering us about it won't help.

Quanon, why don't you help make 1....just 1....new area?

We just can't bear not having a new area!!!!!

I swear, if you make it I'll buy you a Canyon Workshops Mug!

DR243, I know that all 3 of the above are very busy with various projects of their own; all projects greatlly I look forward too, if they've said no.. let them be :) I'm sure they would be more than happy for someone to make the leap in area building and become the 4th lord of the third dimention.

Mugs, T-shirts and stickers?

How...TimFX.

Hehe, hows is Tim these days?

DR243, there are several helpful and interesting threads around LF offering advice about modding in teams here are two;

http://www.lucasforums.com/showthread.php?t=176261)

http://www.lucasforums.com/showthread.php?t=188182&highlight=teams)

Just my 2 cents, thanks for reading...
 DarthRevan243
05-23-2008, 4:48 PM
#33
Wise council as ever

DR243, most large mod teams during my time at Holowan have failed, infact TG is about the only one that has stood the test of time. I think it wisest to have a small team, who all know exactly what they are doing. I think it is also advisable to go for quality over quantity, having been part of TE, I know communication can be a big problem, and I think big mod projects that have been completed, have been done by 1 main person (think Inyri and Kay, and Silveredge and BoS), who are supplemented by skilled modders in specific areas for specific needed things.

But WERE they friends? We are good, honest freinds who ar dedicatd to modding!

Unless you want to join then please dn't pot. All we've got is the same thing time and time again.....

We don't want you!

So i'll just go! It is WRONG to tell someone thei Team is going to fail! I don't want this.

Leaving Lucas Forums for a VERY LONG TIME...
 jonathan7
05-23-2008, 4:53 PM
#34
So i'll just go! It is WRONG to tell someone thei Team is going to fail! I don't want this.

Leaving Lucas Forums for a VERY LONG TIME...

Don't be so dramatic, at any point did I tell you that you were going to fail? I merely directed you at helpful threads and offered my 2cents, which would consist of I think your taking on too much.

But WERE they friends? We are good, honest freinds who ar dedicatd to modding!

Unless you want to join then please dn't pot. All we've got is the same thing time and time again.....

HL is composed of the best KotOR modders around, if you have got a consensus of opinion, I would advise taking there advice...

If you choose to post something in a forums, you will get all sorts of replies, last time I checked the freedom to voice opinions was still allowed in the forums...

I disagree with what you have to say, but will defend to the death your right to say it

So some of us don't think you'll manage to do it, why not just proove us wrong? I'd be more than happy for you to do so. :)
 HodgePodge
05-23-2008, 4:56 PM
#35
But even the force can't create flesh and blood. Bringing people to life yes - but creating people? That cant be done using the force.

Actually, Darth Plagueis was able to create new life using the force. Many believe that this is how Anaking Skywalker was conceived.

Quoted from Wookiepedia:
] Plagueis then began taking his research to its greatest extreme, to create new life from nothing. Eventually Plagueis told Sidious of an experiment to influence the midi-chlorians to draw life directly from the Force itself. The child that resulted, Plagueis insisted, would potentially possess astounding powers.[18]
 HdVaderII
05-23-2008, 5:10 PM
#36
Was that in the right forum HP?
 Totenkopf
05-23-2008, 5:12 PM
#37
I wondered that too, at first. It's a response to post #13.
 Emperor Devon
05-23-2008, 5:22 PM
#38
But WERE they friends? We are good, honest freinds who ar dedicatd to modding!

That they're friends doesn't mean they can always be relied upon. Yes, this likely does seem harsh of me to say (and it's an even harsher fact to face), but friendship isn't enough to overcome the technical barriers that no one has yet managed to. Or had the incentive to, as KotOR is a tedious (and far from the best) game to mod.

Heck, that they're friends doesn't guarantee they can be relied on even if the above factors weren't an issue. They can grow disinterested or slack off like any other person can. I've had that happen before.

It is WRONG to tell someone thei Team is going to fail!

You're taking that out of context. You've been told by multiple people that because mod teams rarely manage to work out, you'd be better off handling smaller and individual projects. The advice was given in a constructive manner and with helpful intents.

I don't want this.

Then you shouldn't have started a public thread where people can voice their opinions. Perhaps PMs would work better in the future?

Leaving Lucas Forums for a VERY LONG TIME...

Well now, aren't you handling this nicely. Start a thread asking people who don't want to join your team to do just that, and say in a huff that you're leaving the forums when they (politely) turn you down again?

All I can say is your antics won't cause you to be missed. But that's assuming you'll actually leave, which most of the people who say they will never wind up doing.
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