Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Qui-Gon Glenn

Latest Posts

Page: 1 of 22
Posted in: I messed up using KotOR Tool. Help?
 Qui-Gon Glenn
03-12-2015, 1:30 PM
#4
Yeah, according to /u/darth_insidious on reddit and you, I simply had to delete the appearance.2da from my override folder. A few things were still messing up, and so I'm currently reinstalling all of my mods and hoping for the best. I'll check out t...  [Read More]
Posted in: I messed up using KotOR Tool. Help?
 Qui-Gon Glenn
03-07-2015, 5:35 PM
#2
You have messed up your appearance.2da if I had to guess. If you have the disk, just extract the vanilla one. Or, if there is now an appearance.2da in your override folder, simply delete it. If you have mods installed, you may have to go deeper....  [Read More]
Posted in: Razer Mouse woes
 Qui-Gon Glenn
11-02-2013, 2:59 PM
#3
Thx Lynk... I agree with the insanity of spinning 720 when you are just trying to glance in a direction. Youtube kept freezing on me for that comparison video :( Synapse does allow for game-specific profiles, so I will play with it some more; sadl...  [Read More]
Posted in: Razer Mouse woes
 Qui-Gon Glenn
11-01-2013, 2:13 PM
#1
Being a man of my word, I refused to pay for SWTOR. Having downloaded it a couple months ago, I have been unable to really get into the game because combat, and mouse look in general, makes me dizzy. The slightest mouse movement can cause disorienti...  [Read More]
Posted in: What does the Republican party do?
 Qui-Gon Glenn
11-10-2012, 4:19 PM
#42
Wearing magic underwear won't help their cause, methinks. I have been away a long time, but I am pretty sure I played ME3MP with TOTENK0PF last night (?) and saw his post here, so I had to contribute a mindless add-on. @OP: I would consider changin...  [Read More]
Posted in: modding question
 Qui-Gon Glenn
01-23-2012, 2:51 AM
#2
If the Mekel mod contains "Source" scripts, look through them for k_ptat17_enter.nss. If that file exists, open it with Notepad, select all, copy. Then either make a new post in this thread or PM me, and paste the code into the post, prefer...  [Read More]
Posted in: [K1] Recruit Lokana
 Qui-Gon Glenn
02-19-2012, 3:38 PM
#8
I wish that I had that skill-set; I would be glad to help if I could! Nice to see you following through on an old project :) It is a reminder to me... That I have some work to do! I like that you have replaced Canderous, just because he usually isn...  [Read More]
Posted in: The Romancing of Bastila Mod Help!
 Qui-Gon Glenn
02-20-2012, 2:59 PM
#15
@Fastmaniac: yeah, I read that all wrong. Sorry Hina. My advice, at this point, is to start over. There are too many variables at play, without being able to look at your files directly....  [Read More]
Posted in: The Romancing of Bastila Mod Help!
 Qui-Gon Glenn
02-19-2012, 3:42 PM
#11
Well, the solution then, for you, might be as simple as going to the folder "For Override" from the romance mod, and find the files Fastmaniac listed, and simply copy them into the override. That should get you up and going, although you wi...  [Read More]
Posted in: The Romancing of Bastila Mod Help!
 Qui-Gon Glenn
02-13-2012, 6:59 PM
#7
You are hunting things down well, I think.... I would have started at Bastila's main dialog tree, so you are on a better path I think. In the dialog editor, you should see two cell windows labeled "Script that determines availability" and...  [Read More]
Posted in: The Romancing of Bastila Mod Help!
 Qui-Gon Glenn
02-13-2012, 1:54 PM
#5
My guess now after reading the ReadMe is that a global variable is either not being assigned, or assigned incorrectly, in Bastila's dialog file....  [Read More]
Posted in: The Romancing of Bastila Mod Help!
 Qui-Gon Glenn
02-12-2012, 1:10 PM
#3
I am guessing that the HP<10 check in that talk-fight-talk is either missing or getting its logic blocked. If you want help with this, I will need source code... I will look at the DL Link provided, but no guarantees!...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 Qui-Gon Glenn
11-01-2013, 11:16 PM
#117
Nicely done cutscene! Very cinematic, and the lipsinc is particularly good IMO....  [Read More]
Posted in: ...A Leveling Fix
 Qui-Gon Glenn
01-22-2012, 6:07 PM
#23
Glad you figured it out....  [Read More]
Posted in: Vurt's retextures
 Qui-Gon Glenn
06-09-2013, 4:07 PM
#201
Wow. The Dantooine bridge background looks incredible. Nice work! !...  [Read More]
PM sent... I have it somewhere, just gotta find it....  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Qui-Gon Glenn
03-14-2015, 3:02 PM
#849
Nonono. Kotor 1 is already available with the Mac. It doesn't emulate anything :) Kotor 2 is somewhat emulated I guess because I play via a port. Ok. The plot sickens. So we have the same crash, different OS. I have finished this mod multiple times...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Qui-Gon Glenn
03-14-2015, 1:54 PM
#847
When I experience this crash, it is a straight CTD, with a message SWKOTOR has stopped working. I will recreate this crash and dig into the log. So, Steam does the "emulation"? I wonder what Windows version they emulate... This may be a W...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Qui-Gon Glenn
03-13-2015, 11:03 AM
#845
I play on the Mac. I don't use an emulator or port. I play via Steam. Which is weird because I got through the whole BoS, but all of sudden just this one area with BoSSR crashes. I can go everywhere else in the mod except that area. I play on a Mac....  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Qui-Gon Glenn
03-08-2015, 8:37 AM
#842
Anyone know how to fix my crash? I am assuming the issue is two-fold. That is the entrance to a custom area. Brand new, made by a modder (Quanon is his name-o). You are playing either on an emulator, or a port. So, I am guessing that your probl...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Qui-Gon Glenn
03-07-2015, 8:15 PM
#839
Anyone got the latest build? I have 1.1 That is the latest build....  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Qui-Gon Glenn
01-30-2012, 11:45 AM
#765
Download it at GF (http://www.gamefront.com/files/13830510/bos_sr_1.0.rar)...  [Read More]
Posted in: Canderis's WIPs
 Qui-Gon Glenn
01-27-2012, 8:31 PM
#245
Ciao duder! Your work was good, and appreciated more than you knew, or that the forumites let you in on! Happy trails...... until we meet..... again!...  [Read More]
Posted in: Global.jrl Merger (v0.3b)
 Qui-Gon Glenn
01-22-2012, 1:18 PM
#8
^^^ Where did you extract your global.jrl from? If you followed Kilppari, your problem is that you followed Kilppari!!!! He extracted the file from the wrong place... it is not "_newbif.bif", it is as stoffe said in the first post, extracta...  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 Qui-Gon Glenn
01-31-2012, 1:30 PM
#209
Sorry dude.... If I were a mac user I would have a better idea of what is going wrong. As it is, I know how to help with PC issues. Having had the mod "install" without actually putting the files in the right place... well that sounds like...  [Read More]
Page: 1 of 22