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Kurgan

Latest Threads

Page: 5 of 9
Posted in: Meatgrinder SIEGE is back!
 Kurgan
04-12-2004, 11:22 PM
#1
Just FYI, Meatgrinder Redux is running rotating Siege maps again, so all you people who stayed away on account of FFA or CTF, you can come back now. ; ) I should be back tomorrow or Wednesday and I might consider adding Siege_Destroyer2 to the rota...  [Read More]
Posted in: Meatgrinder FFA up now, enjoy!
 Kurgan
04-09-2004, 8:11 PM
#1
Meatgrinder Redux, my venerable server (sponsored by JediServers.com, please visit http://strategy.jediknight.net/jka/ on click on the JediServers banners to support us!) should be up and running rotating FFA now, so enjoy. Those of you who said you...  [Read More]
Posted in: Is a DF style "Overlay Map" possible in JA?
 Kurgan
04-05-2004, 3:01 PM
#1
You know, the green "wireframe" outline of the map you're on, that reveals more of itself as you explore and shots "you" as a red line. I figure perhaps this could be done in JA by modifying the "radar" (found in all te...  [Read More]
Just wanted a favor, somebody connect to my JA server (216.12.201.206:29070) and hit "ready" (attack, space whatever). Apparently nobody has joined my JA server since Saturday afternoon since it's STILL on the same map. I guess either: 1...  [Read More]
Posted in: The Mystery of Black Text in JA Names continues...
 Kurgan
03-25-2004, 7:21 AM
#1
Well, I know most of you are probably rolling your eyes, but I'm curious... I've seen people with all black names on my server before (using ASE) but when I join I see they have white text. So I'm assuming that: 1) These people typed their name...  [Read More]
Kurgan's Meatgrinder, my "no rules" hardcore FFA/Siege server has returned, and this time it's with a professional hosting service. Check the server status here: http://strategy.jediknight.net/jka/server_status.shtml Thanks to the sponsor...  [Read More]
Posted in: Strategy Academy Updated!
 Kurgan
03-17-2004, 8:07 PM
#1
Yup, I've finally gotten back to adding new content and revising old stuff on Strategy Academy. Check out the site here: http://strategy.jediknight.net/jka/ Especially noteworthy is the Siege page. I did some info on the HUD and the stats on Siege...  [Read More]
Posted in: Attention Siege Mappers: Unused Siege Classes!
 Kurgan
03-06-2004, 6:27 PM
#1
SCL files found in ext_data\siege\Classes (assets1.pk3) Unused Siege classes in Jedi Academy! These may be of interest to those trying to come up with ideas for Siege Classes or just need some ready made ones to use with projects. Obviously these...  [Read More]
At long last the server is finally back and working fine! JOIN NOW @ 63.229.175.212:29070 So feel free to join up for "no rules" action, fun, and the kinds of things you've come to expect from my server. Settings are game defaults with n...  [Read More]
Posted in: The Meatgrinder is back!
 Kurgan
02-05-2004, 1:47 AM
#1
After a month long hiatus, my server is finally returning! Feel free to add to your favorites and look it up (at the NEW IP) anytime. As usual, rule-free server for lots of fun and mayhem, whiners will be laughed at and hunted down. ; ) If you fi...  [Read More]
Posted in: Basic Idea: Cycle to the Next Map
 Kurgan
12-20-2003, 3:52 AM
#1
As you probably know, this is a common bug in the Q3 games. Basically you're running a server, and when the round ends, the game expects a human player to hit "use" (or click fire) in order to trigger the "READY" sign by their n...  [Read More]
Posted in: Basic Suggestion: "Do Warmups"
 Kurgan
12-16-2003, 7:37 AM
#1
I noticed the other day (and I've heard this from Amidala as well) that the "Do Warmup" feature is broken in JA. It doesn't work if you set it in the console or if you enable voting and vote to "Do Warmup." How it worked in Q3 i...  [Read More]
Posted in: Enhanced Ideas: "Map"
 Kurgan
12-14-2003, 9:05 AM
#1
I figuring making a real overlay map like what was featured in Dark Forces/JediKnight/MotS would probably be too much work, but how about this? Force Seeing enhanced radar for SP/FFA as an option? Ie: the way it is now Radar only works in team game...  [Read More]
Posted in: Basic Idea: Stormtrooper Neck texture
 Kurgan
12-13-2003, 6:51 AM
#1
Yup, that's right, the Stormtrooper in JA (and apparently JK2 also) has an untextured neck! Look at his neck under that helmet and you see it's gray with a vertical white line down the middle. Oops! Should be super simple to fix... The back of t...  [Read More]
Posted in: Problem: Dismemberment NEVER WORKS except ON ME
 Kurgan
12-13-2003, 6:18 AM
#1
Anybody else have this problem? Ever since I installed the 1.01 patch, I cannot get dismemberment in SP to work, EVER, except on my player (when enemies hit me with sabers they cut off my head or torso). I can't cut up enemies no matter what settin...  [Read More]
http://x.fragism.com/forum/viewtopic.php?t=451 Hex and company over at =X= team, makers of Xmod2 for JA have decided to put up a poll to see what the community thinks. Do expanded "admin functions" like slapping, sleeping, slaying and te...  [Read More]
Posted in: Enable Idle Saber Damage in JA (Thanks razorace!)
 Kurgan
12-09-2003, 8:07 PM
#1
Okay, thanks to Razor for suggesting the server side command (and it works!). It's now going to become a permanent part of my server I think, 'cause it's cool! d_saberSPStyleDamage 2 It's cheat protected though, so I had to put it in the shortcu...  [Read More]
Posted in: Enhanced idea (?)
 Kurgan
12-08-2003, 7:05 PM
#1
Fully integrate the Jawa model into MP thusly: Team Colors Profile Icon selectable in profile Leader Icon (same as above) There is already such a mod that could easily be incorporated for this purpose (all he did was recolor the Raven skin after a...  [Read More]
Posted in: Basic Ideas (?): Server Browser Filters
 Kurgan
11-23-2003, 8:07 AM
#1
I know a lot of people use ASE or Qtracker, but wouldn't it be nice to add more filters to the In-game server browser? Some examples: Sabers Only Filter(s). Jedi Vs. Merc Filter(s). (after all, there are already icons for both of these, but no wa...  [Read More]
Posted in: Basic Ideas: Immortal Requests?
 Kurgan
11-14-2003, 4:23 AM
#1
If not, ignore this, if so, here's some requests: (NOTE: whenever possible I think these should be easily toggleable on or off with cvars, additionally certain features should be easily seperatable into individual mods.. I see you are already doing...  [Read More]
Posted in: Qtracker vs. ASE (JA support)
 Kurgan
10-21-2003, 2:23 PM
#1
I just fired up the new Qtracker (that added JA support) and here were the results: Qtracker 3.7: 478 JA servers ASE (All Seeing Eye): 622 JA servers QT: Free forever. ASE: Free for 21 days, but technically you could use it forever if you want...  [Read More]
I was skeptical at first of all the people saying how great this program was for finding JA servers, but I tried it the other night and it worked! I found 559 JA servers with over a thousand players and lots of decent pings, vs. only a tiny fr...  [Read More]
Recently I've been hosting some addon maps, and this is a new thing for me, so maybe I'm doing something wrong, but hear me out... I host a map kotor_flight_school.pk3 say, and I turn on downloads because I figure some people might want to download...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-06-2003, 5:19 AM
#1
CURRENT STATUS: UP (April 2007, Enhanced) 4/20 - The server has been up for awhile now and it appears to be running smoothly. It's currently just running enhanced, and without bots (because apparently the bots in the latest version of Enhanced are...  [Read More]
Posted in: New (old) Forum!
 Kurgan
10-05-2003, 5:44 PM
#1
I re-opened this old forum due to some requests for a dedicated servers admin help forum specifically for those wishing to host their own game of Jedi Academy of Outcast. I urge people to continue to post in the other help forums (Technical Help for...  [Read More]
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