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Kurgan

Latest Threads

Page: 4 of 9
[Note: this article discusses the 2004 four disc boxed set, however it should be noted that the 2005 set was simply a re-release of the previous set with different packaging, and missing the fourth "bonus materials disc" of extras. A three...  [Read More]
Posted in: Kyle Rules! - Enhancements for JA
 Kurgan
09-13-2004, 3:45 AM
#1
Just as a tribute to our man Katarn, hero of the Dark Forces series (and 'cause I'm feelin' fine after beating JA finally... that is, the side I hadn't beaten already a year ago!), I'd like to present to you what might possibly be.... THE ULTIMATE K...  [Read More]
Posted in: Cheat Request (JA) *major spoilers*
 Kurgan
09-12-2004, 11:12 PM
#1
As some of you may have heard, I'm trying to play through Jedi Academy Single Player on the Dark Side path, but I keep having program errors (crashes) and save games get corrupted. It takes awhile, after all to fight through ALL of those saber battl...  [Read More]
Posted in: Request: Linux port of current Basic
 Kurgan
08-17-2004, 8:52 PM
#1
A simple request, not a demand, mind you. ;) Can we have (sometime in the near future) a Basic linux port? I would really love to use the TAB Bots, and siege fixes (forced team switching, fixed selective voting, exploit fixes) on a dedicated server...  [Read More]
Posted in: Political Machine
 Kurgan
08-16-2004, 12:10 PM
#1
I was in Best Buy the other day and noticed a new game on the shelf called "Political Machine" (the box art reminded me of the game "North vs. South"). It shows a cartoon G.W. Bush sneering at a cartoon pic of John Kerry sneering...  [Read More]
Posted in: Use The Spoiler Tag!
 Kurgan
07-02-2004, 6:22 PM
#1
That's right, even though the game was delayed until sometime around February 2005, already spoilers are coming out for the game. Now I'm NOT talking about official stuff posted on LucasArts.com with pictures of the weapons or the official trailer....  [Read More]
There are two major bugs in the Siege portion of the latest Linux compile (1.011) and the basejka_pushfix compile that is out on the 'net. Basically, in the win32 version cloaks (used by Lando the Rebel Scout on Hoth/Desert) work fine, but on the li...  [Read More]
Posted in: Siege classes, needed when or where?
 Kurgan
05-27-2004, 3:37 PM
#1
Raz, you wanted to know about this so I'm going to share what I know about Siege classes in general for the 3 included maps. Siege Korriban: Any class can win this one alone theoretically. Assault's staff can break through walls fast with katas, tw...  [Read More]
Posted in: How do you feel about the OT being changed?
 Kurgan
05-24-2004, 9:29 PM
#1
I don't just mean the original films as we saw them in theaters circa 1997-98 with the Special Editions. Rumors and (supposedly reliable and close to the top) Reports are flying that the OT DVD's will be "as George Lucas Sees them Today" a...  [Read More]
Posted in: 1st Person Vehicles in JA MP (thanks Crow_nest!)
 Kurgan
05-23-2004, 4:07 PM
#1
Finally another tweak/option emerges! Upon the suggestion of Crow_nest I checked it out and it's rather cool (except with the TIE Bomber). Type \cg_fpls 1 in the console (just like the ill-fated first person saber) and (this only works if you have...  [Read More]
Posted in: Thank you Visac!
 Kurgan
05-17-2004, 6:25 PM
#1
... for bringing back the JKII.net files section in the form of the new hosted site "JK2 Classic Files." A real trip down memory lane and a chance to get back some stuff many of us wanted. Though not JA related, major kudos are in order!:...  [Read More]
Posted in: Siege Bug Exploits: Fixable?
 Kurgan
05-15-2004, 12:07 PM
#1
I already mentioned these to RA, but I'll post them here anyway. There's at least two exploits on Siege Hoth. -Once the bridge switch is activated, if somebody shoots the bridge (before it extends all the way) with explosives such as a few rockets...  [Read More]
Posted in: Funny RC screenshots thread
 Kurgan
05-15-2004, 11:11 AM
#1
I decided to get the ball rolling with some pre-game fun screenshot manipulations. "If the Republic Commando game played like... all other games?" Dunno if that works. ; ) Anyway, enjoy! http://strategy.jediknight.net/pictures/rc/command...  [Read More]
Posted in: IGN posts first gameplay videos @ E3
 Kurgan
05-14-2004, 8:06 AM
#1
Massassi.net reported about the first video on the 12th, now there's three more showing Republic Commando game. Sadly non IGN Insider subscribers only get the low (and chuggy sound) quality videos and not the two-part "E3 Trailer" or the i...  [Read More]
I made a new sticky in the Dedicated Server forum which I think is long overdue. Many people don't even know what Rcon is, are afraid to learn it or are simply clueless. However it's not as bad as you think and the system is actually quite useful....  [Read More]
Posted in: Rcon Commands (ie: How to be an Admin!)
 Kurgan
05-13-2004, 11:02 AM
#1
Many people seem to be under the mistaken impression that they need to download a third party "admin mod" (like JA+ or JAReloaded) in order to control their online server. This couldn't be further from the truth! There is already a system...  [Read More]
Posted in: Siege Destroyer 2 fix (Asteroids)
 Kurgan
05-10-2004, 4:58 AM
#1
Okay I threw together a quick tiny fix for Siege Destroyer 2 from Asteroids. When I first installed the mod on my brand new hard drive (not having the benefit of the old beta files I had before when testing the mod) I noticed the team beacons were m...  [Read More]
Posted in: Asteroids Siege Server Coming...
 Kurgan
05-09-2004, 11:58 AM
#1
I've decided that I'd like to add Asteroids (specifically Siege Destroyer 2) to my normal Siege rotation on Meatgrinder Redux. This will be a trial run to see if it works well there... So I'd like people to give me any advice (if you've hosted this...  [Read More]
Posted in: OJP Admin Concerns (Team Balance)
 Kurgan
05-08-2004, 1:48 AM
#1
Okay, you all know how much I hate "admin mods" and the abuse they encourage, but there is one thing that I think should really be added to OJP. I propose a cvar such as say, g_forceteamswitch 1 What this does is to take a player (let's...  [Read More]
Posted in: TAB Bot Improvements
 Kurgan
05-05-2004, 1:37 AM
#1
Briefly (and I already told you these RA, but you wanted me to post here, so here goes!), these things need to be done for the TAB Bots. 1) Bot orders need to ONLY be givable to bots on your team. Currently I can give orders to bots even if I'm in...  [Read More]
Just posted this as a note to all of you with a good reason to check out the Jedi Outcast forum! http://www.lucasforums.com/showthread.php?s=&threadid=127828...  [Read More]
Posted in: ForceMod III beta tester server up
 Kurgan
05-04-2004, 1:54 PM
#1
Sorry to post this here, but I have no other way to contact you guys... I can't send email nor can I send PM's for some reason. Anyway, if you were one of those people trying to test the beta, here's the IP: 63.229.175.96:29070 I won't be there, b...  [Read More]
Posted in: Bugged Cloaking Shield (Siege) = Linux to Blame?
 Kurgan
05-01-2004, 6:02 AM
#1
Maybe you've seen this bug before.. you're playing on a Siege server, and you pick Lando (Scout) on Desert or Hoth. You try to turn on your Cloaking Shield and nothing happens. Makes the noise but no cloak comes up. You bang on the key all match lon...  [Read More]
Posted in: Need your ICQ contacts!
 Kurgan
04-29-2004, 8:00 PM
#1
Sorry to sound like an advertisment, but since my two hard drives died, I'm slowly rebuilding my computer here. So if there is anybody out there that was previously on my ICQ list or WANTS to be on it, please send a contact/request to: 3295836 so I...  [Read More]
Just FYI, some people were asking me why they couldn't find "Kurgan's Meatgrinder" in their server lists anymore. That's because there isn't any Kurgan's Meatgrinder right now, it's only called "Meatgrinder Redux." Update your f...  [Read More]
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