Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

ChAiNz.2da

Latest Posts

Page: 54 of 76
Posted in: GFF<->XML Conversion utilities
 ChAiNz.2da
07-30-2005, 3:57 PM
#3
Looks Great Man! :thumbsup: I edited the Weekly Mods Report (http://www.starwarsknights.com/) to include this gem of a program as well :D Wow.. you're just a machine pumping out all of these great toys! I'll give ya' a cookie (http://www.jumpstatio...  [Read More]
Posted in: What is the new ranking system?
 ChAiNz.2da
07-30-2005, 12:23 PM
#8
I am also bold, so this works out for me quite well. :) oh, and where do you change your title? I didn't see it in the profile or options screens... It's some place really obvious, isn't it... You're not alone... I can't find it either :giveup: Bu...  [Read More]
Posted in: i have a question about dantooeen
 ChAiNz.2da
07-28-2005, 3:13 AM
#10
Originally posted by stingerhs well, ChAiNz uses a Mac a lot, but i'm not sure if he uses it to play games on it or not. ;) anyways, i'm going to guess that the file structure is a bit different on a Mac than on a PC I'm not "supposed" t...  [Read More]
Posted in: i have a question about dantooeen
 ChAiNz.2da
07-27-2005, 12:56 AM
#4
Originally posted by RedHawke First of all, Welcome to the Forums! :D This question would have been better served if posted in The Work Bench (http://64.20.36.211/forumdisplay.php?s=&forumid=554) as that forum is better suited for such a questi...  [Read More]
Posted in: Party Disappeared
 ChAiNz.2da
07-27-2005, 6:47 AM
#4
Just to test something, check to see if the mods have an Ebon Hawke "enter" script (should have "ebo" in the name) and move them to a temp folder out of the override folder, load the game and see if it happens again... There may...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 ChAiNz.2da
07-29-2005, 2:29 PM
#38
Originally posted by mrdefender This might sound like a stupid question but.... If I remove wristconsole.uti, how does patcher know what my file is supposed to be? Does TSL Patcher know its an armband that can be activated? does it know that it s...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 ChAiNz.2da
07-29-2005, 7:00 AM
#35
OOPS! seems stoffe has fixed that... hehehe... The version I did below was made with the 1.14 version, not this latest update Hmm.. I think I may have found the problem... I noticed when making a changes.ini for your mod that if I put the entry: 2...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 ChAiNz.2da
07-28-2005, 2:13 PM
#28
Originally posted by mrdefender Like this? :thumbsup: but remember, it's always best to test it afterwards to make sure everything "took" ;)...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 ChAiNz.2da
07-28-2005, 1:17 PM
#26
More like: Column = 2DAMEMORY1 Value = RowIndex ---------------- This sets the installer to "remember" what value it automatically gives the RowIndex THEN in your .uti file, it will assign the "remembered" number to your .uti's...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 ChAiNz.2da
07-26-2005, 2:11 PM
#13
Originally posted by mrdefender As far as scripts and items go, I believe we don't have a file that share the same filename (me = chainz and myself). This would be the biggest issue for incompatibility as far as scripts and items are concerned... T...  [Read More]
Posted in: Thank you mods
 ChAiNz.2da
07-28-2005, 4:14 AM
#8
Originally posted by jedigoku err the swamp is ok but some of the people there need and attitude adjustment cuz they just have zero tolerance for anything remotely close to a joke Keeps that in mind :devsmoke: hehehe... Oh now the evil thoughts ab...  [Read More]
Posted in: Stuck on citadel station
 ChAiNz.2da
07-26-2005, 11:37 AM
#5
Originally posted by The Real Kain I have done all of it, this bug rather seems as some kind of script bug, so i would rather try a opening door mod (if any exists) Darth333's wherami armband has an open door feature :) http://www.starwarsknights....  [Read More]
Posted in: Stuck on citadel station
 ChAiNz.2da
07-26-2005, 5:42 AM
#3
Once you finished all the quests for Czerka, did you go back to talk to the female Leader? (I forgot her name)... I believe she tells you / gives you access codes to enter the bay.... also: Have you fought the mercenaries that "turn against&q...  [Read More]
Posted in:  USM Released!!!
 ChAiNz.2da
07-27-2005, 11:09 AM
#66
Originally posted by JacenPrime Aight, thanks much EDIT: IS there only supposed to be one entry for it, because there is only one DOH! again, my bad.. yes you are correct :) There should only be one entry for the armor... not two... :headbump --...  [Read More]
Posted in:  USM Released!!!
 ChAiNz.2da
07-27-2005, 7:42 AM
#63
Originally posted by JacenPrime Two things: A - Are Vrook's and Nihilus' saber supposed to be upgradeable, because they aren't for me B - In the compatability list, it says the Jedi vs Sith Armors are compatable, but for some reason it isn't worki...  [Read More]
Posted in:  USM Released!!!
 ChAiNz.2da
07-26-2005, 11:40 AM
#59
Originally posted by Darkkender I've been noticing alot of the double sabers are missing icon files for there crystals. Was this on purpose or accident. 2 off the top of my head are the BA-122 and Brianna's double saber. :confused: is it a particul...  [Read More]
Posted in: SWK's Weekly Mod Report (notification)
 ChAiNz.2da
07-30-2005, 2:41 PM
#23
Well, the hazing is over (at least I think it is) ;) and so now it comes down to the "initiation". I could've sworn those things were supposed to be the same, but the others keep telling me "No, No.. they're seperate" why do th...  [Read More]
Posted in:  [REL] TSL Hak Pad Mod now available!
 ChAiNz.2da
07-29-2005, 10:43 AM
#64
Originally posted by General Kenobi How's number 3 goin' ChAiNz? Wanted to ask a quick question (at work so I can't check), is the Hak Pad 2da based? Meaning does it pool the items from the ingame lists or are there custom lists for the categories?...  [Read More]
Posted in:  [REL] TSL Hak Pad Mod now available!
 ChAiNz.2da
07-26-2005, 11:11 AM
#62
Originally posted by General Kenobi ChAiNz has taken the time to not upgrade or improve the cheat console system for TSL, BUT actually reinventing the idea into a whole new concept for "cheating" that will allow the user to do so much more...  [Read More]
Posted in:  [REL] TSL Hak Pad Mod now available!
 ChAiNz.2da
07-26-2005, 5:05 AM
#60
Originally posted by andargor Tadaaa! Looks great man! :thumbsup: I'll get to work right away! Sorry about the delay... for those that don't know, I have a rather "odd" sleep schedule :o but now that I'm not in a coma... I'll get this i...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 ChAiNz.2da
07-29-2005, 7:29 AM
#61
Originally posted by stoffe -mkb- You should probably use RowIndex instead of RowLabel when dealing with spells.2da to be safe, since it is indexed by line number. As long as the row label is identical to the line number it doesn't really matter, bu...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 ChAiNz.2da
07-27-2005, 2:16 PM
#58
:thumbsup: thanks for the tip stoffe! I usually just crossed my fingers, gritted my teeth.... and hoped i was right.. hehehe :laugh6: I think I'll try your way next time ;)...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 ChAiNz.2da
07-26-2005, 5:25 AM
#52
Originally posted by stoffe -mkb- 2) You don't have to set all the column values to **** when you add a new line. If you leave out a column in the modifier list for your new line, the installer will automatically set the value of that column to ****...  [Read More]
Posted in: Mod Requests Thread (#5)
 ChAiNz.2da
07-29-2005, 3:56 AM
#131
Originally posted by Mono_Giganto I disagree ChAiNz. :D Some modellers might want to see what they're getting themselves into. A picture helps clarify how easy the job will be before you become commited. :p Tell that to the girlfriend.. hehehe :p...  [Read More]
Posted in: Where can I host my mods / pictures?
 ChAiNz.2da
07-26-2005, 1:21 PM
#37
Originally posted by General Kenobi I wonder if that site is an actual "we get our paychecks with a picture of skywalker ranch on it real? or just a subsidary? The reason I ask is I wonder if they will simply upload mods "for us" as...  [Read More]
Page: 54 of 76