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Darkkender

Latest Posts

Page: 31 of 57
Posted in: It's Here!
 Darkkender
08-03-2005, 1:35 AM
#19
Ok I've been enjoying certain factors of the update. However there are some glitches I'm running into. As well as a suggestion or 2. I have yet to get the site to retain my information. I have no security settings on cookies however the site doesn't...  [Read More]
Posted in:  RedHawke's TSL Armor Pack Now Up At My Site
 Darkkender
07-26-2005, 10:55 AM
#6
This mod brings the 5 armors I did for KOTOR I into TSL. This mod was helped along by a request from Darth Occido. Hey I asked for this first. Of course it was like back in Febuary/March. Of course I've been a bit uncomfortable with the Patcher bu...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
08-16-2005, 12:13 AM
#136
Alright guys these errors are confirming it for me. They are being caused by a standard way of modding that we all use. When we create new models we simply rename the mdl & mdx files without changing the internal entries. For some reason the game...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
08-15-2005, 2:29 AM
#121
I'm noticing a trend here with all of the above error reports. They are conflicts being derived from model files it seems. Some of the above error/conflicts seem to be derived from Heads while others are from items. The only one that is not a plugin...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
08-14-2005, 6:37 PM
#115
can you take a look at your error log file for me bunk and post it's contents in the thread here. The reason is I've loaded the save and it's working fine with USM & Holowan plugin installed. Also if you can give me a detailed list of all the mod...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
08-14-2005, 12:07 PM
#112
Well DK I'm not sure but it might not be the plugin??? At least for me I've played through both areas several times with HP installed with no crashes. Maybe its an item conflict or something??? Not sure but just don't want you to think it's in ALL pl...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
08-14-2005, 11:33 AM
#110
Thank you bunk. Others have reported problems in different manners for this location. However you are the first who has provided a save so that I can try to fix the problem. Everyone else has blown me off when I've asked them to get me a copy of ther...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
08-12-2005, 1:22 AM
#106
Couple issues I should bring up now that Ive been playing it a bit. There seems to be no way to adjust the Hardcore mod as suggested in the HC mod's readme. As it is currently, its pretty much impossible to get by Mira's solo run on Nar Shadda withou...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
08-11-2005, 1:47 AM
#100
I discovered this in the am today: When Bao is equipped with the Segan Wyndh Armor he PERMANENTLY turns into a weequay (whaaaa?!?!?!). Removing the armor deoes nothing..... oh yeah and his sabers wont turn off.... Uh try taking off any gauntlets or...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
08-10-2005, 1:19 AM
#98
Also for a note there currently aren't that many items available to be built in each workbench category....  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
08-03-2005, 12:06 AM
#89
1) I'm using USM with holowan plugin and following the instruction, I installed before the USM and then overwrite the files with the holowan plugin... all work but with some crystal there isn't picture for their relative saber... where I could have m...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
07-26-2005, 4:23 PM
#81
Originally posted by Tupac Amaru Both dialogue files, with the patch as well, begin with the Disciple/Carth conversation. Besides that, I _think_ another problem with the Handmaiden mod and USM is that stoffe set 602disc_end.dlg as the default con...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
07-26-2005, 12:15 PM
#77
It's strange that there would be a problem with the dialogue now. The reason is I intended this mod to be 100% USM compatible and only Stoffe's Haindmaiden for Female Pc's and the USM had that particular dialogue file to be merged. Now I discovered t...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
07-26-2005, 11:54 AM
#75
Originally posted by Fuu Ok so I put the patch in override and then loaded up a save game in the enclave before I unlock the door and talk to disciple..... ack. When I walk in it still puts the camera in front of a closed door, plays "admiral,...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
07-26-2005, 10:39 AM
#72
All of the entries for xcom's spells were all adjusted to not show up is why alot of those have blank descriuptions. Part of this was because of problems with his mods I am however working on including them full fledged in the next patch. As to the f...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
07-26-2005, 2:37 AM
#65
I have posted the patch up at pcgamemods. Here is some details of what it fixes. This is a Patch for the [TSL]Holowan Plugin v1.03/1.04/1.05 This patch fixes various bugs that have arisen from the first release. The bugs are listed below. * Spells...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
07-26-2005, 2:30 AM
#64
Originally posted by General Kenobi Hey DK, I don't know if this is a problem or not or a kewl Easter Egg but I found the HK issue. It is his custom HK only capacitor armor. It also serves as a disguise to turn him into the new version. If you thoug...  [Read More]
Posted in:  USM Released!!!
 Darkkender
07-27-2005, 11:35 PM
#68
Originally posted by T7nowhere Do the cystals still work? It sounds to me that either the icons are missing all together or the uti is missing. I know that the crystal icons are not missing from USM I just check them in KSE and they all have icons...  [Read More]
Posted in:  USM Released!!!
 Darkkender
07-26-2005, 12:00 PM
#61
I have the purple BA-122 and the Aqua Brianna's is missing hers for me. No incompatibilities FYI, a incompatibility in this instance would produce a crystal icon of some sort and not the big white square of doom for an Icon. And before you ask I don'...  [Read More]
Posted in:  USM Released!!!
 Darkkender
07-26-2005, 11:25 AM
#58
I've been noticing alot of the double sabers are missing icon files for there crystals. Was this on purpose or accident. 2 off the top of my head are the BA-122 and Brianna's double saber....  [Read More]
Posted in: Mod Requests Thread (#5)
 Darkkender
08-03-2005, 12:41 AM
#150
Does anyone knows if there is any after ending mod for kotor2 as there was for kotor 1? I searched one net, but I didnt found any. :cry6: Take a look at my previous post on this same page in this thread. I'll quote it below as well as the post I was...  [Read More]
Posted in: Mod Requests Thread (#5)
 Darkkender
07-28-2005, 12:22 AM
#125
Originally posted by DarthMoeller I always do custom character and still got the 18s for everything. But again, I don't know what mod its from since the plugin is a ton of mods. That was a custom easter egg in the plugin. That's a first that I hea...  [Read More]
Posted in: Mod Requests Thread (#5)
 Darkkender
07-26-2005, 11:42 AM
#115
Originally posted by GenralChris Can anyone make it so that you can buy the Sith Officers armour? Perhaps change the military suit into it? or just even the clothes into the Sith Officers Uniform? Please, because I would really like to make my jedis...  [Read More]
Posted in: Where can I find mods?
 Darkkender
08-11-2005, 3:15 AM
#45
If I actually recall correctly when I was helping Xavier with testing and some of the elements of that mod the door crash routine was one of our bugs and glitches. I'll sift through my old notes and see if we had a fix for that ever completed. If so...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darkkender
08-02-2005, 12:30 AM
#1361
Well there is nothing more I can say than has been said by the others however it bears repeating. It is a great thing to see you back....  [Read More]
Page: 31 of 57