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Darkkender

Latest Posts

Page: 57 of 57
Mekel and Malak??? That would look weird to see them fighting in underwear...and I don't know who would pose as a template this time I could pose but I'm not bald and buff....  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 Darkkender
09-27-2004, 10:29 AM
#25
:eek: :cool: ok paint me impressed I haven't run through it yet but soon will. The only thing I can think of is hey where are the swoop races we need another swoop race in the game. That and another dueling arena like on taris(exception of the dantoo...  [Read More]
Posted in: exar kuns tomb
 Darkkender
08-31-2004, 10:31 PM
#24
Well I made the change like you said to do in the first post expecting a problem and instead not only did it work it also fixes a minor bug that was unimportant to me which is the little gizka that is on yavin station that you can kill had been invis...  [Read More]
Posted in: exar kuns tomb
 Darkkender
08-31-2004, 6:17 PM
#22
ok I'll give it a whirl but first thing's first which file or file's do I make that change in? besides just the overides folder. Because I would think that one of the other files is making a call to that file prior warping you to the temple....  [Read More]
Posted in: exar kuns tomb
 Darkkender
08-31-2004, 9:45 AM
#20
First I would like to apologize for getting snappish so quickly. I just get tired of sifting through 7-10 or more pages of threads looking for feedback on a problem and finding more fluff and BS'ing that actually answering the questions that are aske...  [Read More]
Posted in: exar kuns tomb
 Darkkender
08-30-2004, 6:02 PM
#13
first and foremost everything is in it's proper location other than the help of KMM to make certain to put everything in it's right place I also double and triple check what I do before I ever ask for help. Second yes you can warp there but that is...  [Read More]
Posted in: exar kuns tomb
 Darkkender
08-30-2004, 3:34 PM
#10
Hate to say this but I'm having the same problem and I'm running this on my first mod game for kotor and this was a fresh game with this loaded. So I'm thinking this is actually a bug with the mod....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darkkender
09-29-2004, 1:45 AM
#712
ok Well I guess I'm not the only one with the helpfile problem and now that you mention the the tpctotga factor I hadn't even paid that one any mind earlier when I double clicked on a tpc and it just did nothing. I guess I need to be more attentive t...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darkkender
09-29-2004, 12:42 AM
#710
Hate to spoil T7 but in the newest version that shift+double click doesn't work.(just tried it) I was already planning to PM this evening anyway. I was just trying to locate my error log I created to forward onto fred....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darkkender
09-29-2004, 12:12 AM
#708
If you check Fred's KotOR Tool thread you'll see that he released a new version that fixes this issue. Unfortunately Achilles I can speak from using the newest version just posted on his site as of yesterday or so that the error still occurs not on...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darkkender
09-27-2004, 8:54 AM
#696
I like the what I see so far but i'm still patiently waiting for my registration number so that I can try and use the rest now that I'm trying to mod I need as much as I can get to learn from. I like that you moved your open files of different sorts...  [Read More]
Page: 57 of 57