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Darkkender

Latest Posts

Page: 17 of 57
Posted in: [K1] Head WIP
 Darkkender
07-16-2006, 11:40 AM
#16
Wow is right EW. I wish I could have chimed in earlier to suggest Inyri to make it a unique selectable head since so much other effort was put into it. All that would need doing would be to follow my Tut and use mdlops renamer function to rename the...  [Read More]
Posted in: Trying to figure out the .mdl format
 Darkkender
07-16-2006, 3:37 AM
#4
The NWMax plugin which is wrote with maxscript imports ascii models which are pretty much universal on game platforms and imports it into either the 3ds or gmax format.(This is a simplification and not the exact science of the matter.) In NWN the eng...  [Read More]
Posted in: Trying to figure out the .mdl format
 Darkkender
07-15-2006, 6:30 PM
#2
oh there is alot more than 3 node types my man. However I would ask Chainz.2da how he uses gmax as he is a mac user mostly as well. As far as the information on the model format if you visit "Torlak's" site he has a section on the NWN mdl f...  [Read More]
Posted in: kotor 1 cheat
 Darkkender
07-15-2006, 6:48 PM
#9
Make sure you put EnableCheats=1 under the [game options] section and not EnableCheat=1 as you have in your first post. Edit:Also just noticed you are pressing the ' key rather then ~ key. Technically on a English/American keyboard it is ~ above `....  [Read More]
Posted in: Stuck after removal of mods
 Darkkender
07-15-2006, 2:19 PM
#5
The ".sav" file is an ERF file format. So likely it copies the the gff files into the ERF file and as the game progresses everytime you save or it auto saves it rebuilds the erf file with a copy of the gff file. Just like if you or I were b...  [Read More]
Posted in: Stuck after removal of mods
 Darkkender
07-15-2006, 1:55 PM
#3
EDIT: Hold on a tick... that may not be right. Assuming a mod uses the TSLPatcher you might be in better/safer waters since it would change the .uti as well... OK, sorry about that... I haven't had my coffee yet :xp: hehehe Actually you should unstr...  [Read More]
Posted in: Need Help Making Mods and Cheats Work For KOTOR2!
 Darkkender
07-15-2006, 6:38 PM
#10
The issue with passwords is a system priveleges issue. You likely have your installation setup where you can't throw anything into the folder. Such as having it set to read-only. That or your trying to install to the DVD or CD-ROM by accident....  [Read More]
Posted in: [WIP][FIC] Kar the Apprentice
 Darkkender
07-14-2006, 12:53 AM
#6
Very good opening chapter and descriptions. I'm interested to find out what this "Mission" is. Might I recomend something though. Your paragraphs read as a first person perspective however you are using an awful lot of third person referen...  [Read More]
Posted in: Can't access pcgamemods.com
 Darkkender
07-15-2006, 6:53 PM
#86
I had my friend over that knows alot about computers. He said its probly in the code for the website. Like he typed in something that we didnt mean to or erased something he didnt mean to. I take is word for it. So hopefully sergoi will fix it so we...  [Read More]
Posted in: Can't access pcgamemods.com
 Darkkender
07-15-2006, 6:21 PM
#83
This sucks but fortunately I have all of my must have mods backed up on one of my HHDs. Does anyone have kristykistic's Gmax Helper? Yeah I have it around....  [Read More]
Posted in: Can't access pcgamemods.com
 Darkkender
07-15-2006, 1:38 PM
#80
Well I know I have your Upgrading DL44 mod, your "Gun Models/All Guns" Mod for both TSL & KotOR & the Onderon Museum :) Can you think of any others? I'm sifting through several hundred mods in my archives and those are the ones I k...  [Read More]
Posted in: Can't access pcgamemods.com
 Darkkender
07-14-2006, 4:33 PM
#63
About a year ago I had a website with about 5 gig of storage, and although I can't remember the exact price it was pretty expensive. The best deal I have seen was up to 10 gig for free as long as you had a certain amount of hits and were willing to...  [Read More]
Posted in: Can't access pcgamemods.com
 Darkkender
07-14-2006, 10:52 AM
#44
I'm going to compile a list of the mods that I have in my archives for everybody. It will be listed by modder, maybe by mod type as well. It will be a basic shopping list if you will. If people want to aide me once I post it in contacting the modders...  [Read More]
Posted in: Can't access pcgamemods.com
 Darkkender
07-14-2006, 1:39 AM
#33
Do you have the Black Mandalorian Reskin(Kotor2) and the Blood Red Mandalorian reskin(Kotor)? I'll take a look, do you know the author by chance? \/\/ Okay that will help me in finding the mod RA. \/\/...  [Read More]
Posted in: Can't access pcgamemods.com
 Darkkender
07-14-2006, 1:24 AM
#31
Please don't post your email per forum rules. However it will help if you know what the name of the mod is and the authors name. I will PM download links when I upload them to a private server....  [Read More]
Posted in: Can't access pcgamemods.com
 Darkkender
07-14-2006, 12:39 AM
#29
For those who are looking for mods post a message here of what your looking for. I don't have all of the mods but I do have a pretty large collection on my HD. While I can't publically redistribute the mods they can be PM'ed to you if I have them. I...  [Read More]
Posted in: Can't access pcgamemods.com
 Darkkender
07-13-2006, 6:48 PM
#10
About two days ago, I deleted five of my mods. I hope Sergio comes back, but I can understand why he may let it go. It takes a lot of time to maintain a website. Too bad he doesn't have an account here. It was kind of him to give us a place for free...  [Read More]
Posted in: Can't access pcgamemods.com
 Darkkender
07-13-2006, 5:05 PM
#7
Pcgm database was full for some time before i quess they are doing maintenance and are adding more space for new files. The message posted above is a server crash error. They may have taken it down to upgrade it however they usually throw up a dummy...  [Read More]
Posted in: [Kotor 1] New Head model issue
 Darkkender
07-11-2006, 4:18 PM
#7
I thought I was missing something. I couldn't figure out why the new head texture I made was not working. Damit! It pays to read. Lol... The problem with K1 heads is sometimes my tutorial on appearances works exactley how I wrote it other times it...  [Read More]
Posted in: [Kotor 1] New Head model issue
 Darkkender
07-11-2006, 1:07 PM
#4
Hint: for heads use "taina's replacer tool" (http://www.pcgamemods.com/mod/11335.html). Instruction for how to use are in read-me.txt Good luck. Actually to resolve his issues in this case Oldflash he needs to use a hexeditor or the Rename...  [Read More]
Posted in: Create a new head!
 Darkkender
07-12-2006, 4:38 PM
#15
Are there any other ways to make a new head? Something less advanced? The simple answer is no. Creating heads and appearances that are unique and don't overwrite existing heads and appearances are a advanced modding subject. If you just want a new s...  [Read More]
Posted in: The Dark Apprentice: Holowan Consortium - Released
 Darkkender
07-15-2006, 6:43 PM
#122
Making changes for ones own computer not to be uploaded is allowed without any permission needed. As to how to change the dialog you will need to download dlgeditor....  [Read More]
Restart your computer. Your system memory is leaking and it's still "using" the file in an active state (at least the computer thinks so). If that's not it, then make sure you're logged in as an administrator on your computer (or an acco...  [Read More]
Posted in:  MECK Project - Enter Jabba's Palace side quest
 Darkkender
07-11-2006, 12:39 PM
#115
It's been so long since I played through the mod or troubleshooted it that off the top of my head I'm unsure. I'll take a look this evening to help fill in some gaps for you....  [Read More]
Posted in:  MECK Project - Enter Jabba's Palace side quest
 Darkkender
07-11-2006, 11:43 AM
#113
I'm not sure RC it might be that you don't have the dialog file that it's looking for in the overide. It could also be that another mod overwrote it. You do have the latest version 1.11 I believe installed. This is the one that I uploaded at pcgamemo...  [Read More]
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