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StormTrooper789

Latest Posts

Page: 1 of 9
Originally posted by Darth333 Since .uti files do not have a script field, you have to use spells.2da and initiate a conversation with the PC that fires when the armband is used. Sure, will do :) but wouldn't you prefer to get all the coordinates...  [Read More]
Is there any way that an armband that is just able to get orientation to be made for KOTOR I? The 'whereami' cheat on KOTOR I only gives you XYZ. :(...  [Read More]
Posted in: iam back and need help!
 StormTrooper789
02-06-2005, 5:43 AM
#10
First open up Gmax. Then, press the PrintScreen button on your keyboard. After that, go to Microsoft Paint, click the edit menu, and click paste. Now save the file....  [Read More]
Posted in: I give up on Gmax
 StormTrooper789
01-27-2005, 5:07 PM
#6
oh yes a cube and a triangle on top of each other. :rolleyes:...  [Read More]
Originally posted by RedHawke StormTrooper789, I would advise against releasing a mod with a modified dialog.tlk file, it is far too much a pain in the backside for the modder when people start installing it and not following the .tlk backup instr...  [Read More]
What was it? Tell me plz....  [Read More]
Sorry for bumping up such an old topic but... :) I have Questions :) 1.How do I insert custom strings where it shows the planet name and descriprion? 2.Also where did those Slehyron strings come from? I looked in the dialog.tlk file but it's not the...  [Read More]
Posted in: "Waypoints Waypoints Waypoints"
 StormTrooper789
01-03-2005, 8:09 AM
#4
Theres a really easy way. You can make the NPCs walk around randomly, so you don't have to mess with that waypoint goo! :D Script: void main() { AssignCommand(OBJECT_SELF,ActionRandomWalk()) } After you do that, compile it. Lets say you named it...  [Read More]
Posted in: KOTOR Music and Windows Media Player
 StormTrooper789
01-11-2005, 3:17 PM
#4
YAY!!!! <insert bunches of smilies> I got it to work by decompressing it with RazorLame!!...  [Read More]
Posted in: KOTOR Music and Windows Media Player
 StormTrooper789
01-11-2005, 3:03 PM
#3
Actually I tried that and when I try to play it after decompression. It plays an evil high screech-like beep. :(...  [Read More]
Posted in: KOTOR Music and Windows Media Player
 StormTrooper789
01-11-2005, 2:48 PM
#1
How do I play KOTOR music files in Windows Media Player. It doesn't work for me. I do know they are MP3's in disguise.(They're not the regular kind). Help would be nice. :)...  [Read More]
Posted in: Battle animation during dialog
 StormTrooper789
01-04-2005, 8:45 AM
#5
I think this thread should go into the list of Do you Want to mod SW-KotOR? Then Start here.Mod Tutorials! thread. I think this has been very helpful....  [Read More]
Posted in: can kotor/kotor2 xbox saves be edited?
 StormTrooper789
12-16-2004, 4:26 AM
#18
Originally posted by tk102 Has anyone heard whether or not the Halo 2 Xbox - Live Ban also extends to those who've modded the Xbox w/o using a mod chip (http://forums.xbox-scene.com/index.php?showtopic=215055)... ? The service searches for a mod ch...  [Read More]
Posted in: can kotor/kotor2 xbox saves be edited?
 StormTrooper789
12-12-2004, 8:18 AM
#9
You'll need a mod chip to access the Xbox's internals and all that. If you do that never try to logon to Xbpx Live, for Microsoft has implemented things to that service when Halo 2 came out. So if you do this(get a mod chip and edit stuff)and go to X...  [Read More]
Posted in: New Fully Working Body Model
 StormTrooper789
12-16-2004, 7:43 AM
#13
:lol: :rofl: :lol: Pretty funny yet disturbing....  [Read More]
Posted in: Need help Compiling with Kotor Tool
 StormTrooper789
12-08-2004, 4:22 PM
#13
Originally posted by Fred Tetra ...since we don't have the search feature any longer. :) Well technically, we partially have a search feature. You can search a person's posts. It will take awhile to find. Man, it will feel like Grandpa's falling do...  [Read More]
Thank you!!! :^: :^: :^:...  [Read More]
Posted in: Where is Live Planet 6?
 StormTrooper789
11-28-2004, 8:31 AM
#4
Originally posted by Kaspian I don't want to be a bad news messenger but there is something wrong with Ebon Hawk's Galaxy Map. I set all "planets" except L, SF and Ebon Hawk available (and selectable) in k_pebn_galaxy. There aren't 6 Live...  [Read More]
Posted in: Force fields
 StormTrooper789
11-28-2004, 9:37 AM
#8
I also have a question about forcefields. Can somebody give me a list of forcefield shaders? I really don't want to be using GTKRadiant all day just to find a shader....  [Read More]
Posted in: SOTE Mod
 StormTrooper789
11-28-2004, 9:56 AM
#5
I hope you come through with this because I really want to see the Freighter Suprosa level(my personal fave) in JA! Goodluck! :thumbsup:...  [Read More]
Posted in: Episode 2 A New Foe
 StormTrooper789
01-11-2005, 2:46 PM
#80
You should have one file(that is the whole thing) and the splitted ones(like tk102 said). We need both for choices and since I have High Speed Internet I want to download a single file. :^:...  [Read More]
Posted in: Episode 2 A New Foe
 StormTrooper789
01-02-2005, 4:52 PM
#59
Oooh! Oooh! Can I help? :) Not voice acting or texturing, but scripting and module design are possible. Drop me an email if needed....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 StormTrooper789
05-17-2005, 6:02 PM
#1320
AHA! I have discovered Fred's real name!!!!:evil2: :evil2: T7 edit: whats the point of this?! Don't spam. Now you people understand Darth333 edit: I'm so evil!...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 StormTrooper789
12-23-2004, 10:44 AM
#876
Remember Fred when I asked about you allowing people to implement Kotor Tool features through the use of Add-Ons. I said before this would save you work. You might also want to see this link: Click Here! (http://www.gotdotnet.com/utility/tracking/tra...  [Read More]
Originally posted by Fred Tetra The .NET framework does indeed have ways that you can call assemblies dynamically at run-time, but I have only made limited use of it in the code that builds the Kotor Tool auto-update version info that is read when i...  [Read More]
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