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StormTrooper789

Latest Threads

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Posted in: KOTOR Music and Windows Media Player
 StormTrooper789
01-11-2005, 2:48 PM
#1
How do I play KOTOR music files in Windows Media Player. It doesn't work for me. I do know they are MP3's in disguise.(They're not the regular kind). Help would be nice. :)...  [Read More]
Posted in: Random Explosions Tutorial
 StormTrooper789
09-12-2004, 5:52 PM
#1
Have you ever wanted to make a module look like it's under attack like the Endar Spire? WELL NOW YOU CAN, with this script created by StormTrooper789! void main() { object oPc=GetFirstPC(); object oRand=GetNearestObject(OBJECT_TYPE_ALL,oPc,1); locati...  [Read More]
Posted in: Architecture Tips -- Help
 StormTrooper789
08-07-2004, 12:27 PM
#1
Can somebody tell me a website that has good tutorials on architecture in GTKRadiant? I'm trying to make this map and I don't want it to stink. :) So please give me some links, if u can, ppl....  [Read More]
Posted in: Mapping Questions
 StormTrooper789
07-25-2004, 9:56 AM
#1
I have a question about mapping: I'm going to make this bridge over a deep area. How do I it where when I fall the screen fades or something and kills the player?...  [Read More]
Are you sick and tired of having the same loading screen for your custom modules? Well, fear no more, for, I, StormTrooper789, have a solution. You will need Kotor Tool (http://kotortool.home.comcast.net/index.html) to edit the *.2da file that contai...  [Read More]
Posted in: 2 Questions
 StormTrooper789
07-20-2004, 3:16 PM
#1
I have some questions! :) 2 that is. 1. How do I set waypoints for NPCs so that they walk around the area? 2. What code is needed to make a script that checks for a party member in the active party? I have to know these things for I want to be bet...  [Read More]
Posted in: No Official Tools for KOTOR2
 StormTrooper789
07-14-2004, 11:41 AM
#1
That's right no toolsets will be released for KOTOR2! :mad: There is some good news, all the file formats are the same and all of our tools will work with KOTOR2. Here is the page with the devastating news:KOTOR2: FAQ (http://forums.obsidianent.com/i...  [Read More]
Posted in: Favorite Custom Scenario
 StormTrooper789
06-29-2004, 9:27 AM
#1
Ok, people, let's figure out what everybody's favorite custom-made scenario. It can be Multi-Player or Single Player. Scenario or Campaign, it really doesn't matter. I'll go first. StormTrooper789's Favorite: _17raGon_(New Style)City Build(20) - Thi...  [Read More]
Posted in: Star Wars Movie & Video Game collecting
 StormTrooper789
06-28-2004, 4:05 PM
#1
I like to collect the many nice Star Wars video games. I do play them but I treat them with extreme care so they look like they are in mint condition. GAMES I'VE COLLECTED: Computer Games: Star Wars: X-wing vs. Tie-Fighter Star Wars: X-wing vs. Tie-...  [Read More]
Posted in: Speech Bubbles?
 StormTrooper789
06-28-2004, 2:59 PM
#1
How do u do those little blue bubbles that pop-up when you click on an NPC to talk to them. One thing I do know, using the speech bubbles requires *.dlg file. I just want to know how to do this....  [Read More]
Posted in: Problems with Dialogue
 StormTrooper789
06-25-2004, 11:16 AM
#1
Ok, I'm making a new module and I added a NPC, added the dialogue to the module. In the *.utc file I set the *.dlg file's name in the conversation entry. I don't put .dlg next to its name in the Conversation entry in GFF editor. I don't do that becau...  [Read More]
Posted in: Triggering Custom Scripts
 StormTrooper789
06-18-2004, 11:57 AM
#1
I need some good information about Triggering custom made scripts. Like in dialogue is what I mean because I want to use my cool scripts. So can somebody give me a brief tutorial on this? I'm kind of a noob but I know alot of other things about Moddi...  [Read More]
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