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StormTrooper789

Latest Posts

Page: 5 of 9
Originally posted by Darth Dex hmmm.....T102 You said isn't a mp just a tga that's false, try mapping for Ja you'll see that mapping has nothing to do with texturing. Tk102 meant the small maps in top-left corner of the screen, that show where you...  [Read More]
Posted in: Conversation Editor
 StormTrooper789
07-31-2004, 3:19 PM
#2
That was made by Lil' Jawa wasn't it? Look in one of the stickies AND click on Lil' Jawa's site....  [Read More]
Posted in: Some KOTOR modding questions...
 StormTrooper789
07-31-2004, 10:04 AM
#7
Here is: All Force Powers With Any Armor: A quick 2da hack to allow you to use all force powers no matter what armor you wear. If you have problems with the file, just right click and select save as, naming the file "spells.2da" in the KotO...  [Read More]
Posted in: Some KOTOR modding questions...
 StormTrooper789
07-31-2004, 9:30 AM
#5
The download links reside HERE (http://www.lucasforums.com/showthread.php?s=&threadid=122049)!...  [Read More]
Posted in: Mod to get rid of Motion Blur?
 StormTrooper789
07-30-2004, 4:05 PM
#2
Probably there are no mods for that because that effect is grouped with all the other ones in the game's code....  [Read More]
Posted in: Removing Ajunta Pall's glow...
 StormTrooper789
07-31-2004, 5:22 PM
#8
I just used my brain and looked at the *.ncs file, decompiled, and look up stuff in it. Objects are not declared so I made up the name oPaul but the rest is real....  [Read More]
Posted in: Removing Ajunta Pall's glow...
 StormTrooper789
07-31-2004, 10:16 AM
#4
Ajunta Paul uses an effect that makes him glow, which is EffectResurrection(). Here is the code that most likely makes him glow: oPaul=GetObjectByTag("kor37_freedon"); ApplyEffectToObject(0,EffectResurrection(),oPaul);...  [Read More]
Posted in: Script Debugging
 StormTrooper789
07-29-2004, 12:29 PM
#2
A better and more accurate syntax is used below: object oPC=GetFirstPC(); SendMessageToPC(oPC, "This is a test"); Beancounter, this is just improving your great contribution. The feedback log is in-game,people who don't know that. P.S. In...  [Read More]
Posted in: NPC movment
 StormTrooper789
07-27-2004, 10:31 AM
#8
Originally posted by noobmapper the link doesn't work! The link works now. I just tried it, so u found your Tutorial now. :)...  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-31-2004, 11:15 PM
#81
Originally posted by Gsccc Ok this is it, someone will need to give me an example of this script. I need to know how to make him say something different the next time i talk to him. His tag is hansolo. Please Please Please hlep me. BTW: Based on wh...  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-31-2004, 9:55 PM
#78
I remeber something that had to do with this that tk102 posted, here it is!: As a bonus we will add how to make your NPC say something unique, he won't say it again! To make the NPC say something once and only once, you would first write a script t...  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-31-2004, 9:25 AM
#72
Faction 2 means friendly, and if he is not Faction 2 he will not attack the Republican dudes. I'm not sure if he will follow maybe that function was disabled by Bioware....  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-30-2004, 11:35 PM
#69
FYI it's #167....  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-30-2004, 9:34 PM
#67
Try removing the f at 3.0f just use 3.0...  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-30-2004, 4:21 PM
#65
Your welcome, and I found that out by looking at NWSCRIPT.NSS...  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-30-2004, 3:48 PM
#63
This would only work for one npc that has the tag declared in the script: void main() { object oPC=GetFirstPC(); object oTroop=GetObjectByTag("sithguy"); AssignCommand(oTroop,ForceFollowObject(oPC,3.0f)); } This will make the Sith follow...  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-29-2004, 6:11 PM
#56
Can you put a droid in there like a war droid I can do voice acting with robot sounds for I have Sound Software....  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-29-2004, 6:02 PM
#53
Originally posted by Gsccc Well, I am unsure of the question. I save them as mp3's and put them in the folder. Errrr, how do you mean:confused: You just answered my question. It does work when you do it right? --------------------------------------...  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-29-2004, 5:52 PM
#49
What format do you save the sound files in? I have Goldwave Registered Version. I have Text-to-Speech engines and a MIC!...  [Read More]
Posted in:  Reign Of The Sith Mod Is Out
 StormTrooper789
07-28-2004, 12:40 PM
#30
I DO think that this is a good mod. So I compliment ur work Gsccc....  [Read More]
Posted in: My mod.
 StormTrooper789
07-31-2004, 3:14 PM
#64
The Jawa won't explode for he does not have an exploding animation, here it is void main() { object oJawa=GetObjectByTag("jawadie"); AssignCommand(oJawa,ActionPlayAnimation(26,1.1)); DestroyObject(oJawa,0.3); } Replace the tag jawadie with...  [Read More]
Posted in: My mod.
 StormTrooper789
07-31-2004, 1:24 PM
#61
Do you want to know how to make a person die during dialogue? I did, a droid was talking and then BOOM! It's pretty cool, eh? Just ask and I shall post. :)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 StormTrooper789
07-30-2004, 10:19 AM
#592
Let others work on the tool. Pass it on when your done. Release it under the GPL! Linux is open source and look how far and advance it's gotten. I also know some VB.NET and C. I'm not the best but still good....  [Read More]
Fred, your tool is so great but if you quit how will we continue to edit KOTOR, how will we have fun, and most importantly how will beginner modders ever get to start modding? I don't think you should quit at all. If it wasn't for your tool then hey....  [Read More]
If you're not going to invest time making it, then make it Open Source and it can live forever! Since all .NET is compatible even some c# programmers could help. Just don't let this tool die OUT....  [Read More]
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