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Darth333

Latest Posts

Page: 23 of 109
Posted in: SWKnights.com layout broken?
 Darth333
01-11-2006, 12:51 PM
#8
it looks ok with firefox here ;) Edit: ChAiNz, I checked the site at that time but it was probably because I was using the evil IE that day and the layout was looking just as usual and the links were working. :fist: curses IE :fist:I should have had...  [Read More]
Posted in: SWKnights.com layout broken?
 Darth333
01-11-2006, 12:26 PM
#5
hehehe... :D It should be ok now. Can someone confirm it?...  [Read More]
Posted in: SWKnights.com layout broken?
 Darth333
01-11-2006, 12:02 PM
#3
:eyeraise: Thanks for mentioning this. It's looking fine on my side :confused: Is it only on the newspage or everywhere? edit: ok, RH. I will fix Machievelli's links tonight ;)...  [Read More]
Posted in: Yellow Shade for Upcoming Saber mod
 Darth333
01-11-2006, 1:08 PM
#11
I definitely prefer no. 1....  [Read More]
Posted in: Technical Jargon
 Darth333
01-10-2006, 8:11 PM
#2
Reading the tutorials is one thing but you won't get much out of it if you do not read them with the tools in hand (per example, if you have Kotor tool and rowse the game data, you will notice files with .uti, .utc.utp extensions - open them: a lot o...  [Read More]
Posted in: [TSL] What's up with the quest items?
 Darth333
01-10-2006, 1:03 AM
#2
I didn't checked the code but asfar as I remember quest items have been excluded from KSE. The only items that appear in KSE are those located in your override folder and in the BIFs. In some cases possessing plot items may not be sufficient: you als...  [Read More]
Posted in:  New Exile Robes Released!
 Darth333
01-11-2006, 11:17 AM
#4
Thanks for the credits but you should have give them to Drazin instead of me...it looks like he (involuntarily) "contributed" to this mod much more than anyone else... I can see that you did some reskin work but you clearly took the idea a...  [Read More]
Posted in: Walkmesh Question?
 Darth333
01-09-2006, 11:26 PM
#6
For the easy swoop racing mod for K1 I manipulated the .lyt files but now kt has a pwk editor. I've never had the opportunity to seriously test it until now but it could be worth a try (note that I didn't had the time to get into modelling at all so...  [Read More]
Posted in: Walkmesh Question?
 Darth333
01-09-2006, 11:18 PM
#4
Did you tried KT?...  [Read More]
Posted in: models???
 Darth333
01-09-2006, 6:16 PM
#2
It would help if you would mention where you are stuck exactly. Make sure you have what you need: http://www.lucasforums.com/showthread.php?t=134510 and read the readme that comes with mdlops....  [Read More]
Posted in: Change the class [K2]
 Darth333
01-09-2006, 2:13 PM
#2
Unfortunately, there is no way to delete a class with a script. You can only add new classes....  [Read More]
For the switch and case statements, check this: http://library.thinkquest.org/C0111571/manual.php?tid=13 In the .dlg file, you should see small boxes named P1, p2, P3, P4 , P5. If you look at c_mand_planet.nss you should see the following line: in...  [Read More]
Instead of listing all the modules on one planet, this is what I used in the USM random loot script: string sModule = GetModuleName(); string sSub = GetSubString(sModule,3,3); if (sSub=="OND") { blabla } It will apply to all the module...  [Read More]
Posted in: Kriea and Atton first time dialogue
 Darth333
01-08-2006, 10:07 PM
#2
For you party members dialogues they's in the BIFs>dialogs.bif For the dialogues that are specific to a module, you will find them in ERFs>modules For a quick search, I recommend tk102's Findrefs: if you type "nice outfit" it will p...  [Read More]
Posted in: User defined events
 Darth333
01-08-2006, 4:40 PM
#2
What did you used as the OnSpawn scipt? You have to set the proper flags in the OnSpawn script. Check k_def_spawn01.nss and uncomment the flags you need then save under a custon name (edit your .utc file accordingly) as explained in this tutorial: h...  [Read More]
Posted in: Cannot Install KOTOR 2, need help
 Darth333
01-08-2006, 3:46 PM
#7
Are you using an admin account to log into your PC? Also make sure you update your video drivers (but old drivers should not prevent you to access the files...)...  [Read More]
Posted in: Cannot Install KOTOR 2, need help
 Darth333
01-08-2006, 3:31 PM
#5
Can you post your specs?...  [Read More]
Posted in: ChAiNz Bastila's Revelation Robes usable by PC?
 Darth333
01-08-2006, 12:13 AM
#2
you know, you can search your previous posts when you "lose a thread": http://www.lucasforums.com/showthread.php?t=156006 ;)...  [Read More]
Posted in: Completely confused with script compiling.
 Darth333
01-07-2006, 9:44 PM
#4
by compiling (I thought this was mentioned in the tutorial)... Anyways, with Kotor Tool, go to the tools menu, select the text editor. Then in the text editor window, go to the script menu, select your game (kotor 1 or kotor 2), make your script and...  [Read More]
Posted in: Mini-Games!
 Darth333
01-07-2006, 11:51 PM
#9
Every time you hear the word "echo" or "echoes" used in the game you have to drink a pint! :guiness: :D Don't try that with TSL...it's suicide... More varied card games would be cool....  [Read More]
Posted in: Thank the Moderators Day! :)
 Darth333
01-09-2006, 11:11 PM
#19
Welcome aboard the good ship "Asskisser", pucker up me hearties, yo-ho. Maybe we should start distributing indulgences :p seriouly now, we're doing what we can ;)...  [Read More]
Posted in: How should KotOR 3 start?
 Darth333
01-10-2006, 12:49 AM
#30
Anything as long as it's a good story that leaves out this "echo" and "wound in the force" stuff out and as long as you don't play as the Exile or Revan. Starting as a high lvl character makes no sense and more amnesia would have...  [Read More]
Posted in: Please leave your feedback!
 Darth333
01-10-2006, 10:42 AM
#14
My feedback re PCGM is that its a wonderful site. You all put so much time into the site and it is much appreciated. The only prob I have at the moment is that I can't seem to access the KOTOR or TSL parts of the site. LucasForums is not affiliated w...  [Read More]
Posted in:  The Dark Apprentice: Gold - Released!
 Darth333
01-09-2006, 7:09 PM
#78
4. Learn 'Battle Meditation' from Bastila (Lightside) 5. Learn 'Force Lightening' from Bastila (Darkside) Just to let you know as I have recently learned this the "hard" way: if you intend to remove the player's ability to chose the firs...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 Darth333
01-07-2006, 9:05 PM
#127
E.g. Wound --> Choke --> Kill, Where Kill would have Choke as prerequisite and Choke would have Wound as prerequisite. Since you'd need to get Wound in order to get Choke, Kill would indirectly have Wound as a prerequisite through Choke's prere...  [Read More]
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