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Darth333

Latest Posts

Page: 24 of 109
Posted in: KOTOR I: Party Member Dialoge
 Darth333
01-06-2006, 7:54 PM
#2
BIFs>Templates.bif>Dialog...  [Read More]
Posted in: Need help extracting WAVE files...
 Darth333
01-06-2006, 7:32 PM
#3
check the sound section in this thread: http://www.lucasforums.com/showthread.php?t=143421...  [Read More]
Posted in: Have you seen this room?
 Darth333
01-06-2006, 2:25 PM
#2
I think it was used in one of the Holovid cutscenes that you can access by login in a computer from a desk on the Peragus Administration Level but I could be wrong and I would have to verify....  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth333
01-05-2006, 11:04 PM
#2
The previous thread was closed for disciplinary reasons. When this occurs, do not start an identical thread: http://www.lucasforums.com/showthread.php?t=157332&page=2 Threads closed fur such reasons remain closed....  [Read More]
Posted in: New Force Power - TLK Problem
 Darth333
01-05-2006, 8:57 PM
#6
Can you post screenshots? I never had any similar arror and apart what stoffe mentioned I can't think of anything else :confused:...  [Read More]
Posted in: New Force Power - TLK Problem
 Darth333
01-05-2006, 7:07 PM
#2
Never had this error but double check if there are extra spaces in the spells.2da file....  [Read More]
Posted in: ebon hawk room animations
 Darth333
01-05-2006, 6:27 PM
#3
btw jinjer, I don't know if you are using it but tk102's findrefs is very helpful in finding some script functions, tags, globlas, etc in all the game files, including the .nss and .ncs files. You can find basically anything you are looking for with...  [Read More]
Posted in: Proof of Kotor III
 Darth333
01-04-2006, 9:55 PM
#3
We already have another thread discussing this: http://www.lucasforums.com/showthread.php?t=150539 Consequently, I am locking the present thread....  [Read More]
Posted in: Need savegames
 Darth333
01-05-2006, 9:52 AM
#6
Check ChAiNz's post. You should find what you need there. As for the level, you can always adjust it with KSE, add remove xp/levels. I'm closing this thread as with the new savegames threads it is not needed anymore....  [Read More]
Posted in: Script Compiler Error
 Darth333
01-04-2006, 9:38 AM
#15
You don't need to specify any game with that compiler. But you have to use the v-1.00 switch. Perhaps Fred's would work. I compiled scripts with only the contents of scripts.bif on my computer before the release of the pc version without problems. Y...  [Read More]
Posted in: Script Compiler Error
 Darth333
01-04-2006, 1:30 AM
#12
Can you tell me what method you are using, which script compiler and the exact way you placed you files on your PC? Just to make sure we are talking about the same thing....  [Read More]
Posted in: Script Compiler Error
 Darth333
01-03-2006, 7:53 PM
#10
I compiled several scripts successfully prior to the release of the pc version with hazardx script compiler (I have the xbox version too). If you use this compiler, make sure you use method 3 (from section A) of the tutorial. nwscript.nss has to be l...  [Read More]
Posted in: Script Compiler Error
 Darth333
01-03-2006, 7:35 PM
#8
oh I see. well first of all I imagine that your script looks like this: void main() { AdjustAlignment( GetFirstPC(),ALIGNMENT_DARK_SIDE,1); } Second, there is a mistake in nwscript.nss in the xbox version (it was fixed in the PC patch 1.0b after t...  [Read More]
Posted in: Script Compiler Error
 Darth333
01-03-2006, 7:17 PM
#4
Did you check your paths in the path manager (file menu)? If not, can you post the script you are trying to compile?...  [Read More]
Posted in: A few questions
 Darth333
01-06-2006, 10:49 AM
#23
202TEl is the name of the module. Kotor 2 just uses different names than Kotor 1. Ignore the M_ part....  [Read More]
Posted in: A few questions
 Darth333
01-04-2006, 1:56 PM
#21
Good to know :)...  [Read More]
Posted in: A few questions
 Darth333
01-04-2006, 11:41 AM
#18
It doesn't matter. You don't need to do this anymore. Kotor tool gives you the module names ;) and just name your .lip file the same as your sound file and when you package it in a .mod file, use the same name as your module: if your module name is...  [Read More]
Posted in: A few questions
 Darth333
01-04-2006, 9:43 AM
#12
What spawn script are you using? Can you post it here? I imagine you added a command to make him walk towards your pc because normally they just stand there when you spawn them....  [Read More]
Posted in: A few questions
 Darth333
01-03-2006, 8:23 PM
#10
Do you how to make that script? I found this in the tutorial, but i don't know if it's correct. Yes, it's correct Anyways, thank you, but the tutorial is quite old, I don't use any of the programs he uses, because it has al been made easier (or so...  [Read More]
Posted in: The mod of the year: the public's choice
 Darth333
01-07-2006, 5:55 PM
#2
The nomination process has been prolonged until 8 P.M .(-5GMT) Thursday January 12....  [Read More]
Posted in: PCI-e v. AGP Graphics Card
 Darth333
01-04-2006, 11:09 AM
#5
This is if he also wants to change his processor as he won't find PCI-e mobos for a socket A CPU. There are very fine AGP cards too. ATI will also release the X1600XT in AGP soon: http://www.theinquirer.net/?article=28159 which seems to be a very g...  [Read More]
Posted in: [Fanfic] The Plight of Darkness
 Darth333
01-04-2006, 11:35 PM
#183
Spam fest is over :tsk: And more particularly the following users should consider themselves officially warned for spamming: RC 1162, DarkLord_Revan and Hallucination (Jedi_Knight_707 too but he's already on "forced" vacations) ForceFi...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 Darth333
01-07-2006, 7:11 PM
#125
I have a question concerning 2DAMEMORY# tokens. I'm working on force powers and I'd like to cumulate more than one value in the prerequisites column. Is it possible? something like this: prerequisites=2DAMEMORY2 [AND] 2DAMEMORY3 to get, per exampl...  [Read More]
I made it but didn't tested it yet. I am using the TSL patcher this time :) It should be up in a few days....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darth333
01-04-2006, 10:30 AM
#1714
If others would like to translate some simple documentation in their non-English language, please let me know. Anyone vote for Darth333 to do the Spanish version? :) I can do the French and Spanish versions if you want :D :lol: I nearly fell off m...  [Read More]
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