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Darth333

Latest Posts

Page: 103 of 109
Posted in: LEvel editing... How?
 Darth333
05-26-2004, 8:45 PM
#2
I'm not sure of what you want: there a lot of stuff in the RIMs. If it's a new area you want to create you could start looking at this thread: http://www.lucasforums.com/showthread.php?s=&threadid=122867 Depends what you mean by "level edi...  [Read More]
Posted in: svцsh's work in progress
 Darth333
05-25-2004, 11:35 PM
#10
Great work Svцsh! Glad we have you here at Holowan :thumbsup:...  [Read More]
Posted in: Help!
 Darth333
05-25-2004, 11:18 AM
#3
About Kotor tool: you need to install microsoft .net to be able to run it. About how to use it, i suggest you read the Readme prepared by Fred Tetra. Then if you have more questions concerning this, I'm sure people will be happy to answer them. Depen...  [Read More]
Posted in: Bastila's romance w/ a female character
 Darth333
05-22-2004, 10:40 AM
#3
You can use TK102's KSE (Kotor Savegame Editor) to change your pc gender - you can also play both. Download it here: http://webpages.charter.net/krumsick/kotor/kse.zip...  [Read More]
Posted in:  Deadeye Duncan on Manaan
 Darth333
05-21-2004, 8:29 PM
#1
Here is a simple mod that allows you to spawn Deadeye Duncan on Mannan and access some existing but unused dlg and sound files. http://www.pcgamemods.com/mod/5410.html He tells you how he escaped Taris....  [Read More]
Posted in:  The Holowan spire released
 Darth333
05-21-2004, 12:20 AM
#41
Err... I think Maverick was talking about the PCgamemods link. See this thread:http://www.lucasforums.com/showthread.php?s=&threadid=127458 There's something about Kazaa users. *hey your post is gone tk!*...  [Read More]
Posted in:  The Holowan spire released
 Darth333
05-20-2004, 1:16 PM
#34
Originally posted by Doom_Dealer just to let you know version 1.1 is nearly ready. However i have made around 10 spaces availible for anyone that wants them. If you want to have a cameo in the next version, post here or PM me. so get postin. I hop...  [Read More]
Posted in:  The Holowan spire released
 Darth333
05-20-2004, 2:23 AM
#31
Doom Dealer: I have this morphing thing for your mod but your PM mailbox is full!!!...  [Read More]
Posted in: Bandon is recruitable
 Darth333
05-17-2004, 12:03 PM
#14
Note: if you downloaded this mod before May 17 please redownload it at http://www.pcgamemods.com. There was a major bug that is now corrected. Also Darth Bandon portrait now appears in the party table - thanks to Jackel - . (other planets not done...  [Read More]
Posted in: Bandon is recruitable
 Darth333
05-12-2004, 9:42 AM
#10
Originally posted by Jackel pas cal its up and rtunning now , maybe try copying and pasting the URL in to a new browser window / tab instead of clicking on it , its geocities so sometimes it hates the click / open link type click I just noticed ge...  [Read More]
Posted in: Bandon is recruitable
 Darth333
05-12-2004, 12:58 AM
#6
Originally posted by newtothefourms are you still working on the lightside version of the recruitable dustil mod? Yes but it's not finished. I ran into some camera problems:when editing the git file, the GFF editor would corrupt the cameras so I s...  [Read More]
Posted in: Bandon is recruitable
 Darth333
05-11-2004, 11:50 PM
#1
Finally!!! The mod is done and Bandon is now recruitable on Manaan. You can download it on my web site (click my sig) *edit* you can also download it here: http://www.pcgamemods.com/5355/ Special thanks to TK102 for the talk-fight talk sequence :)...  [Read More]
Posted in: Holowan Plug-in betav0.3
 Darth333
05-25-2004, 9:19 AM
#34
Originally posted by Clemme w/Stick BTW, is there some way to un-install it? -Clemme Delete the files from your override folder. But instead of that I suggest you keep them in a separate folder....  [Read More]
Posted in: Camera Angles
 Darth333
05-02-2004, 1:06 AM
#40
BTW, in case you don't, you may be interested to know that lyt files seem to work in a similar manner. Here is a screenshot of the m01aa.lyt (Endar Spire) file: http://img47.photobucket.com/albums/v144/Darth333/Endar_lyt001.jpg...  [Read More]
Posted in: Script help needed: spawning npcs
 Darth333
05-24-2004, 1:03 PM
#23
Ok, I'll be glad to help anytime. :)...  [Read More]
Posted in: Script help needed: spawning npcs
 Darth333
05-24-2004, 12:41 PM
#21
.git files are located in RIMs>modules>.rim>Dynamic Area Info You can create a trigger or edit the creatures list. If you want, we can transfer this discussion via pm and post a summary when it's done....  [Read More]
Posted in: Script help needed: spawning npcs
 Darth333
05-24-2004, 12:32 PM
#19
Originally posted by Darth_ToMeR To spawn someone i need to "replace" someone that exist in the game in the place i want to spwan him? No. You can simply add someone if you want. If the .utc of the npc you want to spawn is already in the...  [Read More]
Posted in: Script help needed: spawning npcs
 Darth333
05-23-2004, 4:41 PM
#14
Originally posted by Darth_ToMeR I did it and it didn't work. In the Lines i wrote, i don't need to write anything? Is the utc file of the npc available in the module where you want to spawn it?...  [Read More]
Posted in: Screenshots for the sake of screenshots
 Darth333
05-24-2004, 12:10 PM
#94
I've been working on that crazy morphing force power. I just had a little problem with targetting npcs and turned Jolee into a Gizka by accident :D . I was able to control Jolee and jump around the area. Here is a picture of Jolee the Gizka using his...  [Read More]
Posted in: Screenshots for the sake of screenshots
 Darth333
05-01-2004, 12:34 AM
#79
Originally posted by mgnails Interesting shot Darth333. Thats what happens when you mess with lyt files, the ground just falls out from under you. You can actually control that. You have three values to play with. It's pretty simple to deal with t...  [Read More]
Posted in: Recruitable Darth Bandon
 Darth333
05-01-2004, 11:45 AM
#75
Still no answer form Greymeister. I'll work on this during the weekend. *edit* May 10, 2004: : ok it's finished reference this thread: http://www.lucasforums.com/showthread.php?s=&threadid=128188...  [Read More]
Posted in: Where the hell is everyone???
 Darth333
05-14-2004, 7:43 PM
#14
Originally posted by Sarendipity Oh that would be awesome if someone could get the third ending running. If I remember right there was also supposed to be some narration where it explains that they died as heroes. Not sure if they actually recorded...  [Read More]
Posted in: Where the hell is everyone???
 Darth333
05-14-2004, 12:26 PM
#12
Originally posted by tk102 To do this, extract the .git file. Open it up in CamEdit and export the .camlist. Then open the .git in GFF editor and add duncan's utp to the CreatureList. Save. Re-open the .git in CamEdit and import the .camlist. Save....  [Read More]
Posted in: My Kingdom For Enough Time...
 Darth333
05-14-2004, 12:59 PM
#31
Originally posted by EvilPNMI I mean, I started a new game with ambition to become the new dark lord, to do this I went to Korriban just after Dantooine. I believed killing Uthar would make me the new master of Korriban, but then... Sith only called...  [Read More]
Posted in: KOTOR Arena Released
 Darth333
05-21-2004, 10:09 AM
#17
Originally posted by JackJJackal Anyone having the problem I am with the arena mod? When I go to either warp there using the Warp Arena1 or using the droid command to go there, the game saves and then locks up during the save, any help would be grea...  [Read More]
Page: 103 of 109