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svцsh

Latest Posts

Page: 5 of 18
Posted in:  Force Zombie???
 svцsh
03-18-2005, 3:44 PM
#12
Pretty funny mod a Darth ;) Thanks! This reminds me of my fun with heads.2da pic. jorak’s head on Carth :p svцsh...  [Read More]
Posted in:  Hk 47 for TSL as he should have been ;)
 svцsh
02-26-2005, 11:49 AM
#23
Thanks everyone I’m really happy you like it , :D and thanks for the very nice compliments :) it’s really great to know people enjoy my work. It’s good to be back, I was laying low for heath reasons , and I also really didn’t want to have an...  [Read More]
Posted in:  Hk 47 for TSL as he should have been ;)
 svцsh
02-25-2005, 7:20 AM
#5
Thanks guys :D , this is one of many mods I had yet to release.. Damar Stiehl how about this, download any of the kotor Mandalorian armour mods from PCGM copy over there alpha channel remove the flat white one in the tsl image and replace with the a...  [Read More]
Posted in:  Hk 47 for TSL as he should have been ;)
 svцsh
02-25-2005, 7:00 AM
#1
HK47 for TSL http://svoshsphotos.fotopic.net/p12171751.html from my readme.. This mod was something I had done for a much larger mod project with T7 however due to life and other events it had been put off. Anyways it fits right in with the story...  [Read More]
Posted in:  New force power! Lightsaber floating
 svцsh
02-28-2005, 7:44 PM
#22
This is great Darth, don’t know how I missed it, but it will come in handy in tough spots. svцsh...  [Read More]
Posted in: Mav's WIP for TSL
 svцsh
03-18-2005, 6:07 PM
#132
Excellent saber mav your getting better with each model , Great job on your uv map. Just a word of caution: you should try to leave at least 2 or 3 pixels of colour around each uv piece for insurance sake and try not to get any uv’s any closer to t...  [Read More]
Posted in: New Hilt Model - Released
 svцsh
02-06-2005, 8:55 AM
#10
Congrats Mav I know you could do it ;) Thanks for the mention in your readme, I’m happy my tuts are helpful for people. I can attest to curved hilts taking a while to skin, I spent about half a day unwrapping re-unwrapping and then skinning my d...  [Read More]
Posted in:  Happy Birthday tk102! New side-quest & areas
 svцsh
02-04-2005, 9:21 PM
#12
Happy birthday :bday2: :roll1: TK , hope it a great one :bounmult: I Just reinstalled kotor to play this mod looks great Darth et al, great work as always! :thumbsup: svцsh...  [Read More]
Posted in: Obi,Anikin, & Aalya's Hilts!
 svцsh
02-04-2005, 2:25 PM
#13
Great work, the nice thing about making your own stuff is creative license, so do it how you want ;) I never do this so sorry, not intending to hijack this thread So does this pass inspection ? Darth Stryke :p http://svoshsphotos.fotopic.net/p925...  [Read More]
Posted in: Gmax Help!
 svцsh
02-04-2005, 5:09 PM
#9
Alright we are on the page to DL gmax http://www.turbosquid.com/Login/NewMemberLogin.cfm?blCreateAcct=TRUE&stgRU=http%3A%2F%2Fwww%2Eturbosquid%2Ecom%2FDownlo ad%2FIndex%2Ecfm CREATE NEW MEMBER ACCOUNT: give a valid email addy and all the other s...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 svцsh
02-06-2005, 8:34 AM
#10
Excellent tut T7 I’m really glad you did this. :thumbsup: I hope it helps clarify 3d , get to know the program before you jump in and decide to model a 800 poly saber. Knowing the tools makes any job easier. *A note of caution going back and for...  [Read More]
Posted in: Help with MdLops
 svцsh
01-29-2005, 9:13 AM
#6
Sorry what do you mean ? Ok what I wrote up above is when I have completed my new mesh model I save a copy by going to File> export as .3ds so I can later import it in a fresh scene the reason I do this is because some times when modeling the wor...  [Read More]
Posted in: Help with MdLops
 svцsh
01-28-2005, 8:47 PM
#4
One thing I think many people are overlooking maybe cchargin's or my tut is a bit advanced and we assume that you know the program. Sorry if I haven’t stressed this enough but your new hilt no matter its design MUST be a one piece mesh no if and bu...  [Read More]
Posted in: Modeling Question
 svцsh
01-29-2005, 11:45 AM
#26
Have you assigned the first material slot to use your skin in the diffusion map box? After you make the .tga for your model click the grey square to the right of the diffusion slot colour box and chose bitmap now double click bitmap and browse to fi...  [Read More]
Posted in: Modeling Question
 svцsh
01-28-2005, 9:39 PM
#23
Basically split it up in logical chunks stuff that can be mapped safely as one go for it. But things like a button switch box or a belt clip you should detach all sides so the mapping won’t be cheap. what I mean is some times in games there is one...  [Read More]
Posted in: See-Through Bastila Problem
 svцsh
01-15-2005, 10:59 PM
#9
As T7 said the Devs are to blame in this case her entire body is slightly transparent because of the off white alpha channel, something I noticed in my first play through.. and no corresponding .txi svцsh...  [Read More]
Posted in: Modelling questions
 svцsh
01-04-2005, 1:43 AM
#9
Your Modeling questions answered here .. http://www.lucasforums.com/showthread.php?s=&threadid=134510 Ok make sure you skin is saved at 32 bit no exceptions .. If you have the faulty targa extension manger that photoshop 7 ships with you need itâ...  [Read More]
Posted in:  Qui-gon Jin's Lightsaber
 svцsh
01-01-2005, 5:43 AM
#7
Another excellent model T7 :D great work my friend keep it up. :thumbsup: svцsh...  [Read More]
Posted in: Lightsaber model released!
 svцsh
01-01-2005, 6:53 AM
#20
Excellent work TemporaryTomato. :emodanc: keep it up :thumbsup: svцsh...  [Read More]
Posted in: Glowing lights
 svцsh
12-28-2004, 12:32 PM
#2
Here is how to do what you want ;) Make a new file in notepad inside it copy what I have writen here between the dotted lines --------------------------------------------- envmaptexture CM_Bright --------------------------------------------- Name t...  [Read More]
Posted in: HoHO n3ed help again
 svцsh
12-29-2004, 11:10 AM
#3
Or use levels Ctrl + L and adjust the sliders to give you want you want set the black or white point by clicking on either black or white I-dropper tools and clicking your image where you want dark grey to be black or off white to be white if you...  [Read More]
Posted in: Face Textur Change! NEED HELP!!
 svцsh
12-27-2004, 7:56 AM
#9
Ya I noticed that as well after posting , but if it’s anything like acdsee’s photo editor, it won’t ...work... well .. if it can even save images with an alpha channel and I’m betting that’s the problem. http://www.nerophotosnap.com/us/275...  [Read More]
Posted in: New MDLOps
 svцsh
03-08-2005, 11:12 PM
#45
As always cchargin , Thank you for very much for your incredible application and your relentless efforts at cracking and coding mdlops , Chainz is absolutely correct. In one night 30 min after we discovered a bug there was already a new build and it...  [Read More]
More Awesome tools, Thanks TK !!!!!!!:D svцsh...  [Read More]
Man another great release, I can hardly keep up ;) As always TK a huge Thanks for all the work you put in to KSE and all your great tools, and taking the time to code for a bunch of insane :nut: gamers and moders. TK :guitar2 :guitar1 's svцsh...  [Read More]
Page: 5 of 18