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Eldritch

Latest Posts

Page: 10 of 39
Posted in: Colosseum WIP
 Eldritch
07-11-2003, 8:26 PM
#86
Yeah, it's no problem clu. Sorry about all the mishaps with the file, but apparently the version I had downloaded on my computer was corrupt. :eek: Still, I think it's the highest rated file ever at pcgamemods.com. It's got a 9.9 with 45 votes. It...  [Read More]
Posted in: Colosseum WIP
 Eldritch
07-10-2003, 2:47 PM
#80
No problem, clu. The file is back up on pcgamemods now anyway. Thanks for being patient. :)...  [Read More]
Posted in: Colosseum WIP
 Eldritch
07-10-2003, 12:08 PM
#78
Sorry about that, guys. Sergio neglected to tell me that 44 mb is the cap for ANY file, not just submissions. So even though I uploaded the entire thing to the website, people can only download 44 mb of it. Sergio has taken it down temporarily unti...  [Read More]
Posted in: Colosseum WIP
 Eldritch
07-09-2003, 10:05 PM
#73
Hang on, I might be able to put it up for you. If it doesn't work, you'll definitely have to contact Sergio. In the words of the immortal Strong Bad... I'm awesome. :D http://www.pcgamemods.com/file.php?id=414e773d5b7e5c06d564f594bf6384d0...  [Read More]
Posted in: Colosseum WIP
 Eldritch
07-09-2003, 4:12 PM
#71
I just thought of something, clu. The file submission limit at pcgamemods.com is only 40 megs, and as I remember it Colliseum was over that. You'd have to talk to Sergio directly about uploading it (he can give you a temporary ftp account)....  [Read More]
Posted in: Colosseum WIP
 Eldritch
07-08-2003, 2:08 PM
#68
Yeah, he's actually in the process of training me, and there's a huge backlog of posted files because he's so busy with finishing pcgamemods2. I could still use some people to help me with uploading files for pcgamemods. If you're interested please...  [Read More]
Posted in: Colosseum WIP
 Eldritch
07-02-2003, 4:06 PM
#45
Clu releases Colluseum Beta Community cheers as SP masterpiece heats up monitors everwhere! New York, New York by Eldritch, Staff Editor 7.2.2003 - Clu released his eagerly awaited SP project, Colluseum yesterday to hordes of appreciative crowds sal...  [Read More]
Posted in: Project Lighthouse (SP)
 Eldritch
07-12-2003, 11:50 AM
#73
Ooh, the excitement! :rubs hands together in anticipation: :D...  [Read More]
Posted in: Project Lighthouse (SP)
 Eldritch
07-02-2003, 3:39 PM
#66
Originally posted by lassev Nothing amazing to report really. The files for voice acting (this includes also the computer voice) should be coming my way any day, so it's almost wrapped up. You should check your email for the computer voice. It's ju...  [Read More]
Posted in: Trade Federation Control Ship MP Map
 Eldritch
06-29-2003, 11:54 AM
#102
No offense taken, but again, as I said in the review, it's not that the individual flaws themselves are such a big deal. It's that there are so many of them, and I didn't even mention everything I wanted to. Much of it could've been fixed before rel...  [Read More]
Posted in: Trade Federation Control Ship MP Map
 Eldritch
06-28-2003, 8:31 PM
#100
If anyone is interested, my full review for this map is up at JK2 Review (http://www.jk2review.com)....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 Eldritch
06-30-2003, 9:28 PM
#494
As much as it sucks, I have to agree with AK. I think that he doesn't want to put something half-assed out for the public, and that's his right to do as the creator. If it's ever done one day, that'd be great. But in the grand scheme of things, it d...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 Eldritch
06-28-2003, 8:37 PM
#485
george, chill. It's his right as an artist to release this when and only when he feels it's ready. Harassing AK won't make him release it any sooner....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 Eldritch
06-30-2003, 9:28 PM
#244
As much as it sucks, I have to agree with AK. I think that he doesn't want to put something half-assed out for the public, and that's his right to do as the creator. If it's ever done one day, that'd be great. But in the grand scheme of things, it d...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 Eldritch
06-28-2003, 8:37 PM
#235
george, chill. It's his right as an artist to release this when and only when he feels it's ready. Harassing AK won't make him release it any sooner....  [Read More]
Posted in: WIP - Pablo-Jill
 Eldritch
07-10-2003, 8:46 PM
#149
Guys, just let it go. It's been months since the last update, and the thread often goes at least a month before being responded to. It's likely not going to be finished, so let it die. Oh, and ninja, stop dragging up old threads and getting people e...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 Eldritch
06-28-2003, 7:13 PM
#725
Originally posted by Obsidian-Jovani Here are links that just lists what to do to make a spiral staircase. It doesn't have graphics though I'm afraid. http://www.massassi.com/coffeestain/radiant2.html http://planetquake.com/bubba/spiral1.html http:...  [Read More]
Posted in: Making out in Public
 Eldritch
07-09-2003, 11:54 PM
#8
Like Eagle said, I think that there's an [appropriate] time and place, and it's up to the involved parties to gauge the situation and decide whether or not it's a good idea. There's nothing wrong with displaying affection, but if you're making peopl...  [Read More]
Posted in: WIP: Cinematic for JKII
 Eldritch
07-09-2003, 11:04 PM
#3
That's pretty impressive for a cutscene. My only real gripe is the quality of the map it takes place in, but the cutscene is top notch....  [Read More]
I'm assuming those are only temorary textures boinga, which is why I didn't mention the "blandness." And you use the Surface Inspector tool (press 'S' in Radiant) to adjust how textures are applied....  [Read More]
Not bad. I've got some constructive comments for you. The glass texture is repeating too much. Try and stretch it out a bit. Some of the curves would be better done with patches rather than brushes. Some things on the map look a little big (such a...  [Read More]
Posted in: My first skin, ever!
 Eldritch
06-26-2003, 2:49 AM
#8
I finally saw it, and I have to agree with daring dueler. It doesn't look like you changed much, so I rated it "bad." What you did do looks ok, but not enough has changed, and a re-skin needs more than a logo and the clan name put on it to...  [Read More]
Posted in: WIP: Thunder!
 Eldritch
06-26-2003, 3:11 AM
#14
GenSurf is a plugin that comes with all stable releases of GtK Radiant. It allows you to create realistic looking terrain (GENeratorSURFace = Surface Generator... that's how I remember it, anyway) using manual inputs or with black/white bitmaps (as W...  [Read More]
Posted in: Matrix Reloaded: Chateau developers beta
 Eldritch
06-29-2003, 12:25 PM
#9
EK-sama: Perhaps the reason no one read the readme was because it was buried in the pk3 file. Not everyone has the ability or knowledge to open pk3s (I use PakScape myself because it works so well) so putting the readme in there is not a good place...  [Read More]
Posted in: Matrix Reloaded: Chateau developers beta
 Eldritch
06-28-2003, 6:36 PM
#6
A couple more comments for you. 1) The scale is way too big. The railing is as tall as the player (it should only be about waist height or so) and the door handle way above the player's head. 2) There should be a chandielier in that room. Not a big...  [Read More]
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