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Kengo

Latest Posts

Page: 8 of 23
Posted in: Team Corellia
 Kengo
12-31-2003, 6:03 PM
#23
Originally posted by gothicX So we have to wait another month? :p I think we'll just release 42 different version of Part 1, over a period of 4 years :)...  [Read More]
Posted in: Team Corellia
 Kengo
12-31-2003, 5:04 PM
#21
That's a cool idea Wedge, I happen to be a big fan of Movie Maker and have played around with it a lot in the past. That would give a reason for those who only saw the JA edition to also download this, as well as adding some extra sheen!...  [Read More]
Posted in: Team Corellia
 Kengo
12-31-2003, 12:19 PM
#19
There have been a few other mentions of the problem, I have no idea what it is. Some file we have, and you don't is my best guess...that or a certain setting. The Quicktime version is hopefully on the way, someone offered to help me out with it, so...  [Read More]
Posted in: Team Corellia
 Kengo
12-31-2003, 1:12 AM
#17
Originally posted by Tito I thought the architecture in this movie was quite good, and I generally couldn't really tell Lassev's work apart from yours, Kengo I enjoyed the movie quite much, except I got a little annoyed at Anders too... I don't min...  [Read More]
Posted in: Team Corellia
 Kengo
12-30-2003, 11:06 PM
#15
Now Casper I'm not going to go to war with you, its just a waste of time. I can tell you've paid no real interest in my work and so your criticising it is hollow and pointless. Everyone else, please don't bother either, it can just be used against yo...  [Read More]
Posted in: Team Corellia
 Kengo
12-27-2003, 2:08 AM
#1
Part 1 - Corellia WMV version avaliable (requires Windows Media Player) http://www.pcgamemods.com/4216/ Jedi Academy V1.20 Avaliable http://www.pcgamemods.com/3950/ By: Simon "Kengo" Williams and Lasse "Lassev" Vддriskoski Writ...  [Read More]
Posted in: Map Borrowing or Stealing?
 Kengo
12-29-2003, 5:25 PM
#14
Yeh, its a tough question. You're obviously not from the "swipe first, ask questions later" school, so thats good. Hmmm, if you can't get hold of them to ask their permission, I'd honestly say don't use the maps. That may seem rather prohib...  [Read More]
Posted in: The Rising Empire in Jedi Academy...
 Kengo
12-04-2003, 10:05 AM
#10
NP man. You see, they never released the source for for JO SP, and I doubt they ever will for JA SP either. This means you can't edit a load of coded stuff, which is why you won't see the kind heavily altered mods for SP that you will for MP. However...  [Read More]
Posted in: The Rising Empire in Jedi Academy...
 Kengo
12-03-2003, 7:57 PM
#5
Originally posted by Archonon Forgive my ignorance but how are these maps going to work? MP I assume or have you found a way for SP to work? Since that's what they feature in TACC. It's gotta be SP man - there are stormies a plenty in one shot. Wh...  [Read More]
Posted in: The Rising Empire in Jedi Academy...
 Kengo
12-03-2003, 11:03 AM
#2
Really nice, such a huge contrast between the two locations will be a very interesting switch. The cityscape looks dark and believable, and the Medieval style setting looks fascinating. Oh, and the modelling skills are really impressive too. Monsoon...  [Read More]
Posted in: Fire Map, Ready to be tested
 Kengo
11-28-2003, 3:35 PM
#8
I haven't played this, but there are evidently a few standout issues so a few suggestions for you: It isn't enough that the lighting is realistic if it is hard to play in! How about some lanterns on the walls, they could cast some interesting shadow...  [Read More]
Posted in: How do I add text in the load of the map..
 Kengo
11-26-2003, 6:00 PM
#3
Also - In the worldspawn add: Key: message Value: Text etc some text...  [Read More]
Posted in: All of my textures white....
 Kengo
11-25-2003, 8:15 PM
#7
Good on ya! I do remember the exact same damn problem, sorry I couldn't be more helpful remembering HOW I actually stumbled across the solution before. GTK still feels a bit....unknown....  [Read More]
Posted in: All of my textures white....
 Kengo
11-25-2003, 7:03 PM
#4
I just noted the slight irony relating to your name but...enough of that. Sorry, I was rather vague. I can't remember exactly how I fixed it you see. You know the stuff you have to configure when you actually install GTK, the directories the games...  [Read More]
Posted in: All of my textures white....
 Kengo
11-25-2003, 6:28 PM
#2
Happened to me too... Er, I think its because the referencers in the settings for GTK are looking in the wrong place for those textures, you need to configure it some more. That's what I think the problem was, anyway. Possibly......  [Read More]
Posted in: Recoving my map....
 Kengo
11-25-2003, 6:35 PM
#9
Originally posted by AAW*reflex* My trick. Do a bit save as 0001.map. Then BSP it, try it. Do some more, save as 0002.map. Then BSP it, try it. . . . ect . . . You may end up with a few old files, but you are always a step behind with backups. Ju...  [Read More]
Yeh, I think I see what you mean :) TE really is most....patchnificent!...  [Read More]
Who'd have thought Louis had hair like that eh? :eek: I gotta say I love them both Wedge, Oracle is very stylish and atmospheric wheras TE is just totally unique. Which you most pleased with?...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Kengo
12-15-2003, 10:26 AM
#653
Really sorry I've missed the deadline on this one, I will post a beta report tonight, hopefully that won't be too late....  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Kengo
12-04-2003, 9:57 PM
#614
Personally, I think the guys who tested before did you proud. I'd like to sneak in to join their ranks if possible :)...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Kengo
11-27-2003, 4:43 PM
#579
Originally posted by imyourfather Mine was always the snow-speeder, that's why I perfered rogue squadron over battle for naboo... Every one and his taste ;) In fairness also, Rogue Squadron was a great game, wheras Battle for Naboo (which I got p...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Kengo
11-26-2003, 11:39 PM
#571
http://www.starwars.com/databank/creature/acklay/img/eu_bg.jpg Acklay Beta Test Report - Kengo 1: The model - The model is really wonderfully designed, you seem to me to have the shape of the creature just right. There are, in MP far more than SP,...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Kengo
11-26-2003, 8:27 PM
#569
Originally posted by kmd its alll good, you like the movie momento so you cool!!!! Very perceptive my friend :) Beta work on right now!...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Kengo
11-26-2003, 4:49 PM
#565
Can ya gave me till the end of today... Again rather later than the other testers...:o...  [Read More]
Posted in: WIP: Cinematic for JKII
 Kengo
12-15-2003, 11:45 AM
#70
Making game based movies is hard and time consuming - I really know how ya feel now :) What remains to be done in JK2 trailer? When do you plan to get JA?...  [Read More]
Page: 8 of 23