Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Samuel Dravis

Latest Posts

Page: 40 of 56
Posted in: Sp Sdk?
 Samuel Dravis
05-28-2004, 3:12 PM
#6
Well, it does take significantly more effort to make SP maps/campaigns than MP ones. Try it and you'll see. :)...  [Read More]
Posted in: Sp Sdk?
 Samuel Dravis
05-27-2004, 11:44 PM
#2
We know. We agree. They won't. If anything, they'd release the SP code for Jedi Outcast, because it's older, but even that is very doubtful. BTW, NWN also has a very nice toolset also. It takes as much time to learn how to play the game as it does h...  [Read More]
Posted in: troubleshoot
 Samuel Dravis
05-27-2004, 10:51 PM
#2
You should ask this on the official MB2 forums (http://forums.moviebattles.com/)...as this is OJP, we can't really help you too much with that. :( If you get an answer though, please tell me. I was wondering that also, but I'm too lazy to post there....  [Read More]
Posted in: Realistic Saber Combat question.
 Samuel Dravis
05-25-2004, 10:10 PM
#2
Originally posted by Darrell I've heard that this mod can let you turn on the Realistic Saber Combat, but for the life of me I cannot figure out exactly how you turn it on. I've looked under every menu I can find, and there's no option for it. I've...  [Read More]
Posted in: GTK Radiant HELP- Noob
 Samuel Dravis
05-25-2004, 1:15 AM
#2
I had problems with it until I realized it was supposed to be installed to /gamedata, not /base. Try that....  [Read More]
Posted in: Error: Can't compile map
 Samuel Dravis
05-26-2004, 7:51 AM
#8
Thanks, that worked great. :)...  [Read More]
Posted in: Error: Can't compile map
 Samuel Dravis
05-25-2004, 1:02 PM
#5
Actually, as far as I can tell, the compiler hasn't output anything. There has never been any fmap.bsp or fmap.srf in /gamedata/base/maps. I verified that fmap.map is in the above folder. It seems to be trying to access the bsp before it has compil...  [Read More]
Posted in: Error: Can't compile map
 Samuel Dravis
05-25-2004, 8:34 AM
#3
Yes, the path does exist, but it doesn't actually have the file there (I thought it was supposed to make the bsp). It happens when I try to use the q3map2 (single) -vis -fast compile. I've tried others as well, but none of them work either......  [Read More]
Posted in: Error: Can't compile map
 Samuel Dravis
05-24-2004, 7:29 PM
#1
I checked the error thread and it had it there, but nothing on resolving it. So I searched, still nothing. So, what is causing the error: ************ ERROR ************ Error opening C:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/Gam...  [Read More]
Posted in: Help neeeded with vehicles!!!!!!
 Samuel Dravis
05-27-2004, 10:43 PM
#3
AFAIK, the game supports only 12 vehicles in your /base folder at any time. That includes ones already with the game in the assets files. While mods like OJP (ojp.jediknight.net) have fixed this for MP, SP cannot be modified in a similar way. :(...  [Read More]
Posted in: Promotion
 Samuel Dravis
05-28-2004, 1:40 AM
#6
http://tinypic.com/4x0n Keralys, sort of like this?...  [Read More]
Posted in: Promotion
 Samuel Dravis
05-27-2004, 12:06 AM
#3
About the icon thing, I'll see what I can come up with as the whole 'JP in a circle' was scrapped. ;) Anyway, here's a nice link button. http://ojp.jediknight.net/images/ojp_button.jpg [ url=ojp.jediknight.net][ IMG]http://ojp.jediknight.net/im...  [Read More]
Posted in: Promotion
 Samuel Dravis
05-22-2004, 1:15 PM
#1
Hey, I made these a while back and haven't really used them, so I'm sharing them if anyone wants to put them in their sig. ;) Copy and paste the code into your sig, removing the spaces. Just copy the top text to your sig (the links are to the image...  [Read More]
Would your setup work for gmax?...  [Read More]
Posted in: new to the game
 Samuel Dravis
05-22-2004, 1:01 AM
#14
They edited the .jkb files inside the pk3s. You know how the bots sometimes talk when they get killed? They changed that part....  [Read More]
Posted in: new to the game
 Samuel Dravis
05-21-2004, 8:28 PM
#12
Some good servers to go to for FFA/CTF/TFFA etc are any Chop Shop server and Kurgan's Meatgrinder. For dueling, BWN servers are pretty good. Power Duel is not so fun IMO because one player stands back and lets the other take all the damage (which is...  [Read More]
Posted in: new to the game
 Samuel Dravis
05-21-2004, 2:15 AM
#10
LOL, that's funny. I was on Kurgan's server the other day, and the bots were actually slightly challenging (and they talk smack, too). Some new players actually thought they were real, also... :D...  [Read More]
Posted in: I still cant find any good uniforms for my game
 Samuel Dravis
05-22-2004, 12:58 PM
#14
Originally posted by Prime It's funny because it's true... Yeah, though I've always tried to make my posts as grammatically correct as possible. ;)...  [Read More]
Posted in: Website is now working! FINALLY!
 Samuel Dravis
05-27-2004, 1:09 AM
#33
I meant, it was long in a very good way... The longer, the better, I say. ;)...  [Read More]
Posted in: Website is now working! FINALLY!
 Samuel Dravis
05-25-2004, 10:57 PM
#31
Fixed some minor things on the site, as well as grabbing the newest readme etc. from the repository. They're now all updated, and I added some new ones to the list. That readme is really long...quite impressive. ;)...  [Read More]
Posted in: Website is now working! FINALLY!
 Samuel Dravis
05-22-2004, 1:08 PM
#29
Originally posted by razorace Do we get our own domain? and how big of banners are we talking here? Here's their reply: We would have a 468x60 banner at the top and a 120x500 banner on the side. We also require you to have your own domain name, we...  [Read More]
Posted in: Website is now working! FINALLY!
 Samuel Dravis
05-21-2004, 2:33 PM
#27
It's amazing: the eDimensional guys have finally gotten around to replying to my e-mail. Apparently they have some space opening up, and want to see if we're still interested in their hosting (restrictions were 1 top and 1 side banner ad). Are we? :p...  [Read More]
Posted in: Lord of the Rings
 Samuel Dravis
05-22-2004, 5:08 PM
#37
The Lost Tales are not as well integrated as the Silmarillion (they're just thoughts and partial stories jotted down by JRR), but still fun to read. You should try it....  [Read More]
Posted in: Lord of the Rings
 Samuel Dravis
05-22-2004, 10:08 AM
#34
Originally posted by Codja X What about that War of the Ring game that Westwood (sorry, EA) are bringing out? It looks like it uses the models from the ROTK beat em up but has 1000's of characters on screen. How cool would it be if it used the AI c...  [Read More]
Posted in: Enhanced WIP: Saber System
 Samuel Dravis
05-22-2004, 3:16 PM
#142
The Enhanced distro is up at the website (http://ojp.jediknight.net)....  [Read More]
Page: 40 of 56