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Samuel Dravis

Latest Posts

Page: 41 of 56
Posted in: SCRIPTS here (post & request thread)
 Samuel Dravis
05-04-2004, 11:13 PM
#905
Originally posted by kusanagi ps i fink ur script dont work coz u didn't place wait between -attack and +attack;, which would tell the game to run those two command at the exact same time thus cancelling each other out I think that the scripts run o...  [Read More]
I didn't see your other thread, but all I can think of is you may be missing the patch (http://www.jk3files.com/file.info?ID=20459)....  [Read More]
Posted in: more Lightsaber colors
 Samuel Dravis
05-17-2004, 11:41 PM
#2
Search jk3files.com for them. There's hundreds....  [Read More]
Posted in: My (SFX3) saber effect Download (test/code)
 Samuel Dravis
05-18-2004, 10:49 PM
#5
Have you thought of submitting it to the OJP? It would have a good chance of being in many high quality mods, as well as the Basic and Enhanced distributions, if it is good enough. OJP forums (http://lucasforums.com/forumdisplay.php?s=&forumid=5...  [Read More]
Posted in: Idea for OJP
 Samuel Dravis
05-19-2004, 11:47 PM
#7
I didn't want the trip mines altered at all, for those very reasons - it would make it far too easy to mine the entire map. Just either extend the detpack autodetonate time limit, or have it infinite and limit the amount of detpacks you can place. So...  [Read More]
Posted in: Idea for OJP
 Samuel Dravis
05-18-2004, 9:15 PM
#3
Sorry about hijacking the thread, but I didn't want to make a new one. Can the detpack's self destruct (after a little while) be removed? I find it quite annoying when I try to use them to set traps, only to have them explode without harming anyone...  [Read More]
Posted in: Jedi Academy's price reduced
 Samuel Dravis
05-14-2004, 5:21 PM
#8
Outcast was expensive for a loong time. I'm glad it's only $5 for CD replacements. :)...  [Read More]
I had known about these before (mainly from playing with the console and creating ConfigED) but thanks for posting, Kurgan. Someone will no doubt find this useful! :thumbsup:...  [Read More]
Posted in: idea for OJP
 Samuel Dravis
05-18-2004, 6:28 PM
#9
I think we already discussed something similar a while ago - the idea was to make the powerups on the map (medpacks, etc) moveable with push and pull, and perhaps a new 'force throw' power. Personally I like this idea. :) Posted by Sam Fisher >_...  [Read More]
Posted in: AotC TC and Hypocrisy (no flamewars please)
 Samuel Dravis
05-14-2004, 9:17 AM
#49
Originally posted by Raith80 4. I thought that in a previous news post on jediknight.net that the multiplayer was going to be done in the style of the cartoon of the clone wars. And this being a multplayer demo, and some of the PR screens ive seen f...  [Read More]
Posted in: 1st person view lightsaber
 Samuel Dravis
05-18-2004, 3:05 PM
#8
The OJP's webpage is ojp.jediknight.net (http://ojp.jediknight.net), if you're interested. It has info on the mod, and links to downloads (the latest beta versions also)....  [Read More]
Posted in: OJP Admin Concerns (Team Balance)
 Samuel Dravis
05-10-2004, 9:08 AM
#4
Having it set in stone like that would likely make some people angry, and not just the ones that are trying to switch to the winning team. Perhaps that should be optional, but not required....  [Read More]
Posted in: OJP Admin Concerns (Team Balance)
 Samuel Dravis
05-09-2004, 8:52 PM
#2
You'd want to make it where the people couldn't change teams right after the switch happend, maybe a 30 sec delay between changing teams....  [Read More]
Posted in: which one?? (JA or JK2)
 Samuel Dravis
05-12-2004, 12:36 AM
#37
Originally posted by Egoslav1a If you like seige better then CTF it's for one of two reasons: 1) you want to pretend to be Han Solo 2) You have no skills LOL, I'm sorry? Come again? :p You have to admit, it does take some skill to play siege, just...  [Read More]
Have you asked other people on your server if they could see you when you tried turning it on?...  [Read More]
Posted in: Download links broken
 Samuel Dravis
04-30-2004, 10:50 PM
#4
Of course. I was just about to suggest that... OJP Basic 0.0.4 (http://www.jk3files.com/file.info?ID=21389) OJP Enhanced 0.0.1 (http://www.jk3files.com/file.info?ID=21392) OJP Skins 0.0.1 (http://www.jk3files.com/file.info?ID=21393) OJP Vehicles...  [Read More]
Posted in: Download links broken
 Samuel Dravis
04-30-2004, 9:15 PM
#2
Yes, apparently it is just pcgamemods.com that is messing up. Perhaps it will be fixed in a little while; if not, I'll upload the files to the site and you can get them there. :)...  [Read More]
Posted in: screenshots
 Samuel Dravis
05-20-2004, 3:23 AM
#13
Originally posted by txa1265 Hey - it's a computer. I'm playing Sacred on my PC laptop now, may play NWN again later on my Mac. No biggie. They both run MS Office, both network well, both accomplish necessary tasks. But it's a Mac. And we hate Macs....  [Read More]
Posted in: Website is now working! FINALLY!
 Samuel Dravis
05-18-2004, 10:51 PM
#25
OK, soon as I get the time. It'll probably be done tomorrow, or the day after....  [Read More]
Posted in: Website is now working! FINALLY!
 Samuel Dravis
05-18-2004, 7:13 PM
#23
You mean to have the vehicles in separate zips on the site? Sure. Are you going to make the zips, or do you want me to try?...  [Read More]
Posted in: Website is now working! FINALLY!
 Samuel Dravis
05-11-2004, 10:49 PM
#21
I updated the DL page to the basic beta 3, and fixed the link to it in your news post (It was broken and you had it at your personal site; I moved it to the main site)....  [Read More]
Posted in: Website is now working! FINALLY!
 Samuel Dravis
05-02-2004, 7:33 PM
#20
They should be able to. I haven't changed the settings on IE on my comp at all, so anyone that just looks on there *should* be able to see it just fine. Anyways, I'm going to try to get rid of the frames toatally, so it shouldn't be a problem for lon...  [Read More]
Posted in: Website is now working! FINALLY!
 Samuel Dravis
05-02-2004, 9:37 AM
#18
About the sidebar...I tested it with IE and Netscape, and they were working fine, showing up on all the pages...do you just have your settings to make it open in a new window every time? I think I'm going to just remove all the frames though, they'r...  [Read More]
Posted in: g_forceRegenTime 0 - Who likes it?
 Samuel Dravis
05-01-2004, 1:22 PM
#72
Originally posted by |GG|Crow_Nest Ego since you are a super elite how about fighting 50 pro saberist with no teammates? Surely he wouldn't need to prove himself to the likes of you. Or anyone else, for that matter. ;)...  [Read More]
Posted in: Beta Testers! Beta Testers! Beta Testers!
 Samuel Dravis
05-01-2004, 2:58 PM
#130
It sounds like another mod is interfering, because I don't have that problem... try removing the stuff in /base....  [Read More]
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