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razorace

Latest Posts

Page: 58 of 133
Posted in: Logo?
 razorace
03-17-2004, 3:25 AM
#3
Sure, I wouldn't have a problem with a OJP icon. However, I've had troubles with trying to get an icon created in the past, so I'll let you guys worry about it. :)...  [Read More]
Posted in: Basic Brainstorming: Siege Jetpack
 razorace
03-15-2004, 7:01 AM
#2
Don't you just press crouch to go down?...  [Read More]
Posted in: Community Cooperation
 razorace
03-17-2004, 3:18 AM
#12
Originally posted by keshire Wait, I thought you said the guys at AOTC were crazy? :) LIKE A FOX!!! Anyway, yes, I have given the AotC staff a very hard time in the past, but I'm trying to work past for the sake of community cooperation....  [Read More]
Posted in: Community Cooperation
 razorace
03-17-2004, 12:06 AM
#10
Originally posted by Samuel Dravis I'm here as well. I am supposed to be OJP's webmaster, but I have been away for quite a while due to changing ISPs and not being able to access LF (at all!?!) for a few weeks. I am also the author of MCM and Config...  [Read More]
Posted in: Community Cooperation
 razorace
03-16-2004, 3:50 AM
#6
Originally posted by keshire * And I believe we need to bring both casual gamers and hardcore gamers back into the fold. Something along the same popularity lines as CounterStrike. Well, I'm against directed development since people have proven th...  [Read More]
Posted in: Community Cooperation
 razorace
03-15-2004, 6:25 PM
#4
Ok, I'm going to post the OJP readme here so people can see what we're already come up with from the previous decisions on the subject. =================== 0001 - Introduction =================== The Open Jedi Project is a coding/modding collaborat...  [Read More]
Posted in: Community Cooperation
 razorace
03-14-2004, 6:49 PM
#3
Ok how about we start with what sort of things everyone would be interested in guards to community cooperation? When you pop into the discussion, please discribe how you are, what you do, and what project you work on/for. I'll start. I'm Razor Ace,...  [Read More]
Posted in: Community Cooperation
 razorace
03-14-2004, 8:27 AM
#1
Ok, while we've had limited success with the Open Jedi Project as a community based development platform, I think we need to bump things up a notch. I fear that the Project seems to be tilting into Razor-Ace-Lord-and-Tyrant's-Uber-Mod and that's so...  [Read More]
Posted in: SABERS - Properties
 razorace
03-16-2004, 2:29 AM
#8
Well, sabers.sab holds a lot of them. However, I seem to remember that the Katarn saber has a different idle animation than the others. That's probably hardcoded since I don't see that in the listing for that saber....  [Read More]
Posted in: SABERS - Properties
 razorace
03-15-2004, 7:10 PM
#6
Those are the original saber specs. Or are you talking about the defaults given if they aren't listed in the .sab files?...  [Read More]
Posted in: SABERS - Properties
 razorace
03-14-2004, 7:45 PM
#4
SABERS.CONF? Which OS are you playing the game on?...  [Read More]
Posted in: SABERS - Properties
 razorace
03-14-2004, 2:43 AM
#2
Which properties are you referring to that aren't in the .sab files?...  [Read More]
Posted in: Ship patch?
 razorace
03-14-2004, 9:22 AM
#8
That's great. Any clues on what the new layout will feature? While you guys are at it, could you please make is so you can see the lastest file posts/popular d/s by game (and with a list longer than only 10 files? Onlying being able to see the 10 la...  [Read More]
Posted in: Ship patch?
 razorace
03-14-2004, 3:27 AM
#6
Uh, not to shoot down you bubble Kurgan but I personally scanned thru the Asteroids source code and there's nothing in there that I could see that really affects the vehicle handling. I beleive those tweaks were actually thru vehicle file modificat...  [Read More]
Posted in: realistic saber combat mods
 razorace
03-13-2004, 9:00 AM
#8
Originally posted by |GG|Crow_Nest Isnt that OJP 0.0.2 that was released long ago? Or are you talking about another verison that has not been released yet? :confused: I beleive OJP Basic is up to v0.0.4 and OJP Enhanced is up to v0.0.1. We're work...  [Read More]
Posted in: Is True View included in OJP Basic?
 razorace
03-18-2004, 2:51 AM
#4
porting complete. Sorry I'm late. Check out the beta tester thread for the file. It will be up in a few mins....  [Read More]
Posted in: Beta Testers! Beta Testers! Beta Testers!
 razorace
03-15-2004, 6:50 PM
#86
Well, remember that the CTY gamemode has flags that look very similar to CTF except for the Y thingy sitting on top of the flag. And, yes, the force push thing is intentional, but you have a great point about it thou. We'll have to think of somethin...  [Read More]
Posted in: Beta Testers! Beta Testers! Beta Testers!
 razorace
03-14-2004, 9:36 AM
#83
Ok, just a reminder to the loyal OJP beta testers that I haven't forgotten about you. I've been pretty busy with RL stuff and been working on getting some new fancy features ready to go....  [Read More]
Posted in: Beta Testers! Beta Testers! Beta Testers!
 razorace
03-13-2004, 12:04 PM
#82
Well, the sv_fps tweaking along with my realtrace coding helps dramatically. However, there is one more technique that I can think of that would definately help. However, I'm worried that there would be a nasty fps hit. I'll have to try it when I hav...  [Read More]
Posted in: Attack Of The Clones TC Screenshot Spectacular
 razorace
03-18-2004, 12:32 AM
#103
All it really means for that is that all the OJP features will be in AotC....  [Read More]
Posted in: Attack Of The Clones TC Screenshot Spectacular
 razorace
03-14-2004, 9:10 AM
#93
Originally posted by Anakin If you read back a few pages you will see that we had to delay because of the server change and the forums blowing up on us. That couldnt of been helped. Actually posting a news item on your website would probably help c...  [Read More]
Posted in: Attack Of The Clones TC Screenshot Spectacular
 razorace
03-14-2004, 2:22 AM
#88
Uh, beyond a few screenshots and a sparsely used (at least publically) forums, there's really not that much on the site other than fluff. I have yet to hear exactly what the mod does beyond some sort of team based game thingy....  [Read More]
Posted in: Help Wanted
 razorace
03-17-2004, 5:51 PM
#9
Originally posted by InsaneSith I have a hell of a lot of free time so.... I could do a moderator job. Do you know how to use CVS and compile the SDK?...  [Read More]
Posted in: Help Wanted
 razorace
03-16-2004, 9:35 PM
#7
Well, I need to think that over. I really just need help maintaining the repository and compiling beta packages so I'm not sure what I can have you do if you can't do compiling stuff....  [Read More]
Posted in: What's New?
 razorace
03-14-2004, 9:31 AM
#50
Ok, I'm going to try a more active approach to promoting cooperation within the JKA modder community. See here (http://www.lucasforums.com/showthread.php?s=&threadid=124951) for details....  [Read More]
Page: 58 of 133