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Infinity Blade

Latest Posts

Page: 4 of 7
Posted in: Motp...
 Infinity Blade
06-13-2003, 2:08 PM
#17
This isn't too much of an update on it, but I've got a MotP page on my site now... Now that I have my site mostly up. It's not much of anything... just telling the situation of it. As I progress further on the idea though, I'll update that page firs...  [Read More]
Posted in: Motp...
 Infinity Blade
05-29-2003, 2:59 AM
#14
Uhhmmm.... DAAAAAAAGGGGGGGHHHHHH!!!! It's so... Pink. :eek: Funny to be sure, but I dunno if I'd use it... Have a certain style I'm working with for the way it could be. It's done well, though!...  [Read More]
Posted in: Motp...
 Infinity Blade
05-21-2003, 10:58 AM
#11
There we go.... Muuuuuuch better!...  [Read More]
Posted in: Models
 Infinity Blade
05-27-2003, 11:35 PM
#63
Heh, yeah.... I love it when he does that. Both the stormtrooper and the officer are comparison pics. The left side of both is Hap's model, the right side the Raven ones... he just forgot to label the imperial one....  [Read More]
Posted in: Models
 Infinity Blade
05-27-2003, 11:22 PM
#61
Heh... I could jingle a little bell, get Hap's attention, and he'd show you now... LOL :D Just kidding, Hap....  [Read More]
Posted in: WIP: Alliance Pilot , Saber
 Infinity Blade
06-29-2003, 6:30 AM
#24
This may be too little too late, but here's a couple of thoughts: Originally posted by Psynex My beef with the model is that there are no smoothing groups When you export it to an XSI that assimilate and carcass use to convert it to the glm, I'm s...  [Read More]
Posted in: WIP: Alliance Pilot , Saber
 Infinity Blade
06-29-2003, 6:10 AM
#23
Actually... HapSlash was working on an X-wing pilot/luke model... http://wat.midco.net/eggnog1/xwing-luke.jpg I think he might have planned on having toggling surfaces, to turn the helmet off and on......  [Read More]
Posted in: WIP : Snowtrooper
 Infinity Blade
06-10-2003, 8:24 PM
#120
Well, Hapslash is still working on his, and I am pretty sure he plans on releasing it for JO.... http://wat.midco.net/eggnog1/JKII/snowtroop2.jpg Dunno when it will be done, though....  [Read More]
Posted in: CortoCG.com
 Infinity Blade
06-30-2003, 4:41 PM
#3
Well, he said it's in his forums... From the look of them, I'm guessing it's in the JK2 forum on his site... but it looks like you'll have to register to read any posts (which I'm assuming is the requisite registry he mentioned) ....  [Read More]
Posted in: Kyle's almost done...
 Infinity Blade
06-30-2003, 12:30 PM
#11
Well, Kyle will be released for mp/sp before the mod is finished, most likely within the next week or two.... It also sounds as if there will be a demo update, which would include this for those who want to run around it in 3rd person....  [Read More]
Posted in: Kyle's almost done...
 Infinity Blade
06-30-2003, 6:21 AM
#9
Here's the screen I said I'd post of him actually in one piece... it's the cutscene for the Valley of the Jedi... http://wat.midco.net/eggnog1/dfk-votj.jpg I'm still working on a couple parts of it... but it's mostly done....  [Read More]
Posted in: Kyle's almost done...
 Infinity Blade
06-29-2003, 4:55 PM
#7
About the damage on me in the shot... Actually... I just started it up on the default difficulty... then just did some quick running n' gunning through the base to see how he looked third person.... Then I wanted to do some saber fighting... so I s...  [Read More]
Posted in: Kyle's almost done...
 Infinity Blade
06-29-2003, 6:48 AM
#1
This goes out more to the team than anyone, but the rest of you can take a peak if you want... Kyle's model is essentially done. I have him fully capped and segmented, facial weighting is done, he has 3 additional LoD's, and am working on tweaking t...  [Read More]
Posted in: Invisible NPCs
 Infinity Blade
06-27-2003, 10:45 AM
#8
Well, you can look at it as he's sharing the info about getting our npc's to spawn... giving us a brief update, and them being invisible is just something odd to see at the same time... You also have to remember our team forums crapped out when the...  [Read More]
Posted in: Dark Trooper Phase 1 WIP
 Infinity Blade
06-06-2003, 5:57 PM
#25
Well, whatever... it's your model. I like the new head. Looks much better....  [Read More]
Posted in: Dark Trooper Phase 1 WIP
 Infinity Blade
06-06-2003, 4:27 PM
#23
Originally posted by chrustec Much better - only I still think you can get the poly count down further for that model - Like Tim said the hip area could be optimised abit better. Well, I don't think he really did much work on the areas I mentioned...  [Read More]
Posted in: Dark Trooper Phase 1 WIP
 Infinity Blade
06-05-2003, 11:30 PM
#16
Well, I just optimize it whenever the thought of how to alter it comes to mind... but that's me though. I don't tend to follow any order when I work. :D But at least it works for me.......  [Read More]
Posted in: Dark Trooper Phase 1 WIP
 Infinity Blade
06-05-2003, 9:26 PM
#13
The look is fine by me... But I do have a thought a little on model construction. If that's your model's actual wireframe, do the Hips, thighs, and feet really need that many polys?...  [Read More]
Posted in: AI and animation...
 Infinity Blade
06-05-2003, 11:47 PM
#4
Well, I don't think the Gamorrean will be that bad on the regular humanoid animations. There are still some things that can be done with a little creative weighting and the humanoid gla. I've even gotten "fairly good" results using a midge...  [Read More]
Posted in: Gamorrean Guard Model
 Infinity Blade
06-24-2003, 6:18 AM
#44
I dunno.... something about any sort of monetary transaction doesn't seem like a good idea.... I'd suggest instead breaking the file into seperate parts (maybe 10), that way they can recombine later.. doesn't cost them anything except their time.......  [Read More]
Posted in: Gamorrean Guard Model
 Infinity Blade
06-04-2003, 8:09 PM
#15
As far as no chest muscles.... Something tells me you didn't look at the second more recent pic. The textures are still in the works, and I know Hap has a base musle texture he uses when sizing the body and shaping the model and UVW's.... And about...  [Read More]
Posted in: Gamorrean Guard Model
 Infinity Blade
06-03-2003, 5:34 PM
#6
I hope you clean up some of his AI.. and remove jumping altogether.... I can see it now... a Gamorrean sitting there.... and sitting there.... sidesteps a little..... THEN JUMPS....30 feet into the air... lands right in front of you... Then stops....  [Read More]
Posted in: Damn. . .
 Infinity Blade
06-02-2003, 3:24 AM
#7
Karaoke?!???!?! Ahem.. mmhmm (*clearing throat*) Barry Manilow, please. .... You remind me... I live in a shell.... Safe from the paast, and doin' okay, but not very weeellllll... No jolts, no surprises,.. no crisis ariisess My life goes along a...  [Read More]
Posted in: New kyle model
 Infinity Blade
05-28-2003, 12:44 AM
#4
Both will be roughly the same time.......  [Read More]
Posted in: New kyle model
 Infinity Blade
05-27-2003, 11:16 PM
#2
No, it can't. The Kyle model is still in development, and it won't be released to the modding community until it is completely finished. The Kyle model will be released to the community via JK2files, JediknightII.net, etc.... It will be free for sk...  [Read More]
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