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Mr_Sharky

Latest Activity

Posted in: Duel Custom Map Cycle is driving me nuts.
 Mr_Sharky
05-11-2002, 11:18 AM
#5
Have you tried starting on a different map?...  [Read More]
Posted in: Map Rotation Questions.
 Mr_Sharky
05-11-2002, 6:19 AM
#3
Actually I've just tried #2 and it doesn't work... :o So you can only type /map <mapname> referencing the map through a variable doesn't seem to work....  [Read More]
Posted in: Map Rotation Questions.
 Mr_Sharky
05-11-2002, 6:11 AM
#2
[list=1] Simply type /maplist into the console type /map nextmap [/list=1] That should work. ;)...  [Read More]
Posted in: Server Console and Config commands
 Mr_Sharky
05-11-2002, 6:26 AM
#3
To get a list of commands type /cmdlist intot he console. For a list of cvars type /cvarlist If you just want to see the game vars type g and then press tab or for the client game vars type cg then tab. With each of these methods you'll have to us...  [Read More]
Posted in: Jedi Runner updated
 Mr_Sharky
05-11-2002, 3:46 AM
#4
Yes it is a bug in the game. Since I believe Raven doesn't fully support this feature and it's not been tested fully....  [Read More]
Posted in: Details for Dismemberment
 Mr_Sharky
05-11-2002, 3:47 AM
#8
Originally posted by Sysgod Does this still crash the server when enabled? No. But you may experience some extra lag......  [Read More]
Posted in: Setting up a dismember server
 Mr_Sharky
05-09-2002, 4:31 AM
#2
WEll I have it set to 100 and everytime someone dies a limb gets cut off... What have you got cg_dismember set to? try setting it to 3 and see if that helps... [edit] Cheats do not need to be enabled for dismember and I suggest you disable them asa...  [Read More]
Posted in: unpure pk3?
 Mr_Sharky
05-11-2002, 5:32 AM
#8
Actually they can have all the mod/skins etc they want and it won't or shouldn't cause an error because the server just ignores extra pk3's that it doesn't have. Like I've said before, I had a similar problem but after I replaced the assets0.pk3 and...  [Read More]
Posted in: how do u set jedi guardian mode on linux server?
 Mr_Sharky
05-09-2002, 4:34 AM
#4
put seta g_maxforcerank "5" in your server config......  [Read More]
Posted in: duel problems
 Mr_Sharky
05-09-2002, 4:27 AM
#9
Also write protect jk2mpconfig.cfg so it's read only... this helped a lot when I tried running 2 servers......  [Read More]
Posted in: rcon problems
 Mr_Sharky
05-08-2002, 9:24 AM
#2
If you type status into the dedicated server console (not ingame) then it'll list the players. Now the first number on each ot the lines it that players client id. To kick a player with spaces just find their client id and type clientkick num where...  [Read More]
Posted in: console commands - 2 questions
 Mr_Sharky
05-08-2002, 7:41 AM
#3
The saberrealisticcombat is for single player... For MP you have to set cg_dismember to a value higher than 0 (3 seems to work nicely) For it to work though the server you're playing on has to have dismemberment on (g_dismember set to 1). So if you...  [Read More]
Posted in: bugs? with 1.03
 Mr_Sharky
05-08-2002, 1:43 AM
#1
Ok... Is anyone else having problems spawning bots in mp? I've tried through the main create server menu; through the ingame menu and through the console and none of them worked! :confused: Also when voting to change map I get a messege saying &quo...  [Read More]
Posted in: Dismemberment available now with new patch?
 Mr_Sharky
05-08-2002, 9:17 AM
#3
YOU have to set cg_dismember to something like 3 to see it... If you have cg_dismember set to 0 then you won't see it even if the server has it enabled!!...  [Read More]
Well I had a problem with people disconnecting so I replaced the assets pk3 files int he base dir. Since then it's worked great. I had deleted the arms only and headless kyle models so maybe that was it... :confused:...  [Read More]
Posted in: My first Jedi knight 2 map (Screenshots inside)
 Mr_Sharky
04-26-2002, 6:47 AM
#25
Yeah nice map! Now all we need is a trap door in the middle of the floor and a trigger that's force pushable! That would be.... <faints> :D :D :D...  [Read More]
Posted in: Here's how to find out your Jedi name...
 Mr_Sharky
04-14-2002, 6:35 AM
#159
Heh... I just found this site which does a similar thing... check it out... :D http://www.savecurtis.com/swname/...  [Read More]
Posted in: Here's how to find out your Jedi name...
 Mr_Sharky
04-09-2002, 3:56 AM
#114
joens roton? joen sroton? joens jeton? jo'en sroton... heh I dunno... not really Jedi sounding... :D ;)...  [Read More]
Posted in: Restricting Multiplayer Duel Weapons/Force Powers
 Mr_Sharky
04-29-2002, 11:48 AM
#90
heh I tried disable_MOD_FORCE_HEAL 1 like you do for items but that didn't work... :p...  [Read More]
Posted in: Restricting Multiplayer Duel Weapons/Force Powers
 Mr_Sharky
04-22-2002, 2:53 PM
#88
If you open up the assets0.pk3 and look at one of the bot files there's a little info on the force powers assigned to each bot and it looks like this: //don't exceed 20 force points total forceinfo 7-2-033210232000021323 // hlspptglrpattdssss // eepu...  [Read More]