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Darth Stryke

Latest Posts

Page: 6 of 9
Posted in: New Mod:White/Tan Jedi Robes
 Darth Stryke
01-30-2004, 10:36 PM
#9
It replaces all the jedi-class robes. That includes the Qel-Droma robes. I Do plan on adding it as a new item eventually, but as I said I have a few other projects I am working on first....  [Read More]
Posted in: New Mod:White/Tan Jedi Robes
 Darth Stryke
01-30-2004, 8:13 PM
#6
It replaces all the robes. I was thinking of updating it to make a new robe, but right at this point I am working on a few things before I do anything else here. If anyone would like this mod, just e-mail me at StrykeAzrael@aol.com Also, if someone c...  [Read More]
Posted in: New Mod:White/Tan Jedi Robes
 Darth Stryke
01-30-2004, 6:27 PM
#4
Bah, angelfire probably doesn't like that I hosted a file there for download. To answer question, it does not change any textures, it just uses the same textures of the robes in-game....  [Read More]
Posted in: New Mod:White/Tan Jedi Robes
 Darth Stryke
01-30-2004, 2:32 PM
#1
I made a small mod that makes it so when the Player character wears Jedi robes (any jedi-robe class robe, even darkjedi), they get the white/tan robes seen worn by the jedi on Datooine. I wasn't going to post this, but a few people asked for it and I...  [Read More]
Posted in: Revan's cape question
 Darth Stryke
01-30-2004, 1:07 PM
#2
Until we figure out the model format, we cannot do this. However, there might be a way to make it so the cape is removed. Just change that part of the texture file to pure black and it will be invisible....  [Read More]
Posted in: need Bandon Armor mod made, please
 Darth Stryke
01-30-2004, 8:17 PM
#15
You have to change a lot in the appearance.2da to make it work for EVERY player character race/class. Kitty told me how to do it in a thread, and I will just link you to that since it is kinda hard to explain. http://www.lucasforums.com/showthread.p...  [Read More]
Posted in: need Bandon Armor mod made, please
 Darth Stryke
01-30-2004, 2:57 AM
#10
Heh, you beat me to it. Well, I think this is what they are looking for (and me) so I will try it out....  [Read More]
Posted in: need Bandon Armor mod made, please
 Darth Stryke
01-30-2004, 1:47 AM
#6
Alright. I am working on making Darth Bandon's armor appear as Bandon's clothing, with the player head. I may or may not bother with the force power thing, since there are other mods that do the same already. Wish me luck....  [Read More]
Posted in: need Bandon Armor mod made, please
 Darth Stryke
01-30-2004, 1:07 AM
#4
I know what post you are referring to, because I asked this very question. It is possible, but I have yet to actually accomplish it due to lack of time. If I get it done, I will post it here for download....  [Read More]
Posted in: New Armor for Exar Kun
 Darth Stryke
01-30-2004, 9:14 PM
#20
I sent the armor to you Jolinar, should be there soon....  [Read More]
Posted in: New Armor for Exar Kun
 Darth Stryke
01-30-2004, 8:06 PM
#18
Well, between the 2 mods I had on my site, angelfire stopped the downloads because of too many people downloading. So, we need to find someone else to host this now. I was afraid it would happen. I am really sorry about this-thats why i was worried a...  [Read More]
Posted in: New Armor for Exar Kun
 Darth Stryke
01-30-2004, 2:47 AM
#15
Oh, I was talking about non-upgraded. The upgraded ones have the different bonuses and seem to work fine. So, with that said, this link *should* work. http://www.angelfire.com/cantina/stryke/Exar_sArmor.zip...  [Read More]
Posted in: New Armor for Exar Kun
 Darth Stryke
01-30-2004, 2:34 AM
#12
Just a fast question before I post it. It worked fine, but I am just making sure. The only difference between the 2 armors is the defense bonus, correct? Just making sure because the "weaker" version is the same, just with a lower def bonus...  [Read More]
Posted in: New Armor for Exar Kun
 Darth Stryke
01-30-2004, 2:05 AM
#10
I sent a reply, but I can post it here as well. The base ac for any class 6 armor is 6. The class number that the armor has corresponds to its base ac....  [Read More]
Posted in: New Armor for Exar Kun
 Darth Stryke
01-30-2004, 1:27 AM
#8
I will host the file-at that size it is no problem. I just hope too many people don't hit it too fast, otherwise angelfire will suspend the download temporarily. Send it to StrykeAzrael@aol.com...  [Read More]
Posted in: New Armor for Exar Kun
 Darth Stryke
01-30-2004, 1:08 AM
#6
Well, I have seen that picture of him before, I just assumed it was the lighting that did that. Anyways, how big is the file to be hosted-I might be able to host it temporarily on my angelfire site....  [Read More]
Posted in: New Armor for Exar Kun
 Darth Stryke
01-30-2004, 12:22 AM
#4
Well, I agree with you about the character itself, but I have not seen a picture of Exar Kun wearing Copper-colored armor before. Every picture I have seen of Kun, he wore silver or black armor....  [Read More]
Posted in: New Armor for Exar Kun
 Darth Stryke
01-30-2004, 12:12 AM
#2
I agree that his armor needed new stats. I am also working on reskinning it, because for some reason I did not like the copper color of the armor for Exar Kun. I liked the look of the armor itself, I just do not think it fit Exar Kun's personality an...  [Read More]
Posted in: Mod Request
 Darth Stryke
01-28-2004, 1:53 PM
#3
If you want malak's saber full-length, you can only upgrade the 2 focusing crystals, not the color crystal-I made it upgradable with the longer blade and everything, but if you change the color crystal (not red), then it reverts to a normal saber....  [Read More]
Posted in: List of downloads - Tools and mods
 Darth Stryke
01-27-2004, 7:49 PM
#3
This is a great resource, I truely hope a mods puts this as a Sticky. And of course, thanks to Kitty for putting this list together. (Do we have a MVP award for the most valuable poster yet? I have a nomination) :D...  [Read More]
Posted in: revans animaions?
 Darth Stryke
01-28-2004, 1:33 PM
#7
I may have spoken too soon. Those cutscenes might have been CGI now that I have seen them again. The game graphics just match them so well (on my computer at least), but I am still pretty sure they would have animations for them. Although, someone mi...  [Read More]
Posted in: Mission w/o twilek appendages possible?
 Darth Stryke
01-27-2004, 7:12 PM
#11
Cool, thanks for your help. I'll start working on it as soon as I get home from work....  [Read More]
Posted in: Mission w/o twilek appendages possible?
 Darth Stryke
01-27-2004, 6:17 PM
#9
Hey Kitty, while you are in this thread, I have a question for you. Using the same method, would it be possible to make Darth Bandon's outfit as a player outfit? I am guessing I would have to edit the appearance.2da, but just curious how that would b...  [Read More]
Posted in: Star Trek MODS
 Darth Stryke
01-27-2004, 6:22 PM
#19
Go Play Elite Force 1 or 2 and leave us before we put a Bounty on you! Bah, Star Trek shall not taint the beauty of Star Wars as long as I am here!...  [Read More]
Posted in: Saber STYLE mods???
 Darth Stryke
01-30-2004, 4:18 PM
#16
Not sure about this, but I think most of the models use a universal skeleton. The reason I think this is because you can change the player model to use like darth bandon's body or malak's body and yet keep the player's head. This means the skeletons...  [Read More]
Page: 6 of 9