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Darth Stryke

Latest Posts

Page: 4 of 9
Posted in: Mod Requests Thread (#3)
 Darth Stryke
01-25-2005, 5:59 AM
#127
Cool, then I shall pester him via PM until it is released :p (Kidding) What hilts from Episodes 1-3 are not made yet or in progress? I have started work on a custom saber but I also like the designs of the film sabers....  [Read More]
Posted in: Mod Requests Thread (#3)
 Darth Stryke
01-24-2005, 4:50 PM
#125
Well, most of anakins sabers do look similar. However, T7's is anakins Episode 3 saber (the one luke gets in ep4) and the one I posted is his episode 2 saber. Best saber info site around is this one for reference (everyone) :D http://www.thelightsa...  [Read More]
Posted in: Mod Requests Thread (#3)
 Darth Stryke
01-24-2005, 12:28 PM
#123
In that case, I will probably start working on it but I am not that good at modelling so if someone beats me to it, I will gladly move on. P.S. Can't wait for that Dooku saber model!...  [Read More]
Posted in: Mod Requests Thread (#3)
 Darth Stryke
01-24-2005, 11:23 AM
#121
Alright, not really a request-more of a question. I need to know if any of you modelers are making an Anakin Skywalker Episode 2 lightsaber anytime soon. I was considering making one to kick off TSL (if saber models are similar) and of course would m...  [Read More]
Posted in: Re-Skin Standard In-Game Hilts (Visual Aid)
 Darth Stryke
01-30-2005, 8:28 AM
#2
Great Job Chainz. This is great for people who do not have the time or patience to model new hilts but still want to make them and it is also good for TSL since *SIGH* they are using the same standard hilt....  [Read More]
Posted in: Help with MdLops
 Darth Stryke
01-28-2005, 2:53 PM
#2
That is actually similar to the problem I am having with my new saber. I'll let ya know once I know what happened to mine to see if it can help you. :D...  [Read More]
Posted in: Tomb of Jesset Dal'Kest WIP
 Darth Stryke
01-28-2005, 2:01 PM
#5
Well, if I get any of my saber ideas in-game, feel free to use any of them if you'd like....  [Read More]
Well, you were right. I re-read one of his tutorials and I think I have figured out the problem. Now...one last question-when is this bad-boy gonna be released? Will you release a KOTOR version before TSL or just wait for TSL?...  [Read More]
Hmm, single mesh eh. One question in that case-know any good tutorials on UV mapping/unwrapping models for texturing? (Besides the ones in the Modelling tutorial thread, they are not helping me much) When I modelled sabers for JA I used Milkshape and...  [Read More]
Posted in: Sep needs some feedback from the old school gang
 Darth Stryke
01-27-2005, 12:18 PM
#16
Well, now that you psted those screens-DONT MESS WITH IT! :DMust have been the camera angle because it looks awesome there. Is longer than a standard saber but that does not bother me. Just looked big from the first shot and I did not want it to look...  [Read More]
Hmm, that was one of my favorites way back when and until a few weeks ago, it was still installed. I only removed it because I had so many custom hilts that I would have sabers lying around not used when I played a full game. I think it looks great a...  [Read More]
Posted in: Holowan Announcement!
 Darth Stryke
01-23-2005, 5:39 PM
#7
Perhaps instead of a "Release" forum, just do an update to the mod download thread and get rid of the outdated info or perhaps even hold a mod contest or two for TSL a few weeks after release to get people interested. EDIT: Going further w...  [Read More]
Posted in: Bit of a problem.
 Darth Stryke
01-22-2005, 5:19 PM
#2
WELL.....the textures name and number have to correspond to the Icon's number. FOr example, armor PMBI04 would have the icon ia_jedirobe_004. Hope that helps....  [Read More]
Haven't posted in a while, but I have been keeping up on things around here and can't wait for this saber to be released (then again, can't wait for TSL to be relesed, less than a month away now!) :D...  [Read More]
Hmm...I think this thread should just be locked until Sep wants to restart the project, if he does. Notice he wants it done before TSL, that is why he cancelled it. TSL is like a few weeks away and then most people will be playing that instead of KOT...  [Read More]
Posted in: [Updated]Revans Mask Plus+ 2.0
 Darth Stryke
01-30-2005, 8:32 AM
#75
AAHHHH, That is wierd! I thought it was that as well Chainz, but then I did the change and on character creation, my character's heads show up as random aliens. :confused: T7, what did you do to poor Nemo! He already had it hard enough, ahhhhhh. Anyw...  [Read More]
Posted in: [Updated]Revans Mask Plus+ 2.0
 Darth Stryke
01-29-2005, 7:55 PM
#73
Quick question-what line in appearance.2da do I need to fix to make Nemo look normal? I am temporarily on 56k (ugh) so I cannot get the Halowan mod yet. Takes too long to D/L :(...  [Read More]
For the custom hilt, you must edit the actual saber model file with a hex editor to change the name of the texture for the saber to your saber. You must also change the blade texture and icons this way....  [Read More]
Posted in: Sorry for being a newb but.......
 Darth Stryke
02-07-2004, 4:02 PM
#4
Polycount is a site for the Quake game engine, which is different than KOTOR. We currently cannot make new models for KOTOR until we figure out the model format, so right now this forum is the best place to go....  [Read More]
Posted in: Jules Windu's Mods for KotOR
 Darth Stryke
02-05-2004, 2:14 AM
#18
Whats the matter, can't you read it in Spanish? :D I agree, I hope it does get put up in English for those who cannot read Spanish, although I am glad it is not availible yet as it gave me some much-needed practice since I haven't spoken much Spanish...  [Read More]
Posted in: WIP: Hilt Pack
 Darth Stryke
07-05-2004, 2:03 PM
#136
Hey Alaris, are you planning on doing any other hilts in the near future? Just curious since you said your hilt pack was not complete and you just released it to get it out to people....  [Read More]
Posted in: WIP: Hilt Pack
 Darth Stryke
05-17-2004, 12:02 AM
#108
Alaris, that hilt pack is simply amazing. Comparing your film hilts to my Master Replicas props, I must say you missed no details atall. Beautiful work with them all, I especially like the last custom hilt in the pic :D Best of luck with future proje...  [Read More]
Posted in: WIP: Hilt Pack
 Darth Stryke
04-18-2004, 11:39 PM
#100
Yes, there IS this thing called a life that some of us have. It is not a myth or rumor, it is real. Sadly, it prevents people from doing thigns they want sometimes. :D...  [Read More]
Posted in: WIP: Hilt Pack
 Darth Stryke
04-18-2004, 6:14 PM
#99
Dont worry guys, I am sure if Alaris cannot fully finish all of the hilts in the pack, he will at least release those he has done in a pack. He is probably (hopefully) just very busy doing other things....  [Read More]
Posted in: WIP: Hilt Pack
 Darth Stryke
02-17-2004, 10:55 PM
#95
Please stop replying to old threads like this. If there is news, Alaris will post it. However, making usless posts like the two above mine (sorry guys) does nothing for the thread and just adds forum clutter. Alaris knows this thread is here and he w...  [Read More]
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