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Fallen Guardian

Latest Posts

Page: 14 of 22
Posted in: Camera Question
 Fallen Guardian
05-02-2011, 6:52 PM
#3
Well there is a scene in TSLRCM where SPOLIERS: SPOILERS Visas is in the Rebuilt Jedi Enclave and she she's kreia is darkside by using force sight....  [Read More]
Posted in: Scripting Trouble
 Fallen Guardian
05-01-2011, 3:29 PM
#5
Thanks, I'll try to do that in my scripts from now on....  [Read More]
Posted in: Scripting Trouble
 Fallen Guardian
05-01-2011, 12:59 PM
#3
Thanks ChAiNz.2da, you were absolutely right with me missing the extra end bracket. It compiles just fine now....  [Read More]
Posted in: Scripting Trouble
 Fallen Guardian
05-01-2011, 12:47 PM
#1
All right, so I was making an onenter script, and for some reason every time I try to compile it, the compiler rejects and says there is an unexpected end to file. Here is the script: void main() { if (!GetLocalBoolean(OBJECT_SELF, 40) &&...  [Read More]
Posted in: Question regarding .2da parameter
 Fallen Guardian
04-28-2011, 6:58 PM
#2
I think it may be tied into the model, but since I don't know much about modeling, don't take my word for it....  [Read More]
Posted in: Problem with BoS:SR
 Fallen Guardian
04-27-2011, 7:58 PM
#4
What other mods do you have installed, also, is the Daemon UTC in the override?...  [Read More]
Posted in: Custom Lip Synching The Easy Way
 Fallen Guardian
04-30-2011, 10:18 PM
#4
Good tutorial TimBob....  [Read More]
Posted in: Kotor Voice Overs
 Fallen Guardian
04-26-2011, 10:00 AM
#4
Thanks both of you....  [Read More]
Posted in: Kotor Voice Overs
 Fallen Guardian
04-26-2011, 12:24 AM
#1
How would you go about uncompressing and converting the Kotor Voice Overs into usable, files?...  [Read More]
Posted in: Apply effect after action is complete
 Fallen Guardian
04-26-2011, 12:29 AM
#2
Well, I don't know if there is anyway around using the action<dosomething> method, but you can just use this: ActionPauseConversation(); ActionWait(5.0); ActionResumeConversation(); This should cause it to wait until the clone reaches the PC....  [Read More]
Posted in: Sith and Mandolorian Armor
 Fallen Guardian
04-25-2011, 5:57 PM
#2
Looks pretty cool. However do these textures replace the default ones or are they new armors?...  [Read More]
Posted in: Soundsets
 Fallen Guardian
04-25-2011, 12:07 AM
#3
All right, thanks LDR....  [Read More]
Posted in: Soundsets
 Fallen Guardian
04-24-2011, 10:15 PM
#1
Is it possible to create custom soundsets, and if so how?...  [Read More]
Posted in: Jedi Council Robes
 Fallen Guardian
04-30-2011, 3:05 PM
#26
Well Qui-Gon, I hope Palpatine is pleased with the newest skins. http://i55.tinypic.com/aadv8y.jpg http://i51.tinypic.com/2j65zx1.jpg So I have reached the end of converting all the robes, and if some you noticed I left out 1 female skin. It was P...  [Read More]
Posted in: Jedi Council Robes
 Fallen Guardian
04-30-2011, 2:14 PM
#24
Here is the new male http://i53.tinypic.com/rh497c.jpg What do you guys think?...  [Read More]
Posted in: Jedi Council Robes
 Fallen Guardian
04-30-2011, 11:54 AM
#21
Updates for all! http://i52.tinypic.com/2q1ufm8.jpg That is the second female robe and I'll start on the second male robe soon, but for now what do you guys think of the female?...  [Read More]
Posted in: Sithspecter's WIP
 Fallen Guardian
04-24-2011, 4:47 PM
#15
It looks good, except the side of the moustache seems to be unlined with the beard on the skin....  [Read More]
Posted in: Custom Module Textures
 Fallen Guardian
04-23-2011, 11:24 AM
#14
All right....  [Read More]
Posted in: Custom Module Textures
 Fallen Guardian
04-22-2011, 11:48 PM
#12
All right, I'll go track them down and get back to you....  [Read More]
Posted in: Custom Module Textures
 Fallen Guardian
04-22-2011, 11:37 PM
#10
Okay, I believe I did but when I warp to the module it looks like this. http://i53.tinypic.com/2d0f18i.jpg http://i55.tinypic.com/2me4d1x.jpg http://i56.tinypic.com/219e2co.jpg http://i56.tinypic.com/2j0csqx.jpg http://i55.tinypic.com/nnse4l.jp...  [Read More]
Posted in: Custom Module Textures
 Fallen Guardian
04-22-2011, 8:34 PM
#8
Thanks, but which models do I Hex-Edit? In Insidious' tutorial he said to make the three letter beginning of the texture to be Lz1, or something unique like that. Then he never made any mention of it again. Do the textures have to be similar to your...  [Read More]
Posted in: Custom Module Textures
 Fallen Guardian
04-22-2011, 7:18 PM
#6
All right, after reading I have only two questions which I posed to Darth InSidious through a PM a few weeks ago but no response, so now I'm going to ask you guys. How do you make the texture names correspond to the module and do you have to rename e...  [Read More]
Posted in: Kotor Cameras
 Fallen Guardian
05-03-2011, 9:55 AM
#3
Thanks man! Is there a list of the camera angles somewhere?...  [Read More]
Posted in: Dantooine Tension
 Fallen Guardian
04-21-2011, 10:12 AM
#52
Thanks TimBob. Also expect some more major updates soon. (I hope.)...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Fallen Guardian
04-24-2011, 1:51 AM
#1238
This sounds awesome. Did you really make this, and if so where can I get a copy? Yes Logan23 and his team really made this, and you cannot download the mod until it is released....  [Read More]
Page: 14 of 22