Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Fallen Guardian

Latest Posts

Page: 16 of 22
Posted in: Kotor 1 Custom Module Trouble
 Fallen Guardian
04-10-2011, 12:25 PM
#7
So I re-hexedited, and now it loads, except the textures do not appear. How do I name them to be relevant to my Module? Also do I rename all the rooms? Sorry for double posting btw :headbump...  [Read More]
Posted in: Kotor 1 Custom Module Trouble
 Fallen Guardian
04-10-2011, 11:31 AM
#6
I definitley included the .MOD file, and yes i did make a .Vis and .lyt, but I'll go check the .mdl, and my resrefs and tags, and then I'll get back to you guys....  [Read More]
Posted in: Kotor 1 Custom Module Trouble
 Fallen Guardian
04-10-2011, 1:13 AM
#1
I was following this thread http://www.lucasforums.com/showthread.php?t=175101 And I've done everything down to the letter, but my game crashes every time I try to warp to it. I don't know what I did wrong, or maybe there is something in the tutori...  [Read More]
Posted in: Influence
 Fallen Guardian
04-08-2011, 11:18 AM
#6
Ahh, well there is another way, Lit Ridl made an armband (found at the link below) where you can do a multitude of things as well as change influence. http://knightsoftheoldrepublic.filefront.com/file/TSL_Warp_Cheat_Band;73877...  [Read More]
Posted in: Influence
 Fallen Guardian
04-07-2011, 10:42 PM
#2
You can use the KSE to change it. Just go into each party member's slot thing and there should be a part called influence. Change it to 100 and you're good....  [Read More]
Posted in: Mod Complications
 Fallen Guardian
03-31-2011, 1:15 AM
#7
It also might be caused by a glitch which just changes your appearance to that, and the disguise disguises you as something else. So you could just try using KSE and change your appearance....  [Read More]
Posted in: Dark Jedi Master Robe
 Fallen Guardian
03-26-2011, 10:11 PM
#5
Thanks....  [Read More]
Posted in: Dark Jedi Master Robe
 Fallen Guardian
03-26-2011, 9:37 PM
#3
I put it in, but then the collar had a weird gray slash across it....  [Read More]
Posted in: Dark Jedi Master Robe
 Fallen Guardian
03-26-2011, 8:57 PM
#1
So I was playing Kotor 2, and I finally get a Dark Jedi Master Robe, when I put it on, it looks like this http://i53.tinypic.com/i56w7l.jpg How can I fix the collar?...  [Read More]
Posted in: Help / guidance with dialoged cutscenes
 Fallen Guardian
03-25-2011, 12:03 AM
#3
Viado beat me to it....  [Read More]
Posted in: Custom Module Names
 Fallen Guardian
03-21-2011, 9:31 PM
#4
Thanks, both of you....  [Read More]
Posted in: Custom Module Names
 Fallen Guardian
03-21-2011, 9:12 PM
#1
Well, I already posted a thread about this, but due to the database crash, I believe it was lost entirely. So I forgot how to make custom names for my custom module in kotor 1. I am using K-GFF can anyone help me out?...  [Read More]
Posted in: Custom Module Textures
 Fallen Guardian
03-15-2011, 6:49 PM
#5
Alright, I'm going to start reading up....  [Read More]
Posted in: Custom Module Textures
 Fallen Guardian
03-15-2011, 10:30 AM
#1
For kotor 1, I was wondering how do you get module textures to only be used in your custom module?...  [Read More]
Posted in: Kotor Cameras
 Fallen Guardian
03-14-2011, 1:37 AM
#1
In kotor 1, I'm trying to make use of cameras, but I have no idea how to place them or make them? Can somebody help me out?...  [Read More]
Posted in: Kotor Conditional Scripts
 Fallen Guardian
03-15-2011, 12:50 AM
#5
Thanks a lot....  [Read More]
Posted in: New guy question!
 Fallen Guardian
03-14-2011, 1:29 AM
#10
May I also have a copy of that ChAiNz.2da?...  [Read More]
Posted in: Custom Models
 Fallen Guardian
03-21-2011, 7:48 PM
#7
I just ended up making it so all the appearance.2da lines of my character were the name of the model and the texture. That way it worked, but I couldn't make it so anyone could wear it....  [Read More]
Posted in: Dantooine Tension
 Fallen Guardian
03-20-2011, 5:41 PM
#45
I could do that, and if it is popular enough I will. I'll remove the moustache if no one likes it that much....  [Read More]
Posted in: Dantooine Tension
 Fallen Guardian
03-20-2011, 12:40 PM
#42
Thanks. Do you happen to know how to stop the skybox from spinning? UPDATE: http://i53.tinypic.com/332t0ya.jpg http://i54.tinypic.com/2mqqiiu.jpg I added a few things to the chiss to make him look older....  [Read More]
Posted in: Dantooine Tension
 Fallen Guardian
03-19-2011, 10:48 PM
#40
Thanks, but I didn't actually figure that out, it's just because the picture is still. I wish I knew how to do that, although I know Silveredge9 figured out....  [Read More]
Posted in: Dantooine Tension
 Fallen Guardian
03-19-2011, 8:40 PM
#38
Collecting dust? Well, time to fix that. Small update, just going to do a little show and tell of one of the new areas. http://i51.tinypic.com/29bm6bt.jpg http://i52.tinypic.com/250sdg4.jpg http://i53.tinypic.com/5tvw9w.jpg http://i56.tinypic.co...  [Read More]
I too would also like it to receive the Iriaz on Dantooine mod please. Edit: Got a link...  [Read More]
I have found a link for that one, but unfortunatley it only spawns deadeye. Seamhainn's spawned him and made him leave. I think a little bit more but that is the major thing. I might just get around to doing that myself though. EDIT: Nevermind, ajlb...  [Read More]
Does anyone have Seamhainn's Deadeye duncan on Manaan?...  [Read More]
Page: 16 of 22