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ForeverNight

Latest Posts

Page: 16 of 18
Posted in: Is it possible to add new baseitems?
 ForeverNight
05-20-2008, 8:20 AM
#10
Just thought I'd pass this along... You see where on the name column in baseitems.2da where the numbers go? If you switch that to **** (I mean four astireks(Sp?)) then the name Heavy Rifle will appear in the baseitem field in the uti editor... Hop...  [Read More]
Posted in: Is it possible to add new baseitems?
 ForeverNight
05-19-2008, 8:22 AM
#2
Alright, you'll have to open up the baseitems.2da file with KotOR Tool's .2da editor. From there you have to go to the rifle catagory and copy it, then go to the bottom of the page and, from there, copy the line... Then you want to figure out what t...  [Read More]
Posted in: Security Spikes?
 ForeverNight
05-19-2008, 7:37 AM
#6
Thanks for your help! I remember when playing K2 how suddenly that option appeared and, wow! You mean I could use those things!?! Thanks again....  [Read More]
Posted in: Security Spikes?
 ForeverNight
05-16-2008, 6:24 PM
#1
Alright... I've always had this problem in KotOR I... HOW THE HECK DO YOU USE SECURITY SPIKES???? I never knew that you were able to use them until I played KotOR II. So, unless that was an issue in KotOR I that wasn't fixed with the patch, any h...  [Read More]
Posted in: Time for a another "possible WIP"
 ForeverNight
05-06-2008, 7:06 PM
#15
Well... if anybody here's read the Thrawn Trilogy, we know that the force is not needed to wield a Lightsaber. Case in point: Mara uses it in a Ysalmari (Sp?) Anti-Force bubble, as does Luke. So, he could use it and handle it like a normal sword......  [Read More]
Posted in: Time for a another "possible WIP"
 ForeverNight
05-05-2008, 8:04 PM
#4
In that case you're going to have to edit some globals that trigger when you're at that part of the quest. You are going to have to create a script that fires on entering a place (Try script injecting, really handy!) and tell it to check the global...  [Read More]
Posted in: so i made my very very first skin (opinions
 ForeverNight
05-03-2008, 5:30 PM
#4
Get The GIMP... That is the best Paintshop type program you can get for free. Also, if you're trying for a Zabrak, you might want to learn modeling as well. But, its probably better than I could do without playing around with color tools....  [Read More]
Posted in: Spawning Modules?
 ForeverNight
05-02-2008, 9:04 AM
#2
I don't believe that you can spawn stuff in-game with the exception of items. That is assuming that you are using Cheats. The only other way for you to spawn stuff in-game is to use a script and then you should be able to spawn most anything. Anywa...  [Read More]
Posted in: Favorite Video Game Quotes?
 ForeverNight
05-02-2008, 1:15 PM
#13
Major Baws: So, Ninja, Assassin, what New Year's Resolutions did you two make? Ninja: I'm going to stop dumping my cigarette butts in your coffee. Assassin: Oh, yeah, I like that one. Good luck with that, I said I was going to stop charging my drinks...  [Read More]
Posted in: Question on armor
 ForeverNight
05-02-2008, 9:15 AM
#2
Uh... I believe it is possible. In order to do this you'll want to have KotOR Tool installed and then using it open up the UTI of the Armor you want to edit. When you have it opened in the Item Editor, you'll then want to go to the properties tab....  [Read More]
Posted in: Gas-Tax Holiday as a litmus test for POTUS
 ForeverNight
05-01-2008, 7:15 PM
#26
Sorry if I gave the impression that I was thinking of this in the terms of a suspension of the raising of taxes. In my earlier post I was referring to the new Federal Gas Tax that passed, last month or so. And, you know, its amazing what happens onc...  [Read More]
Posted in: Gas-Tax Holiday as a litmus test for POTUS
 ForeverNight
05-01-2008, 4:54 PM
#23
Well... I can't say that I know everything about this issue, but it seems to me like it is a good idea, or, failing that, one that has merit... The tax holiday that is. With the price of Crude rising, the price of gas goes up, and the Government get...  [Read More]
Posted in: [TSL] Retexturing Onderon
 ForeverNight
05-01-2008, 9:16 AM
#11
Well, to answer the question about TPC files, I know that the latest release of KotOR Tool has a converter to change TPC's into TGA's... So, if you don't have it, you might want to grab it. @Paul: Looks like an interesting re-texture, once I re-inst...  [Read More]
Posted in: [TSL] Black Down
 ForeverNight
04-27-2008, 4:38 PM
#11
Anyway, let's just wait for the modules to be rebuilt using a non-KotOR1 module as the base. Looks like a promising story, should be interesting to see the execution....  [Read More]
Posted in: Help for create a Mod
 ForeverNight
04-26-2008, 8:53 AM
#6
Yeah, if you Google "Online Translator" one of the hits that pops up will be Google Translate, it is a very nice system, and a pretty simple one too....  [Read More]
Posted in: Help for create a Mod
 ForeverNight
04-25-2008, 7:23 PM
#4
Well... Just a thought, don't take offence if this comes across wrong... I know Google has a pretty good translator, and you can tell it to translate an entire website, so if you enter the URL (Thing at the top of your web browser that says where you...  [Read More]
Medal of Honor: Allied Assault: -the Sub Pen mission -D-Day Call of Duty: -The first Russian Level Half-Life: -The experiment going 'wrong' -Having to destroy that giant... 'thing' -The thing in the launch chamber that you destroy -Xen... I can say t...  [Read More]
Posted in: United We Stand
 ForeverNight
05-23-2008, 4:22 PM
#227
Thryyn whistled appreciatively as the specs of the ship were read off, then he opened his mouth. "Uh, Admiral Onasi, sir; by Armor, what types are we talking? A wimpy Combat Jacket is somehow still considered armor." He then paused for a m...  [Read More]
Posted in: United We Stand
 ForeverNight
05-23-2008, 3:43 PM
#225
"Alright! Quick briefing and speech before you guys go so gather around!" "That's life." Thryyn muttered under his breath. "Hurry up and wait." Slinging his carryall over his should again, he turned so that he could fa...  [Read More]
Posted in: United We Stand
 ForeverNight
05-22-2008, 8:23 AM
#218
That blasted alarm is too annoying! thought Thryyn as his alarm started blaring, he then reached over and hit the alarm several times, trying to hit the off button. After several minutes of trying to hit the off button, he finally got lucky and turne...  [Read More]
Posted in: Worst Video Game enemies.
 ForeverNight
05-23-2008, 4:46 PM
#118
The Black monster things in Half-Life... No idea what they were called, I just called them Myrmidons... I hate those so much... but the fast things with assault pistols later in the game were also very, very, very annoying... I think I used up all my...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 ForeverNight
05-17-2008, 9:00 PM
#126
Hmmm.... Is your ship for that point the Mandalorian Shuttle? If not it will look very, very odd... Otherwise, it looks okay, the jump from shuttle leaving to going into Hyperspace was a bit abrupt, but otherwise, it looks okay......  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 ForeverNight
05-06-2008, 5:40 PM
#112
Those heads look great... Yeah, I can't say much more than that, but it looks great, keep up the hard work!...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 ForeverNight
05-04-2008, 7:36 PM
#103
Alright, Nimablu looks almost exactly like a DS Zar-El-Kel (Sp?) would look like. HK-47 needs to have the Reds toned down a little bit. Drayaen looks okay... just work on the green-striped thing cross his nose. Kaila looks pretty good... the hair...  [Read More]
Posted in: [K1] WIP Twilek Playable Character
 ForeverNight
05-02-2008, 9:11 AM
#77
Hmmm.... Maybe Revan really wasn't a human... Now, this could create some problems with the Bastilla/Carth Romance stuff though... Can you imagine her kissing him? That's almost the stuff of nightmares! Anyway, it looks very nice, and good luck wit...  [Read More]
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